Mesa (main): gallium/swr: clean up the documentation after SWR removal from main

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Dec 7 00:05:02 UTC 2021


Module: Mesa
Branch: main
Commit: ce4c96ea1bce9f2f85fccc33bda9277bd6339139
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=ce4c96ea1bce9f2f85fccc33bda9277bd6339139

Author: Jan Zielinski <jan.zielinski at intel.com>
Date:   Thu Jun 10 13:16:04 2021 +0200

gallium/swr: clean up the documentation after SWR removal from main

Reviewed-by: Dylan Baker <dylan at pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11264>

---

 docs/conf.py                       |   5 --
 docs/drivers/openswr.rst           |  24 -------
 docs/drivers/openswr/faq.rst       | 141 -------------------------------------
 docs/drivers/openswr/knobs.rst     | 114 ------------------------------
 docs/drivers/openswr/profiling.rst |  67 ------------------
 docs/drivers/openswr/usage.rst     |  38 ----------
 docs/envvars.rst                   |   3 +-
 docs/features.txt                  | 138 ++++++++++++++++++------------------
 docs/history.rst                   |   3 +-
 docs/index.rst                     |   1 -
 docs/meson.rst                     |   1 -
 docs/sourcetree.rst                |   1 -
 docs/systems.rst                   |   2 -
 13 files changed, 71 insertions(+), 467 deletions(-)

