Mesa (master): docs: frambuffer -> framebuffer
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Mon Sep 28 07:56:38 UTC 2020
Module: Mesa
Branch: master
Commit: 58512ce3dcb450e95dc85ecc120afb21bd904342
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=58512ce3dcb450e95dc85ecc120afb21bd904342
Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date: Fri Sep 25 14:46:54 2020 +0200
docs: frambuffer -> framebuffer
Reviewed-by: Eric Engestrom <eric at engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6864>
---
docs/gallium/context.rst | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/gallium/context.rst b/docs/gallium/context.rst
index f26bab4bad8..958e89361d6 100644
--- a/docs/gallium/context.rst
+++ b/docs/gallium/context.rst
@@ -66,7 +66,7 @@ objects. They all follow simple, one-method binding calls, e.g.
* ``set_blend_color``
* ``set_sample_mask`` sets the per-context multisample sample mask. Note
that this takes effect even if multisampling is not explicitly enabled if
- the frambuffer surface(s) are multisampled. Also, this mask is AND-ed
+ the framebuffer surface(s) are multisampled. Also, this mask is AND-ed
with the optional fragment shader sample mask output (when emitted).
* ``set_sample_locations`` sets the sample locations used for rasterization.
```get_sample_position``` still returns the default locations. When NULL,
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