Mesa (master): intel: add INTEL_DEBUG=shaders
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Fri Sep 4 12:14:42 UTC 2020
Module: Mesa
Branch: master
Commit: ab079260572262163be5dfc96b5d47f3fb8c7128
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ab079260572262163be5dfc96b5d47f3fb8c7128
Author: Marcin Ślusarz <marcin.slusarz at intel.com>
Date: Wed Sep 2 14:25:54 2020 +0200
intel: add INTEL_DEBUG=shaders
Signed-off-by: Marcin Ślusarz <marcin.slusarz at intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6559>
---
src/intel/dev/gen_debug.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/intel/dev/gen_debug.c b/src/intel/dev/gen_debug.c
index 9a0ff4ba45e..3671ba10a32 100644
--- a/src/intel/dev/gen_debug.c
+++ b/src/intel/dev/gen_debug.c
@@ -94,6 +94,8 @@ static const struct debug_control debug_control[] = {
{ "pc", DEBUG_PIPE_CONTROL },
{ "nofc", DEBUG_NO_FAST_CLEAR },
{ "no32", DEBUG_NO32 },
+ { "shaders", DEBUG_WM | DEBUG_VS | DEBUG_TCS |
+ DEBUG_TES | DEBUG_GS | DEBUG_CS },
{ NULL, 0 }
};
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