Mesa (main): st/mesa: set take_ownership = true in set_sampler_views
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gitlab-mirror at kemper.freedesktop.org
Fri Aug 20 15:52:33 UTC 2021
Module: Mesa
Branch: main
Commit: feda6e9c5d101c9a5654a026090e2f8a11980e91
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=feda6e9c5d101c9a5654a026090e2f8a11980e91
Author: Marek Olšák <marek.olsak at amd.com>
Date: Sun Jun 6 02:28:14 2021 -0400
st/mesa: set take_ownership = true in set_sampler_views
update_textures_local is removed because the only thing it did was
unreferencing sampler views, which is being removed.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12334>
---
src/mesa/state_tracker/st_atom_texture.c | 36 ++++++++++---------------------
src/mesa/state_tracker/st_cb_bitmap.c | 5 +----
src/mesa/state_tracker/st_cb_drawpixels.c | 5 +----
3 files changed, 13 insertions(+), 33 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index c6082c06a6f..1787596ee14 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -257,10 +257,11 @@ st_get_sampler_views(struct st_context *st,
}
static void
-update_textures(struct st_context *st, enum pipe_shader_type shader_stage,
- const struct gl_program *prog,
- struct pipe_sampler_view **sampler_views)
+update_textures(struct st_context *st,
+ enum pipe_shader_type shader_stage,
+ const struct gl_program *prog)
{
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_context *pipe = st->pipe;
unsigned num_textures =
st_get_sampler_views(st, shader_stage, prog, sampler_views);
@@ -270,32 +271,17 @@ update_textures(struct st_context *st, enum pipe_shader_type shader_stage,
old_num_textures - num_textures : 0;
pipe->set_sampler_views(pipe, shader_stage, 0, num_textures, num_unbind,
- false, sampler_views);
+ true, sampler_views);
st->state.num_sampler_views[shader_stage] = num_textures;
}
-/* Same as update_textures, but don't store the views in st_context. */
-static void
-update_textures_local(struct st_context *st,
- enum pipe_shader_type shader_stage,
- const struct gl_program *prog)
-{
- struct pipe_sampler_view *local_views[PIPE_MAX_SAMPLERS];
-
- update_textures(st, shader_stage, prog, local_views);
-
- unsigned num = st->state.num_sampler_views[shader_stage];
- for (unsigned i = 0; i < num; i++)
- pipe_sampler_view_reference(&local_views[i], NULL);
-}
-
void
st_update_vertex_textures(struct st_context *st)
{
const struct gl_context *ctx = st->ctx;
if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) {
- update_textures_local(st, PIPE_SHADER_VERTEX,
+ update_textures(st, PIPE_SHADER_VERTEX,
ctx->VertexProgram._Current);
}
}
@@ -306,7 +292,7 @@ st_update_fragment_textures(struct st_context *st)
{
const struct gl_context *ctx = st->ctx;
- update_textures_local(st, PIPE_SHADER_FRAGMENT,
+ update_textures(st, PIPE_SHADER_FRAGMENT,
ctx->FragmentProgram._Current);
}
@@ -317,7 +303,7 @@ st_update_geometry_textures(struct st_context *st)
const struct gl_context *ctx = st->ctx;
if (ctx->GeometryProgram._Current) {
- update_textures_local(st, PIPE_SHADER_GEOMETRY,
+ update_textures(st, PIPE_SHADER_GEOMETRY,
ctx->GeometryProgram._Current);
}
}
@@ -329,7 +315,7 @@ st_update_tessctrl_textures(struct st_context *st)
const struct gl_context *ctx = st->ctx;
if (ctx->TessCtrlProgram._Current) {
- update_textures_local(st, PIPE_SHADER_TESS_CTRL,
+ update_textures(st, PIPE_SHADER_TESS_CTRL,
ctx->TessCtrlProgram._Current);
}
}
@@ -341,7 +327,7 @@ st_update_tesseval_textures(struct st_context *st)
const struct gl_context *ctx = st->ctx;
if (ctx->TessEvalProgram._Current) {
- update_textures_local(st, PIPE_SHADER_TESS_EVAL,
+ update_textures(st, PIPE_SHADER_TESS_EVAL,
ctx->TessEvalProgram._Current);
}
}
@@ -353,7 +339,7 @@ st_update_compute_textures(struct st_context *st)
const struct gl_context *ctx = st->ctx;
if (ctx->ComputeProgram._Current) {
- update_textures_local(st, PIPE_SHADER_COMPUTE,
+ update_textures(st, PIPE_SHADER_COMPUTE,
ctx->ComputeProgram._Current);
}
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index d1942ca3707..0164ca7d9b6 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -249,11 +249,8 @@ setup_render_state(struct gl_context *ctx,
num_views = MAX2(fpv->bitmap_sampler + 1, num_views);
sampler_views[fpv->bitmap_sampler] = sv;
pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num_views, 0,
- false, sampler_views);
+ true, sampler_views);
st->state.num_sampler_views[PIPE_SHADER_FRAGMENT] = num_views;
-
- for (unsigned i = 0; i < num_views; i++)
- pipe_sampler_view_reference(&sampler_views[i], NULL);
}
/* viewport state: viewport matching window dims */
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 3a7e240f387..c64381aafe7 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -885,11 +885,8 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
if (sv[1])
sampler_views[fpv->pixelmap_sampler] = sv[1];
pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num_views, 0,
- false, sampler_views);
+ true, sampler_views);
st->state.num_sampler_views[PIPE_SHADER_FRAGMENT] = num_views;
-
- for (unsigned i = 0; i < num_views; i++)
- pipe_sampler_view_reference(&sampler_views[i], NULL);
} else {
/* drawing a depth/stencil image */
pipe->set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num_sampler_view,
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