diff --git a/docs/conf.py b/docs/conf.py
index ba789390467..998f209e998 100644
--- a/docs/conf.py
+++ b/docs/conf.py
@@ -139,11 +139,6 @@ html_redirects = [
   ('gallium/drivers/freedreno', 'drivers/freedreno.html'),
   ('gallium/drivers/freedreno/ir3-notes', 'drivers/freedreno/ir3-notes.html'),
   ('gallium/drivers/llvmpipe', 'drivers/llvmpipe.html'),
-  ('gallium/drivers/openswr', 'drivers/openswr.html'),
-  ('gallium/drivers/openswr/faq', 'drivers/openswr/faq.html'),
-  ('gallium/drivers/openswr/knobs', 'drivers/openswr/knobs.html'),
-  ('gallium/drivers/openswr/profiling', 'drivers/openswr/profiling.html'),
-  ('gallium/drivers/openswr/usage', 'drivers/openswr/usage.html'),
   ('gallium/drivers/zink', 'drivers/zink.html'),
   ('llvmpipe', 'drivers/llvmpipe.html'),
   ('postprocess', 'gallium/postprocess.html'),
diff --git a/docs/drivers/openswr.rst b/docs/drivers/openswr.rst
deleted file mode 100644
index 4435219c8a1..00000000000
--- a/docs/drivers/openswr.rst
+++ /dev/null
@@ -1,24 +0,0 @@
-OpenSWR
-=======
-
-The Gallium OpenSWR driver is a high performance, highly scalable
-software renderer targeted towards visualization workloads.  For such
-geometry heavy workloads there is a considerable speedup over llvmpipe,
-which is to be expected as the geometry frontend of llvmpipe is single
-threaded.
-
-This rasterizer is x86 specific and requires AVX or above.  The driver
-fits into the gallium framework, and reuses gallivm for doing the TGSI
-to vectorized llvm-IR conversion of the shader kernels.
-
-You can read more about OpenSWR on the `project website
-<https://www.openswr.org/>`__.
-
-.. toctree::
-   :glob:
-
-   openswr/usage
-   openswr/faq
-   openswr/profiling
-   openswr/knobs
-
diff --git a/docs/drivers/openswr/faq.rst b/docs/drivers/openswr/faq.rst
deleted file mode 100644
index 1d058f92222..00000000000
--- a/docs/drivers/openswr/faq.rst
+++ /dev/null
@@ -1,141 +0,0 @@
-FAQ
-===
-
-Why another software rasterizer?
---------------------------------
-
-Good question, given there are already three (swrast, softpipe,
-llvmpipe) in the Mesa tree. Two important reasons for this:
-
- * Architecture - given our focus on scientific visualization, our
-   workloads are much different than the typical game; we have heavy
-   vertex load and relatively simple shaders.  In addition, the core
-   counts of machines we run on are much higher.  These parameters led
-   to design decisions much different than llvmpipe.
-
- * Historical - Intel had developed a high performance software
-   graphics stack for internal purposes.  Later we adapted this
-   graphics stack for use in visualization and decided to move forward
-   with Mesa to provide a high quality API layer while at the same
-   time benefiting from the excellent performance the software
-   rasterizerizer gives us.
-
-What's the architecture?
-------------------------
-
-SWR is a tile based immediate mode renderer with a sort-free threading
-model which is arranged as a ring of queues.  Each entry in the ring
-represents a draw context that contains all of the draw state and work
-queues.  An API thread sets up each draw context and worker threads
-will execute both the frontend (vertex/geometry processing) and
-backend (fragment) work as required.  The ring allows for backend
-threads to pull work in order.  Large draws are split into chunks to
-allow vertex processing to happen in parallel, with the backend work
-pickup preserving draw ordering.
-
-Our pipeline uses just-in-time compiled code for the fetch shader that
-does vertex attribute gathering and AOS to SOA conversions, the vertex
-shader and fragment shaders, streamout, and fragment blending. SWR
-core also supports geometry and compute shaders but we haven't exposed
-them through our driver yet. The fetch shader, streamout, and blend is
-built internally to swr core using LLVM directly, while for the vertex
-and pixel shaders we reuse bits of llvmpipe from
-``gallium/auxiliary/gallivm`` to build the kernels, which we wrap
-differently than llvmpipe's ``auxiliary/draw`` code.
-
-What's the performance?
------------------------
-
-For the types of high-geometry workloads we're interested in, we are
-significantly faster than llvmpipe.  This is to be expected, as
-llvmpipe only threads the fragment processing and not the geometry
-frontend.  The performance advantage over llvmpipe roughly scales
-linearly with the number of cores available.
-
-While our current performance is quite good, we know there is more
-potential in this architecture.  When we switched from a prototype
-OpenGL driver to Mesa we regressed performance severely, some due to
-interface issues that need tuning, some differences in shader code
-generation, and some due to conformance and feature additions to the
-core swr.  We are looking to recovering most of this performance back.
-
