Mesa (master): nir/lower_indirect_derefs: Add a threshold

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Thu Sep 3 17:52:14 UTC 2020


Module: Mesa
Branch: master
Commit: 38a83a30484c5d7dfcdce3c41d71373c09d42668
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=38a83a30484c5d7dfcdce3c41d71373c09d42668

Author: Jason Ekstrand <jason at jlekstrand.net>
Date:   Tue Jul 14 13:55:19 2020 -0500

nir/lower_indirect_derefs: Add a threshold

Instead of always lowering everything, we add a threshold such that if
the total indirected array size (AoA size) is above that threshold, it
won't lower.  It's assumed that the driver will sort things out somehow
by, for instance, lowering to scratch.

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5909>

---

 src/amd/llvm/ac_nir_to_llvm.c                      |  2 +-
 src/compiler/nir/nir.h                             |  3 ++-
 src/compiler/nir/nir_lower_indirect_derefs.c       | 28 +++++++++++++++-------
 src/freedreno/vulkan/tu_shader.c                   |  2 +-
 src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c |  2 +-
 src/gallium/drivers/freedreno/a2xx/ir2_nir.c       |  2 +-
 src/intel/compiler/brw_nir.c                       |  8 ++++---
 7 files changed, 30 insertions(+), 17 deletions(-)

diff --git a/src/amd/llvm/ac_nir_to_llvm.c b/src/amd/llvm/ac_nir_to_llvm.c
index 8fc9734e4a1..13f12d350dc 100644
--- a/src/amd/llvm/ac_nir_to_llvm.c
+++ b/src/amd/llvm/ac_nir_to_llvm.c
@@ -5571,7 +5571,7 @@ ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class chip_class)
 	 */
 	indirect_mask |= nir_var_function_temp;
 
-	progress |= nir_lower_indirect_derefs(nir, indirect_mask);
+	progress |= nir_lower_indirect_derefs(nir, indirect_mask, UINT32_MAX);
 	return progress;
 }
 
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index cb702ca3023..f6f667bcdcb 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -4076,7 +4076,8 @@ typedef enum {
 bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes,
                                   nir_lower_array_deref_of_vec_options options);
 
-bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
+bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes,
+                               uint32_t max_lower_array_len);
 
 bool nir_lower_locals_to_regs(nir_shader *shader);
 
diff --git a/src/compiler/nir/nir_lower_indirect_derefs.c b/src/compiler/nir/nir_lower_indirect_derefs.c
index d9dcba84298..08dbcb1f0d0 100644
--- a/src/compiler/nir/nir_lower_indirect_derefs.c
+++ b/src/compiler/nir/nir_lower_indirect_derefs.c
@@ -113,7 +113,8 @@ emit_load_store_deref(nir_builder *b, nir_intrinsic_instr *orig_instr,
 
 static bool
 lower_indirect_derefs_block(nir_block *block, nir_builder *b,
-                            nir_variable_mode modes)
+                            nir_variable_mode modes,
+                            uint32_t max_lower_array_len)
 {
    bool progress = false;
 
@@ -133,17 +134,21 @@ lower_indirect_derefs_block(nir_block *block, nir_builder *b,
       nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
 
       /* Walk the deref chain back to the base and look for indirects */
+      uint32_t indirect_array_len = 1;
       bool has_indirect = false;
       nir_deref_instr *base = deref;
       while (base && base->deref_type != nir_deref_type_var) {
+         nir_deref_instr *parent = nir_deref_instr_parent(base);
          if (base->deref_type == nir_deref_type_array &&
-             !nir_src_is_const(base->arr.index))
+             !nir_src_is_const(base->arr.index)) {
+            indirect_array_len *= glsl_get_length(parent->type);
             has_indirect = true;
+         }
 
-         base = nir_deref_instr_parent(base);
+         base = parent;
       }
 
-      if (!has_indirect || !base)
+      if (!has_indirect || !base || indirect_array_len > max_lower_array_len)
          continue;
 
