Mesa (main): radv: bump maxFragmentShadingRateCoverageSamples to 32

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Aug 10 07:41:27 UTC 2021


Module: Mesa
Branch: main
Commit: 1a7eb424b0cd4a459aa4a0c99babe483759399c2
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1a7eb424b0cd4a459aa4a0c99babe483759399c2

Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Fri Aug  6 17:00:26 2021 +0200

radv: bump maxFragmentShadingRateCoverageSamples to 32

Minimum required value is 16 but we support up to 32
(2x2 VRS with MSAA 8x).

Fixes dEQP-VK.fragment_shading_rate.misc.limits.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12245>

---

 src/amd/vulkan/radv_device.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index fd9f440e8b8..0af0bab0f92 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -2343,7 +2343,7 @@ radv_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
          props->fragmentShadingRateNonTrivialCombinerOps = true;
          props->maxFragmentSize = (VkExtent2D){2, 2};
          props->maxFragmentSizeAspectRatio = 2;
-         props->maxFragmentShadingRateCoverageSamples = 2 * 2;
+         props->maxFragmentShadingRateCoverageSamples = 32;
          props->maxFragmentShadingRateRasterizationSamples = VK_SAMPLE_COUNT_8_BIT;
          props->fragmentShadingRateWithShaderDepthStencilWrites = false;
          props->fragmentShadingRateWithSampleMask = true;



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