-What's the conformance?
------------------------
-
-The major applications we are targeting are all based on the
-Visualization Toolkit (VTK), and as such our development efforts have
-been focused on making sure these work as best as possible.  Our
-current code passes vtk's rendering tests with their new "OpenGL2"
-(really OpenGL 3.2) backend at 99%.
-
-piglit testing shows a much lower pass rate, roughly 80% at the time
-of writing.  Core SWR undergoes rigorous unit testing and we are quite
-confident in the rasterizer, and understand the areas where it
-currently has issues (example: line rendering is done with triangles,
-so doesn't match the strict line rendering rules).  The majority of
-the piglit failures are errors in our driver layer interfacing Mesa
-and SWR.  Fixing these issues is one of our major future development
-goals.
-
-Why are you open sourcing this?
--------------------------------
-
- * Our customers prefer open source, and allowing them to simply
-   download the Mesa source and enable our driver makes life much
-   easier for them.
-
- * The internal gallium APIs are not stable, so we'd like our driver
-   to be visible for changes.
-
- * It's easier to work with the Mesa community when the source we're
-   working with can be used as reference.
-
-What are your development plans?
---------------------------------
-
- * Performance - see the performance section earlier for details.
-
- * Conformance - see the conformance section earlier for details.
-
- * Features - core SWR has a lot of functionality we have yet to
-   expose through our driver, such as MSAA, geometry shaders, compute
-   shaders, and tesselation.
-
- * AVX512 support
-
-What is the licensing of the code?
-----------------------------------
-
- * All code is under the normal Mesa MIT license.
-
-Will this work on AMD?
-----------------------
-
- * If using an AMD processor with AVX or AVX2, it should work though
-   we don't have that hardware around to test.  Patches if needed
-   would be welcome.
-
-Will this work on ARM, MIPS, POWER, <other non-x86 architecture>?
--------------------------------------------------------------------------
-
- * Not without a lot of work.  We make extensive use of AVX and AVX2
-   intrinsics in our code and the in-tree JIT creation.  It is not the
-   intention for this codebase to support non-x86 architectures.
-
-What hardware do I need?
-------------------------
-
- * Any x86 processor with at least AVX (introduced in the Intel
-   SandyBridge and AMD Bulldozer microarchitectures in 2011) will
-   work.
-
- * You don't need a fire-breathing Xeon machine to work on SWR - we do
-   day-to-day development with laptops and desktop CPUs.
-
-Does one build work on both AVX and AVX2?
------------------------------------------
-
-Yes. The build system creates two shared libraries, ``libswrAVX.so`` and
-``libswrAVX2.so``, and ``swr_create_screen()`` loads the appropriate one at
-runtime.
-
diff --git a/docs/drivers/openswr/knobs.rst b/docs/drivers/openswr/knobs.rst
deleted file mode 100644
index 06f228a2e92..00000000000
--- a/docs/drivers/openswr/knobs.rst
+++ /dev/null
@@ -1,114 +0,0 @@
-Knobs
-=====
-
-OpenSWR has a number of environment variables which control its
-operation, in addition to the normal Mesa and gallium controls.
-
-.. envvar:: KNOB_ENABLE_ASSERT_DIALOGS <bool> (true)
-
-Use dialogs when asserts fire. Asserts are only enabled in debug builds
-
-.. envvar:: KNOB_SINGLE_THREADED <bool> (false)
-
-If enabled will perform all rendering on the API thread. This is useful mainly for debugging purposes.
-
-.. envvar:: KNOB_DUMP_SHADER_IR <bool> (false)
-
-Dumps shader LLVM IR at various stages of jit compilation.
-
-.. envvar:: KNOB_USE_GENERIC_STORETILE <bool> (false)
-
-Always use generic function for performing StoreTile. Will be slightly slower than using optimized (jitted) path
-
-.. envvar:: KNOB_FAST_CLEAR <bool> (true)
-
-Replace 3D primitive execute with a SWRClearRT operation and defer clear execution to first backend op on hottile, or hottile store
-
-.. envvar:: KNOB_MAX_NUMA_NODES <uint32_t> (0)
-
-Maximum # of NUMA-nodes per system used for worker threads   0 == ALL NUMA-nodes in the system   N == Use at most N NUMA-nodes for rendering
-
-.. envvar:: KNOB_MAX_CORES_PER_NUMA_NODE <uint32_t> (0)
-
-Maximum # of cores per NUMA-node used for worker threads.   0 == ALL non-API thread cores per NUMA-node   N == Use at most N cores per NUMA-node
-
-.. envvar:: KNOB_MAX_THREADS_PER_CORE <uint32_t> (1)
-
-Maximum # of (hyper)threads per physical core used for worker threads.   0 == ALL hyper-threads per core   N == Use at most N hyper-threads per physical core
-
-.. envvar:: KNOB_MAX_WORKER_THREADS <uint32_t> (0)
-
-Maximum worker threads to spawn.  IMPORTANT: If this is non-zero, no worker threads will be bound to specific HW threads.  They will all be "floating" SW threads. In this case, the above 3 KNOBS will be ignored.
