Mesa (master): docs: gallium -> Gallium

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Sep 29 09:03:21 UTC 2020


Module: Mesa
Branch: master
Commit: 8f24a14175b7175b73c3c5f91c7700163c75f484
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=8f24a14175b7175b73c3c5f91c7700163c75f484

Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date:   Mon Sep 28 13:49:20 2020 +0200

docs: gallium -> Gallium

Reviewed-by: Eric Anholt <eric at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6894>

---

 docs/codingstyle.rst  | 2 +-
 docs/index.rst        | 4 ++--
 docs/osmesa.rst       | 2 +-
 docs/sourcetree.rst   | 2 +-
 docs/viewperf.rst     | 2 +-
 docs/vmware-guest.rst | 4 ++--
 6 files changed, 8 insertions(+), 8 deletions(-)

diff --git a/docs/codingstyle.rst b/docs/codingstyle.rst
index 198289aadec..ab479e2e1c4 100644
--- a/docs/codingstyle.rst
+++ b/docs/codingstyle.rst
@@ -112,7 +112,7 @@ Basic formatting guidelines
 -  Constants, macros and enum names are ``ALL_UPPERCASE``, with \_
    between words.
 -  Mesa usually uses camel case for local variables (Ex:
-   ``localVarname``) while gallium typically uses underscores (Ex:
+   ``localVarname``) while Gallium typically uses underscores (Ex:
    ``local_var_name``).
 -  Global variables are almost never used because Mesa should be
    thread-safe.
diff --git a/docs/index.rst b/docs/index.rst
index ba8e1da7023..1278199c65b 100644
--- a/docs/index.rst
+++ b/docs/index.rst
@@ -108,13 +108,13 @@ February 2012: Mesa 8.0 is released, implementing the OpenGL 3.0
 specification and version 1.30 of the OpenGL Shading Language.
 
 July 2016: Mesa 12.0 is released, including OpenGL 4.3 support and
-initial support for Vulkan for Intel GPUs. Plus, there's another gallium
+initial support for Vulkan for Intel GPUs. Plus, there's another Gallium
 software driver ("swr") based on LLVM and developed by Intel.
 
 Ongoing: Mesa is the OpenGL implementation for devices designed by
 Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
 VirGL virtual GPUs. There's also several software-based renderers:
-swrast (the legacy Mesa rasterizer), softpipe (a gallium reference
+swrast (the legacy Mesa rasterizer), softpipe (a Gallium reference
 driver), llvmpipe (LLVM/JIT-based high-speed rasterizer) and swr
 (another LLVM-based driver).
 
diff --git a/docs/osmesa.rst b/docs/osmesa.rst
index 0232aec03a0..48bf65e8ba2 100644
--- a/docs/osmesa.rst
+++ b/docs/osmesa.rst
@@ -37,7 +37,7 @@ When the build is complete you should find:
 ::
 
    $PWD/builddir/install/lib/libOSMesa.so  (swrast-based OSMesa)
-   $PWD/builddir/install/lib/gallium/libOSMsea.so  (gallium-based OSMesa)
+   $PWD/builddir/install/lib/gallium/libOSMsea.so  (Gallium-based OSMesa)
 
 Set your LD_LIBRARY_PATH to point to $PWD/builddir/install to use the
 libraries
diff --git a/docs/sourcetree.rst b/docs/sourcetree.rst
index dd6fe43785c..a9d752a0c0e 100644
--- a/docs/sourcetree.rst
+++ b/docs/sourcetree.rst
@@ -195,7 +195,7 @@ each directory.
 
          -  **d3dadapter9** - d3dadapter9.so for Wine
          -  **dri** - libgallium_dri.so loaded by libGL.so
-         -  **graw** - raw gallium interface without a frontend
+         -  **graw** - raw Gallium interface without a frontend
          -  XXX more
 
    -  **glx** - The GLX library code for building libGL.so using DRI
diff --git a/docs/viewperf.rst b/docs/viewperf.rst
index 30957cb7eed..ae3c4e48793 100644
--- a/docs/viewperf.rst
+++ b/docs/viewperf.rst
@@ -185,7 +185,7 @@ If either of the two passes happen to use a software fallback of some
 sort, the Z values of fragments may be different between the two passes.
 This leads to incorrect rendering.
 
-For example, the VMware SVGA gallium driver uses a special semi-fallback
+For example, the VMware SVGA Gallium driver uses a special semi-fallback
 path for drawing with polygon stipple. Since the two passes are rendered
 with different vertex transformation implementations, the rendering
 doesn't appear as expected. Setting the SVGA_FORCE_SWTNL environment
diff --git a/docs/vmware-guest.rst b/docs/vmware-guest.rst
index d738f2be74e..ba713a73e1d 100644
--- a/docs/vmware-guest.rst
+++ b/docs/vmware-guest.rst
@@ -15,7 +15,7 @@ supported in the guest. This requires:
 -  The host OS, GPU and graphics driver supports DX11 (Windows) or
    OpenGL 4.0 (Linux, Mac)
 -  On Linux, the vmwgfx kernel module must be version 2.9.0 or later.
--  A recent version of Mesa with the updated svga gallium driver.
+-  A recent version of Mesa with the updated svga Gallium driver.
 
 Otherwise, OpenGL 2.1 is supported.
 
@@ -58,7 +58,7 @@ The components involved in this include:
 -  Linux kernel module: vmwgfx
 -  X server 2D driver: xf86-video-vmware
 -  User-space libdrm library
--  Mesa/gallium OpenGL driver: "svga"
+-  Mesa/Gallium OpenGL driver: "svga"
 
 All of these components reside in the guest Linux virtual machine. On
 the host, all you're doing is running VMware



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