Mesa (staging/21.2): nir/lower_shader_calls: remove empty phis
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Thu Aug 12 17:09:47 UTC 2021
Module: Mesa
Branch: staging/21.2
Commit: 6d2727b2dc350bad12e0eaa8efb1482968fd15e7
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6d2727b2dc350bad12e0eaa8efb1482968fd15e7
Author: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Date: Mon Jul 19 19:33:12 2021 +0300
nir/lower_shader_calls: remove empty phis
This is confusing opt_cse.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Fixes: 8dfb240b1f0633 ("nir: Add raytracing shader call lowering pass.")
Reviewed-by: Daniel Schürmann <daniel at schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11953>
(cherry picked from commit 01b0935d315347cfd06bb5d8bb1a6b59913f94cc)
---
.pick_status.json | 2 +-
src/compiler/nir/nir_lower_shader_calls.c | 3 +++
2 files changed, 4 insertions(+), 1 deletion(-)
diff --git a/.pick_status.json b/.pick_status.json
index 4d4d7f59272..51ab287a53a 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -4,7 +4,7 @@
"description": "nir/lower_shader_calls: remove empty phis",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"main_sha": null,
"because_sha": "8dfb240b1f063307aa5e53fb1bd0865105eef986"
},
diff --git a/src/compiler/nir/nir_lower_shader_calls.c b/src/compiler/nir/nir_lower_shader_calls.c
index e1398bf25ae..40e8d621b97 100644
--- a/src/compiler/nir/nir_lower_shader_calls.c
+++ b/src/compiler/nir/nir_lower_shader_calls.c
@@ -1108,6 +1108,8 @@ nir_lower_shader_calls(nir_shader *shader,
NIR_PASS_V(shader, spill_ssa_defs_and_lower_shader_calls,
num_calls, address_format, stack_alignment);
+ nir_opt_remove_phis(shader);
+
/* Make N copies of our shader */
nir_shader **resume_shaders = ralloc_array(mem_ctx, nir_shader *, num_calls);
for (unsigned i = 0; i < num_calls; i++)
@@ -1117,6 +1119,7 @@ nir_lower_shader_calls(nir_shader *shader,
for (unsigned i = 0; i < num_calls; i++) {
nir_instr *resume_instr = lower_resume(resume_shaders[i], i);
replace_resume_with_halt(resume_shaders[i], resume_instr);
+ nir_opt_remove_phis(resume_shaders[i]);
}
*resume_shaders_out = resume_shaders;
More information about the mesa-commit
mailing list