-
-.. envvar:: KNOB_BUCKETS_START_FRAME <uint32_t> (1200)
-
-Frame from when to start saving buckets data.  NOTE: KNOB_ENABLE_RDTSC must be enabled in core/knobs.h for this to have an effect.
-
-.. envvar:: KNOB_BUCKETS_END_FRAME <uint32_t> (1400)
-
-Frame at which to stop saving buckets data.  NOTE: KNOB_ENABLE_RDTSC must be enabled in core/knobs.h for this to have an effect.
-
-.. envvar:: KNOB_WORKER_SPIN_LOOP_COUNT <uint32_t> (5000)
-
-Number of spin-loop iterations worker threads will perform before going to sleep when waiting for work
-
-.. envvar:: KNOB_MAX_DRAWS_IN_FLIGHT <uint32_t> (160)
-
-Maximum number of draws outstanding before API thread blocks.
-
-.. envvar:: KNOB_MAX_PRIMS_PER_DRAW <uint32_t> (2040)
-
-Maximum primitives in a single Draw(). Larger primitives are split into smaller Draw calls. Should be a multiple of (3 * vectorWidth).
-
-.. envvar:: KNOB_MAX_TESS_PRIMS_PER_DRAW <uint32_t> (16)
-
-Maximum primitives in a single Draw() with tessellation enabled. Larger primitives are split into smaller Draw calls. Should be a multiple of (vectorWidth).
-
-.. envvar:: KNOB_MAX_FRAC_ODD_TESS_FACTOR <float> (63.0f)
-
-(DEBUG) Maximum tessellation factor for fractional-odd partitioning.
-
-.. envvar:: KNOB_MAX_FRAC_EVEN_TESS_FACTOR <float> (64.0f)
-
-(DEBUG) Maximum tessellation factor for fractional-even partitioning.
-
-.. envvar:: KNOB_MAX_INTEGER_TESS_FACTOR <uint32_t> (64)
-
-(DEBUG) Maximum tessellation factor for integer partitioning.
-
-.. envvar:: KNOB_BUCKETS_ENABLE_THREADVIZ <bool> (false)
-
-Enable threadviz output.
-
-.. envvar:: KNOB_TOSS_DRAW <bool> (false)
-
-Disable per-draw/dispatch execution
-
-.. envvar:: KNOB_TOSS_QUEUE_FE <bool> (false)
-
-Stop per-draw execution at worker FE  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
-.. envvar:: KNOB_TOSS_FETCH <bool> (false)
-
-Stop per-draw execution at vertex fetch  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
-.. envvar:: KNOB_TOSS_IA <bool> (false)
-
-Stop per-draw execution at input assembler  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
-.. envvar:: KNOB_TOSS_VS <bool> (false)
-
-Stop per-draw execution at vertex shader  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
-.. envvar:: KNOB_TOSS_SETUP_TRIS <bool> (false)
-
-Stop per-draw execution at primitive setup  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
-.. envvar:: KNOB_TOSS_BIN_TRIS <bool> (false)
-
-Stop per-draw execution at primitive binning  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
-.. envvar:: KNOB_TOSS_RS <bool> (false)
-
-Stop per-draw execution at rasterizer  NOTE: Requires KNOB_ENABLE_TOSS_POINTS to be enabled in core/knobs.h
-
diff --git a/docs/drivers/openswr/profiling.rst b/docs/drivers/openswr/profiling.rst
deleted file mode 100644
index 357754c3506..00000000000
--- a/docs/drivers/openswr/profiling.rst
+++ /dev/null
@@ -1,67 +0,0 @@
-Profiling
-=========
-
-OpenSWR contains built-in profiling  which can be enabled
-at build time to provide insight into performance tuning.
-
-To enable this, uncomment the following line in ``rasterizer/core/knobs.h`` and rebuild: ::
-
-  //#define KNOB_ENABLE_RDTSC
-
-Running an application will result in a ``rdtsc.txt`` file being
-created in current working directory.  This file contains profile
-information captured between the ``KNOB_BUCKETS_START_FRAME`` and
-``KNOB_BUCKETS_END_FRAME`` (see knobs section).
-
-The resulting file will contain sections for each thread with a
-hierarchical breakdown of the time spent in the various operations.
-For example: ::
-
- Thread 0 (API)
-  %Tot   %Par  Cycles     CPE        NumEvent   CPE2       NumEvent2  Bucket
-   0.00   0.00 28370      2837       10         0          0          APIClearRenderTarget
-   0.00  41.23 11698      1169       10         0          0          |-> APIDrawWakeAllThreads
-   0.00  18.34 5202       520        10         0          0          |-> APIGetDrawContext
-  98.72  98.72 12413773688 29957      414380     0          0          APIDraw
-   0.36   0.36 44689364   107        414380     0          0          |-> APIDrawWakeAllThreads
-  96.36  97.62 12117951562 9747       1243140    0          0          |-> APIGetDrawContext
-   0.00   0.00 19904      995        20         0          0          APIStoreTiles
-   0.00   7.88 1568       78         20         0          0          |-> APIDrawWakeAllThreads
-   0.00  25.28 5032       251        20         0          0          |-> APIGetDrawContext
-   1.28   1.28 161344902  64         2486370    0          0          APIGetDrawContext
-   0.00   0.00 50368      2518       20         0          0          APISync
-   0.00   2.70 1360       68         20         0          0          |-> APIDrawWakeAllThreads