       /* Only lower variables whose mode is in the mask, or compact
@@ -179,14 +184,16 @@ lower_indirect_derefs_block(nir_block *block, nir_builder *b,
 }
 
 static bool
-lower_indirects_impl(nir_function_impl *impl, nir_variable_mode modes)
+lower_indirects_impl(nir_function_impl *impl, nir_variable_mode modes,
+                     uint32_t max_lower_array_len)
 {
    nir_builder builder;
    nir_builder_init(&builder, impl);
    bool progress = false;
 
    nir_foreach_block_safe(block, impl) {
-      progress |= lower_indirect_derefs_block(block, &builder, modes);
+      progress |= lower_indirect_derefs_block(block, &builder, modes,
+                                              max_lower_array_len);
    }
 
    if (progress)
@@ -203,13 +210,16 @@ lower_indirects_impl(nir_function_impl *impl, nir_variable_mode modes)
  * that does a binary search on the array index.
  */
 bool
-nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes)
+nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes,
+                          uint32_t max_lower_array_len)
 {
    bool progress = false;
 
    nir_foreach_function(function, shader) {
-      if (function->impl)
-         progress = lower_indirects_impl(function->impl, modes) || progress;
+      if (function->impl) {
+         progress = lower_indirects_impl(function->impl, modes,
+                                         max_lower_array_len) || progress;
+      }
    }
 
    return progress;
diff --git a/src/freedreno/vulkan/tu_shader.c b/src/freedreno/vulkan/tu_shader.c
index afdb7c7de74..6533dc9580d 100644
--- a/src/freedreno/vulkan/tu_shader.c
+++ b/src/freedreno/vulkan/tu_shader.c
@@ -757,7 +757,7 @@ tu_shader_create(struct tu_device *dev,
     * a global BO, they can be directly accessed via stg and ldg.
     * nir_lower_indirect_derefs will instead generate a big if-ladder which
     * isn't *incorrect* but is much less efficient. */
-   NIR_PASS_V(nir, nir_lower_indirect_derefs, nir_var_shader_in | nir_var_shader_out);
+   NIR_PASS_V(nir, nir_lower_indirect_derefs, nir_var_shader_in | nir_var_shader_out, UINT32_MAX);
 
    NIR_PASS_V(nir, nir_lower_io_arrays_to_elements_no_indirects, false);
 
diff --git a/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c b/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c
index b09a720e43c..e48c048db53 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_compiler_nir.c
@@ -1093,7 +1093,7 @@ etna_compile_shader_nir(struct etna_shader_variant *v)
 
    NIR_PASS_V(s, nir_lower_regs_to_ssa);
    NIR_PASS_V(s, nir_lower_vars_to_ssa);
-   NIR_PASS_V(s, nir_lower_indirect_derefs, nir_var_all);
+   NIR_PASS_V(s, nir_lower_indirect_derefs, nir_var_all, UINT32_MAX);
    NIR_PASS_V(s, nir_lower_tex, &(struct nir_lower_tex_options) { .lower_txp = ~0u });
    NIR_PASS_V(s, nir_lower_alu_to_scalar, etna_alu_to_scalar_filter_cb, specs);
 
diff --git a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
index 88136861871..58e99f0943b 100644
--- a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
+++ b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
@@ -113,7 +113,7 @@ ir2_optimize_nir(nir_shader *s, bool lower)
 
 	OPT_V(s, nir_lower_regs_to_ssa);
 	OPT_V(s, nir_lower_vars_to_ssa);
-	OPT_V(s, nir_lower_indirect_derefs, nir_var_shader_in | nir_var_shader_out);
+	OPT_V(s, nir_lower_indirect_derefs, nir_var_shader_in | nir_var_shader_out, UINT32_MAX);
 
 	if (lower) {
 		OPT_V(s, ir3_nir_apply_trig_workarounds);
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index ea71eb499e1..037fe780d37 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -763,7 +763,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir,
 
    nir_variable_mode indirect_mask =
       brw_nir_no_indirect_mask(compiler, nir->info.stage);
-   OPT(nir_lower_indirect_derefs, indirect_mask);
+   OPT(nir_lower_indirect_derefs, indirect_mask, UINT32_MAX);
 
    /* Lower array derefs of vectors for SSBO and UBO loads.  For both UBOs and
     * SSBOs, our back-end is capable of loading an entire vec4 at a time and
@@ -813,9 +813,11 @@ brw_nir_link_shaders(const struct brw_compiler *compiler,
        * varyings we have demoted here.
        */
       NIR_PASS_V(producer, nir_lower_indirect_derefs,
-                 brw_nir_no_indirect_mask(compiler, producer->info.stage));
+                 brw_nir_no_indirect_mask(compiler, producer->info.stage),
+                 UINT32_MAX);
       NIR_PASS_V(consumer, nir_lower_indirect_derefs,
-                 brw_nir_no_indirect_mask(compiler, consumer->info.stage));
+                 brw_nir_no_indirect_mask(compiler, consumer->info.stage),
+                 UINT32_MAX);
 
       brw_nir_optimize(producer, compiler, p_is_scalar, false);
       brw_nir_optimize(consumer, compiler, c_is_scalar, false);



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