Mesa (main): CI/d3d12: Add a quick_shader run
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Wed Dec 1 19:31:44 UTC 2021
Module: Mesa
Branch: main
Commit: 70dd119abd4481ea3cbe82435bcfb89459c7dd4f
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=70dd119abd4481ea3cbe82435bcfb89459c7dd4f
Author: Jesse Natalie <jenatali at microsoft.com>
Date: Sun Nov 21 07:33:16 2021 -0800
CI/d3d12: Add a quick_shader run
Refactor the YML for some DRY, and rename the existing pass from
"-windows" to "-quick_gl" to disambiguate it.
Reviewed-by: Enrico Galli <enrico.galli at intel.com>
Acked-by: Daniel Stone <daniels at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13902>
---
.../drivers/d3d12/ci/d3d12-quick_shader.txt | 13125 +++++++++++++++++++
src/gallium/drivers/d3d12/ci/gitlab-ci.yml | 24 +-
2 files changed, 13145 insertions(+), 4 deletions(-)
Diff: http://cgit.freedesktop.org/mesa/mesa/diff/?id=70dd119abd4481ea3cbe82435bcfb89459c7dd4f
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