Mesa (master): v3dv: rename playout and dslayout fields to use underscores.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Nov 17 12:17:46 UTC 2020


Module: Mesa
Branch: master
Commit: 249aed1ff067116d6279fe2484ccc52f0405840a
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=249aed1ff067116d6279fe2484ccc52f0405840a

Author: Iago Toral Quiroga <itoral at igalia.com>
Date:   Tue Nov 17 12:10:59 2020 +0100

v3dv: rename playout and dslayout fields to use underscores.

Following a suggestion from Alejandro, since playout is a word on its own
and can be confusing. It also makes it more consistent with other
variable names that use an underscore.

Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7651>

---

 src/broadcom/vulkan/v3dv_meta_clear.c | 22 +++++++++---------
 src/broadcom/vulkan/v3dv_meta_copy.c  | 42 +++++++++++++++++------------------
 src/broadcom/vulkan/v3dv_private.h    | 12 +++++-----
 3 files changed, 38 insertions(+), 38 deletions(-)

diff --git a/src/broadcom/vulkan/v3dv_meta_clear.c b/src/broadcom/vulkan/v3dv_meta_clear.c
index d916209ffa3..d906a7ec75a 100644
--- a/src/broadcom/vulkan/v3dv_meta_clear.c
+++ b/src/broadcom/vulkan/v3dv_meta_clear.c
@@ -89,13 +89,13 @@ v3dv_meta_clear_init(struct v3dv_device *device)
       _mesa_hash_table_create(NULL, u64_hash, u64_compare);
 
    create_color_clear_pipeline_layout(device,
-                                      &device->meta.color_clear.playout);
+                                      &device->meta.color_clear.p_layout);
 
    device->meta.depth_clear.cache =
       _mesa_hash_table_create(NULL, u64_hash, u64_compare);
 
    create_depth_clear_pipeline_layout(device,
-                                      &device->meta.depth_clear.playout);
+                                      &device->meta.depth_clear.p_layout);
 }
 
 void
@@ -109,8 +109,8 @@ v3dv_meta_clear_finish(struct v3dv_device *device)
    }
    _mesa_hash_table_destroy(device->meta.color_clear.cache, NULL);
 
-   if (device->meta.color_clear.playout) {
-      v3dv_DestroyPipelineLayout(_device, device->meta.color_clear.playout,
+   if (device->meta.color_clear.p_layout) {
+      v3dv_DestroyPipelineLayout(_device, device->meta.color_clear.p_layout,
                                  &device->alloc);
    }
 
@@ -120,8 +120,8 @@ v3dv_meta_clear_finish(struct v3dv_device *device)
    }
    _mesa_hash_table_destroy(device->meta.depth_clear.cache, NULL);
 
-   if (device->meta.depth_clear.playout) {
-      v3dv_DestroyPipelineLayout(_device, device->meta.depth_clear.playout,
+   if (device->meta.depth_clear.p_layout) {
+      v3dv_DestroyPipelineLayout(_device, device->meta.depth_clear.p_layout,
                                  &device->alloc);
    }
 }
@@ -640,7 +640,7 @@ get_color_clear_pipeline(struct v3dv_device *device,
                                         format,
                                         samples,
                                         components,
-                                        device->meta.color_clear.playout,
+                                        device->meta.color_clear.p_layout,
                                         &(*pipeline)->pipeline);
    if (result != VK_SUCCESS)
       goto fail;
@@ -715,7 +715,7 @@ get_depth_clear_pipeline(struct v3dv_device *device,
                                         pass,
                                         subpass_idx,
                                         samples,
-                                        device->meta.depth_clear.playout,
+                                        device->meta.depth_clear.p_layout,
                                         &(*pipeline)->pipeline);
    if (result != VK_SUCCESS)
       goto fail;
@@ -903,7 +903,7 @@ emit_color_clear_rect(struct v3dv_cmd_buffer *cmd_buffer,
       job->is_subpass_continue = true;
 
       v3dv_CmdPushConstants(cmd_buffer_handle,
-                            device->meta.color_clear.playout,
+                            device->meta.color_clear.p_layout,
                             VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16,
                             &clear_color);
 
@@ -1048,7 +1048,7 @@ emit_subpass_color_clear_rects(struct v3dv_cmd_buffer *cmd_buffer,
 
    VkCommandBuffer cmd_buffer_handle = v3dv_cmd_buffer_to_handle(cmd_buffer);
    v3dv_CmdPushConstants(cmd_buffer_handle,
-                         cmd_buffer->device->meta.depth_clear.playout,
+                         cmd_buffer->device->meta.depth_clear.p_layout,
                          VK_SHADER_STAGE_FRAGMENT_BIT, 0, 16,
                          clear_color->float32);
 