-   0.00  65.27 32876      1643       20         0          0          |-> APIGetDrawContext
-
-
- Thread 1 (WORKER)
-  %Tot   %Par  Cycles     CPE        NumEvent   CPE2       NumEvent2  Bucket
-  83.92  83.92 13198987522 96411      136902     0          0          FEProcessDraw
-  24.91  29.69 3918184840 167        23410158   0          0          |-> FEFetchShader
-  11.17  13.31 1756972646 75         23410158   0          0          |-> FEVertexShader
-   8.89  10.59 1397902996 59         23410161   0          0          |-> FEPAAssemble
-  19.06  22.71 2997794710 384        7803387    0          0          |-> FEClipTriangles
-  11.67  61.21 1834958176 235        7803387    0          0              |-> FEBinTriangles
-   0.00   0.00 0          0          187258     0          0                  |-> FECullZeroAreaAndBackface
-   0.00   0.00 0          0          60051033   0          0                  |-> FECullBetweenCenters
-   0.11   0.11 17217556   2869592    6          0          0          FEProcessStoreTiles
-  15.97  15.97 2511392576 73665      34092      0          0          WorkerWorkOnFifoBE
-  14.04  87.95 2208687340 9187       240408     0          0          |-> WorkerFoundWork
-   0.06   0.43 9390536    13263      708        0          0              |-> BELoadTiles
-   0.00   0.01 293020     182        1609       0          0              |-> BEClear
-  12.63  89.94 1986508990 949        2093014    0          0              |-> BERasterizeTriangle
-   2.37  18.75 372374596  177        2093014    0          0                  |-> BETriangleSetup
-   0.42   3.35 66539016   31         2093014    0          0                  |-> BEStepSetup
-   0.00   0.00 0          0          21766      0          0                  |-> BETrivialReject
-   1.05   8.33 165410662  79         2071248    0          0                  |-> BERasterizePartial
-   6.06  48.02 953847796  1260       756783     0          0                  |-> BEPixelBackend
-   0.20   3.30 31521202   41         756783     0          0                      |-> BESetup
-   0.16   2.69 25624304   33         756783     0          0                      |-> BEBarycentric
-   0.18   2.92 27884986   36         756783     0          0                      |-> BEEarlyDepthTest
-   0.19   3.20 30564174   41         744058     0          0                      |-> BEPixelShader
-   0.26   4.30 41058646   55         744058     0          0                      |-> BEOutputMerger
-   1.27  20.94 199750822  32         6054264    0          0                      |-> BEEndTile
-   0.33   2.34 51758160   23687      2185       0          0              |-> BEStoreTiles
-   0.20  60.22 31169500   28807      1082       0          0                  |-> B8G8R8A8_UNORM
-   0.00   0.00 302752     302752     1          0          0          WorkerWaitForThreadEvent
-
diff --git a/docs/drivers/openswr/usage.rst b/docs/drivers/openswr/usage.rst
deleted file mode 100644
index 1fb5e04a13b..00000000000
--- a/docs/drivers/openswr/usage.rst
+++ /dev/null
@@ -1,38 +0,0 @@
-Usage
-=====
-
-Requirements
-^^^^^^^^^^^^
-
-* An x86 processor with AVX or above
-* LLVM version 3.9 or later
-* C++14 capable compiler
-
-Building
-^^^^^^^^
-
-To build with GNU automake, select building the swr driver at
-configure time, for example: ::
-
-  configure --with-gallium-drivers=swrast,swr
-
-Using
-^^^^^
-
-On Linux, building with autotools will create a drop-in alternative
-for libGL.so into::
-
-  lib/gallium/libGL.so
-  lib/gallium/libswrAVX.so
-  lib/gallium/libswrAVX2.so
-
-To use it set the LD_LIBRARY_PATH environment variable accordingly.
-
-**IMPORTANT:** Mesa will default to using llvmpipe or softpipe as the default software renderer.  To select the OpenSWR driver, set the GALLIUM_DRIVER environment variable appropriately: ::
-
-  GALLIUM_DRIVER=swr
-
-To verify OpenSWR is being used, check to see if a message like the following is printed when the application is started: ::
-
-  SWR detected AVX2
-
diff --git a/docs/envvars.rst b/docs/envvars.rst
index 9a29c168f86..1068f6dd79d 100644
--- a/docs/envvars.rst
+++ b/docs/envvars.rst
@@ -449,8 +449,7 @@ Gallium environment variables
    files.
 :envvar:`GALLIUM_DRIVER`
    useful in combination with :envvar:`LIBGL_ALWAYS_SOFTWARE`=`true` for
-   choosing one of the software renderers ``softpipe``, ``llvmpipe`` or
-   ``swr``.
+   choosing one of the software renderers ``softpipe`` or ``llvmpipe``.
 :envvar:`GALLIUM_LOG_FILE`
    specifies a file for logging all errors, warnings, etc. rather than
    stderr.
diff --git a/docs/features.txt b/docs/features.txt
index 9357529e64c..2b4e96b3829 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -36,7 +36,7 @@ context as extensions.
 Feature                                                 Status
 ------------------------------------------------------- ------------------------
 
-GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, zink, d3d12, panfrost
+GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost
 
   glBindFragDataLocation, glGetFragDataLocation         DONE
   GL_NV_conditional_render (Conditional rendering)      DONE ()
@@ -63,13 +63,13 @@ GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
   glVertexAttribI commands                              DONE
   Depth format cube textures                            DONE ()
   GLX_ARB_create_context (GLX 1.4 is required)          DONE (v3d, vc4)
-  Multisample anti-aliasing                             DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*), swr (*))
+  Multisample anti-aliasing                             DONE (freedreno/a5xx+, freedreno (*), llvmpipe (*), softpipe (*)))
   8 draw buffers                                        DONE (panfrost/t760+)
 
-(*) freedreno (a2xx-a4xx), llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
+(*) freedreno (a2xx-a4xx), llvmpipe, and softpipe have fake Multisample anti-aliasing support
 
 
-GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, zink, d3d12, panfrost
+GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost
 
   Forward compatible context support/deprecations       DONE
   GL_ARB_draw_instanced (Instanced drawing)             DONE (v3d)
@@ -82,7 +82,7 @@ GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
   GL_EXT_texture_snorm (Signed normalized textures)     DONE (v3d)
 
 
-GL 3.2, GLSL 1.50 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr, virgl, zink, d3d12
+GL 3.2, GLSL 1.50 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12
 
   Core/compatibility profiles                           DONE
   Geometry shaders                                      DONE (freedreno/a6xx)
@@ -99,70 +99,70 @@ GL 3.2, GLSL 1.50 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llv
 
 GL 3.3, GLSL 3.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12
 
-  GL_ARB_blend_func_extended                            DONE (freedreno/a3xx, freedreno/a6xx, swr, panfrost, lima)
+  GL_ARB_blend_func_extended                            DONE (freedreno/a3xx, freedreno/a6xx, panfrost, lima)
   GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
-  GL_ARB_occlusion_query2                               DONE (swr, v3d, vc4, panfrost, lima)
+  GL_ARB_occlusion_query2                               DONE (v3d, vc4, panfrost, lima)
   GL_ARB_sampler_objects                                DONE (all drivers)
-  GL_ARB_shader_bit_encoding                            DONE (swr, v3d, panfrost)
-  GL_ARB_texture_rgb10_a2ui                             DONE (swr, panfrost)
-  GL_ARB_texture_swizzle                                DONE (swr, v3d, vc4, panfrost, lima)
-  GL_ARB_timer_query                                    DONE (swr)
-  GL_ARB_instanced_arrays                               DONE (swr, v3d, panfrost)
-  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (swr, v3d, panfrost)
+  GL_ARB_shader_bit_encoding                            DONE (v3d, panfrost)
+  GL_ARB_texture_rgb10_a2ui                             DONE (panfrost)
+  GL_ARB_texture_swizzle                                DONE (v3d, vc4, panfrost, lima)
+  GL_ARB_timer_query                                    DONE ()
+  GL_ARB_instanced_arrays                               DONE (v3d, panfrost)
+  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (v3d, panfrost)
 