@@ -1126,7 +1126,7 @@ emit_subpass_ds_clear_rects(struct v3dv_cmd_buffer *cmd_buffer,
 
    VkCommandBuffer cmd_buffer_handle = v3dv_cmd_buffer_to_handle(cmd_buffer);
    v3dv_CmdPushConstants(cmd_buffer_handle,
-                         cmd_buffer->device->meta.depth_clear.playout,
+                         cmd_buffer->device->meta.depth_clear.p_layout,
                          VK_SHADER_STAGE_FRAGMENT_BIT, 0, 4,
                          &clear_ds->depth);
 
diff --git a/src/broadcom/vulkan/v3dv_meta_copy.c b/src/broadcom/vulkan/v3dv_meta_copy.c
index 9fde1ee89fb..2a3e238bd80 100644
--- a/src/broadcom/vulkan/v3dv_meta_copy.c
+++ b/src/broadcom/vulkan/v3dv_meta_copy.c
@@ -97,8 +97,8 @@ v3dv_meta_blit_init(struct v3dv_device *device)
    }
 
    create_blit_pipeline_layout(device,
-                               &device->meta.blit.dslayout,
-                               &device->meta.blit.playout);
+                               &device->meta.blit.ds_layout,
+                               &device->meta.blit.p_layout);
 }
 
 void
@@ -117,13 +117,13 @@ v3dv_meta_blit_finish(struct v3dv_device *device)
       _mesa_hash_table_destroy(device->meta.blit.cache[i], NULL);
    }
 
-   if (device->meta.blit.playout) {
-      v3dv_DestroyPipelineLayout(_device, device->meta.blit.playout,
+   if (device->meta.blit.p_layout) {
+      v3dv_DestroyPipelineLayout(_device, device->meta.blit.p_layout,
                                  &device->alloc);
    }
 
-   if (device->meta.blit.dslayout) {
-      v3dv_DestroyDescriptorSetLayout(_device, device->meta.blit.dslayout,
+   if (device->meta.blit.ds_layout) {
+      v3dv_DestroyDescriptorSetLayout(_device, device->meta.blit.ds_layout,
                                       &device->alloc);
    }
 }
@@ -198,8 +198,8 @@ v3dv_meta_texel_buffer_copy_init(struct v3dv_device *device)
 
    create_texel_buffer_copy_pipeline_layout(
       device,
-      &device->meta.texel_buffer_copy.dslayout,
-      &device->meta.texel_buffer_copy.playout);
+      &device->meta.texel_buffer_copy.ds_layout,
+      &device->meta.texel_buffer_copy.p_layout);
 }
 
 void
@@ -218,13 +218,13 @@ v3dv_meta_texel_buffer_copy_finish(struct v3dv_device *device)
       _mesa_hash_table_destroy(device->meta.texel_buffer_copy.cache[i], NULL);
    }
 
-   if (device->meta.texel_buffer_copy.playout) {
-      v3dv_DestroyPipelineLayout(_device, device->meta.texel_buffer_copy.playout,
+   if (device->meta.texel_buffer_copy.p_layout) {
+      v3dv_DestroyPipelineLayout(_device, device->meta.texel_buffer_copy.p_layout,
                                  &device->alloc);
    }
 
-   if (device->meta.texel_buffer_copy.dslayout) {
-      v3dv_DestroyDescriptorSetLayout(_device, device->meta.texel_buffer_copy.dslayout,
+   if (device->meta.texel_buffer_copy.ds_layout) {
+      v3dv_DestroyDescriptorSetLayout(_device, device->meta.texel_buffer_copy.ds_layout,
                                       &device->alloc);
    }
 }
@@ -2735,7 +2735,7 @@ allocate_texel_buffer_copy_descriptor_set(struct v3dv_cmd_buffer *cmd_buffer,
       .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
       .descriptorPool = cmd_buffer->meta.texel_buffer_copy.dspool,
       .descriptorSetCount = 1,
-      .pSetLayouts = &device->meta.texel_buffer_copy.dslayout,
+      .pSetLayouts = &device->meta.texel_buffer_copy.ds_layout,
    };
    result = v3dv_AllocateDescriptorSets(_device, &info, set);
 