 
 GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virgl, zink
 
-  GL_ARB_draw_buffers_blend                             DONE (freedreno, i965/gen6+, nv50, softpipe, swr, panfrost, d3d12)
-  GL_ARB_draw_indirect                                  DONE (freedreno, i965/gen7+, softpipe, swr, v3d)
+  GL_ARB_draw_buffers_blend                             DONE (freedreno, i965/gen6+, nv50, softpipe, panfrost, d3d12)
+  GL_ARB_draw_indirect                                  DONE (freedreno, i965/gen7+, softpipe, v3d)
   GL_ARB_gpu_shader5                                    DONE (i965/gen7+)
   - 'precise' qualifier                                 DONE (softpipe)
   - Dynamically uniform sampler array indices           DONE (softpipe)
   - Dynamically uniform UBO array indices               DONE (freedreno, softpipe)
-  - Implicit signed -> unsigned conversions             DONE (softpipe, swr)
-  - Fused multiply-add                                  DONE (softpipe, swr)
-  - Packing/bitfield/conversion functions               DONE (freedreno, softpipe, swr, panfrost)
-  - Enhanced textureGather                              DONE (freedreno, softpipe, swr, panfrost)
-  - Geometry shader instancing                          DONE (softpipe, swr)
-  - Geometry shader multiple streams                    DONE (softpipe, swr)
+  - Implicit signed -> unsigned conversions             DONE (softpipe, )
+  - Fused multiply-add                                  DONE (softpipe, )
+  - Packing/bitfield/conversion functions               DONE (freedreno, softpipe, panfrost)
+  - Enhanced textureGather                              DONE (freedreno, softpipe, panfrost)
+  - Geometry shader instancing                          DONE (softpipe, )
+  - Geometry shader multiple streams                    DONE (softpipe, )
   - Enhanced per-sample shading                         DONE ()
   - Interpolation functions                             DONE (softpipe)
   - New overload resolution rules                       DONE (softpipe)
-  GL_ARB_gpu_shader_fp64                                DONE (i965/gen7+, softpipe, swr)
+  GL_ARB_gpu_shader_fp64                                DONE (i965/gen7+, softpipe, )
   GL_ARB_sample_shading                                 DONE (freedreno/a6xx, i965/gen6+, nv50, panfrost)
-  GL_ARB_shader_subroutine                              DONE (freedreno, i965/gen6+, nv50, softpipe, swr, d3d12)
-  GL_ARB_tessellation_shader                            DONE (freedreno/a6xx, i965/gen7+, swr)
-  GL_ARB_texture_buffer_object_rgb32                    DONE (freedreno, i965/gen6+, softpipe, swr, d3d12, panfrost)
-  GL_ARB_texture_cube_map_array                         DONE (freedreno/a4xx+, i965/gen6+, nv50, softpipe, swr)
-  GL_ARB_texture_gather                                 DONE (freedreno, i965/gen6+, nv50, softpipe, swr, v3d, panfrost)
-  GL_ARB_texture_query_lod                              DONE (freedreno, i965, nv50, softpipe, swr, v3d, panfrost, d3d12)
-  GL_ARB_transform_feedback2                            DONE (freedreno/a3xx+, i965/gen6+, nv50, softpipe, swr, v3d, panfrost)
-  GL_ARB_transform_feedback3                            DONE (freedreno/a3xx+, i965/gen7+, softpipe, swr)
+  GL_ARB_shader_subroutine                              DONE (freedreno, i965/gen6+, nv50, softpipe, d3d12)
+  GL_ARB_tessellation_shader                            DONE (freedreno/a6xx, i965/gen7+, )
+  GL_ARB_texture_buffer_object_rgb32                    DONE (freedreno, i965/gen6+, softpipe, d3d12, panfrost)
+  GL_ARB_texture_cube_map_array                         DONE (freedreno/a4xx+, i965/gen6+, nv50, softpipe, )
+  GL_ARB_texture_gather                                 DONE (freedreno, i965/gen6+, nv50, softpipe, v3d, panfrost)
+  GL_ARB_texture_query_lod                              DONE (freedreno, i965, nv50, softpipe, v3d, panfrost, d3d12)
+  GL_ARB_transform_feedback2                            DONE (freedreno/a3xx+, i965/gen6+, nv50, softpipe, v3d, panfrost)
+  GL_ARB_transform_feedback3                            DONE (freedreno/a3xx+, i965/gen7+, softpipe, )
 
 
 GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virgl, zink
 
-  GL_ARB_ES2_compatibility                              DONE (freedreno, i965, nv50, softpipe, swr, v3d, vc4, panfrost, d3d12, lima)
+  GL_ARB_ES2_compatibility                              DONE (freedreno, i965, nv50, softpipe, v3d, vc4, panfrost, d3d12, lima)
   GL_ARB_get_program_binary                             DONE (freedreno, 0 or 1 binary formats)
   GL_ARB_separate_shader_objects                        DONE (all drivers)
   GL_ARB_shader_precision                               DONE (i965/gen7+, all drivers that support GLSL 4.10)
-  GL_ARB_vertex_attrib_64bit                            DONE (i965/gen7+, softpipe, swr)
-  GL_ARB_viewport_array                                 DONE (i965, nv50, softpipe, swr)
+  GL_ARB_vertex_attrib_64bit                            DONE (i965/gen7+, softpipe, )
+  GL_ARB_viewport_array                                 DONE (i965, nv50, softpipe, )
 