@@ -3023,7 +3023,7 @@ get_copy_texel_buffer_pipeline(
       create_texel_buffer_copy_pipeline(device,
                                         format,
                                         (*pipeline)->pass,
-                                        device->meta.texel_buffer_copy.playout,
+                                        device->meta.texel_buffer_copy.p_layout,
                                         &(*pipeline)->pipeline);
    if (!ok)
       goto fail;
@@ -3178,7 +3178,7 @@ texel_buffer_shader_copy(struct v3dv_cmd_buffer *cmd_buffer,
 
    v3dv_CmdBindDescriptorSets(_cmd_buffer,
                               VK_PIPELINE_BIND_POINT_GRAPHICS,
-                              cmd_buffer->device->meta.texel_buffer_copy.playout,
+                              cmd_buffer->device->meta.texel_buffer_copy.p_layout,
                               0, 1, &set,
                               0, NULL);
 
@@ -3298,7 +3298,7 @@ texel_buffer_shader_copy(struct v3dv_cmd_buffer *cmd_buffer,
       };
 
       v3dv_CmdPushConstants(_cmd_buffer,
-                            cmd_buffer->device->meta.texel_buffer_copy.playout,
+                            cmd_buffer->device->meta.texel_buffer_copy.p_layout,
                             VK_SHADER_STAGE_FRAGMENT_BIT,
                             0, sizeof(push_data), &push_data);
 
@@ -4630,7 +4630,7 @@ get_blit_pipeline(struct v3dv_device *device,
                              dst_samples,
                              src_samples,
                              (*pipeline)->pass,
-                             device->meta.blit.playout,
+                             device->meta.blit.p_layout,
                              &(*pipeline)->pipeline);
    if (!ok)
       goto fail;
@@ -4764,7 +4764,7 @@ allocate_blit_source_descriptor_set(struct v3dv_cmd_buffer *cmd_buffer,
       .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO,
       .descriptorPool = cmd_buffer->meta.blit.dspool,
       .descriptorSetCount = 1,
-      .pSetLayouts = &device->meta.blit.dslayout,
+      .pSetLayouts = &device->meta.blit.ds_layout,
    };
    result = v3dv_AllocateDescriptorSets(_device, &info, set);
 
@@ -4979,7 +4979,7 @@ blit_shader(struct v3dv_cmd_buffer *cmd_buffer,
           pipeline->pass && pipeline->pass_no_load);
 
    struct v3dv_device *device = cmd_buffer->device;
-   assert(device->meta.blit.dslayout);
+   assert(device->meta.blit.ds_layout);
 
    VkDevice _device = v3dv_device_to_handle(device);
    VkCommandBuffer _cmd_buffer = v3dv_cmd_buffer_to_handle(cmd_buffer);
@@ -5140,7 +5140,7 @@ blit_shader(struct v3dv_cmd_buffer *cmd_buffer,
 
       v3dv_CmdBindDescriptorSets(_cmd_buffer,
                                  VK_PIPELINE_BIND_POINT_GRAPHICS,
-                                 device->meta.blit.playout,
+                                 device->meta.blit.p_layout,
                                  0, 1, &set,
                                  0, NULL);
 
@@ -5190,7 +5190,7 @@ blit_shader(struct v3dv_cmd_buffer *cmd_buffer,
       }
 
       v3dv_CmdPushConstants(_cmd_buffer,
-                            device->meta.blit.playout,
+                            device->meta.blit.p_layout,
                             VK_SHADER_STAGE_VERTEX_BIT, 0, 20,
                             &tex_coords);
 
diff --git a/src/broadcom/vulkan/v3dv_private.h b/src/broadcom/vulkan/v3dv_private.h
index 0b474e8b69e..4d7e70c4737 100644
--- a/src/broadcom/vulkan/v3dv_private.h
+++ b/src/broadcom/vulkan/v3dv_private.h
@@ -321,21 +321,21 @@ struct v3dv_device {
    struct {
       mtx_t mtx;
       struct {
-         VkPipelineLayout playout;
+         VkPipelineLayout p_layout;
          struct hash_table *cache; /* v3dv_meta_color_clear_pipeline */
       } color_clear;
       struct {
-         VkPipelineLayout playout;
+         VkPipelineLayout p_layout;
          struct hash_table *cache; /* v3dv_meta_depth_clear_pipeline */
       } depth_clear;
       struct {
-         VkDescriptorSetLayout dslayout;
-         VkPipelineLayout playout;
+         VkDescriptorSetLayout ds_layout;
+         VkPipelineLayout p_layout;
          struct hash_table *cache[3]; /* v3dv_meta_blit_pipeline for 1d, 2d, 3d */
       } blit;
       struct {
-         VkDescriptorSetLayout dslayout;
-         VkPipelineLayout playout;
+         VkDescriptorSetLayout ds_layout;
+         VkPipelineLayout p_layout;
          struct hash_table *cache[3]; /* v3dv_meta_texel_buffer_copy_pipeline for 1d, 2d, 3d */
       } texel_buffer_copy;
    } meta;



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