 
 GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, llvmpipe, virgl, zink
 
-  GL_ARB_texture_compression_bptc                       DONE (freedreno, i965, softpipe, swr, panfrost/if SoC supports)
+  GL_ARB_texture_compression_bptc                       DONE (freedreno, i965, softpipe, panfrost/if SoC supports)
   GL_ARB_compressed_texture_pixel_storage               DONE (all drivers)
   GL_ARB_shader_atomic_counters                         DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
   GL_ARB_texture_storage                                DONE (all drivers)
-  GL_ARB_transform_feedback_instanced                   DONE (freedreno, i965, nv50, softpipe, swr, v3d)
-  GL_ARB_base_instance                                  DONE (freedreno, i965, nv50, softpipe, swr, v3d)
+  GL_ARB_transform_feedback_instanced                   DONE (freedreno, i965, nv50, softpipe, v3d)
+  GL_ARB_base_instance                                  DONE (freedreno, i965, nv50, softpipe, v3d)
   GL_ARB_shader_image_load_store                        DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
   GL_ARB_conservative_depth                             DONE (all drivers that support GLSL 1.30)
   GL_ARB_shading_language_420pack                       DONE (all drivers that support GLSL 1.30)
   GL_ARB_shading_language_packing                       DONE (all drivers)
-  GL_ARB_internalformat_query                           DONE (freedreno, i965, nv50, softpipe, swr, v3d, vc4, panfrost, d3d12, lima)
+  GL_ARB_internalformat_query                           DONE (freedreno, i965, nv50, softpipe, v3d, vc4, panfrost, d3d12, lima)
   GL_ARB_map_buffer_alignment                           DONE (all drivers)
 
 
@@ -172,31 +172,31 @@ GL 4.3, GLSL 4.30 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, llvmpipe, virgl
   GL_ARB_ES3_compatibility                              DONE (all drivers that support GLSL 3.30)
   GL_ARB_clear_buffer_object                            DONE (all drivers)
   GL_ARB_compute_shader                                 DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
-  GL_ARB_copy_image                                     DONE (i965, nv50, softpipe, swr)
+  GL_ARB_copy_image                                     DONE (i965, nv50, softpipe, )
   GL_KHR_debug                                          DONE (all drivers)
   GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
-  GL_ARB_fragment_layer_viewport                        DONE (i965, nv50, softpipe, swr)
+  GL_ARB_fragment_layer_viewport                        DONE (i965, nv50, softpipe, )
   GL_ARB_framebuffer_no_attachments                     DONE (freedreno, i965, softpipe, v3d)
   GL_ARB_internalformat_query2                          DONE (all drivers)
   GL_ARB_invalidate_subdata                             DONE (all drivers)
-  GL_ARB_multi_draw_indirect                            DONE (freedreno, i965, softpipe, swr, v3d)
+  GL_ARB_multi_draw_indirect                            DONE (freedreno, i965, softpipe, v3d)
   GL_ARB_program_interface_query                        DONE (all drivers)
   GL_ARB_robust_buffer_access_behavior                  DONE (freedreno, i965)
   GL_ARB_shader_image_size                              DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
   GL_ARB_shader_storage_buffer_object                   DONE (freedreno/a5xx+, i965, softpipe, v3d, panfrost)
-  GL_ARB_stencil_texturing                              DONE (freedreno, i965/hsw+, nv50, softpipe, swr, v3d, panfrost, d3d12)
-  GL_ARB_texture_buffer_range                           DONE (freedreno, nv50, i965, softpipe, swr, v3d, d3d12)
+  GL_ARB_stencil_texturing                              DONE (freedreno, i965/hsw+, nv50, softpipe, v3d, panfrost, d3d12)
+  GL_ARB_texture_buffer_range                           DONE (freedreno, nv50, i965, softpipe, v3d, d3d12)
   GL_ARB_texture_query_levels                           DONE (all drivers that support GLSL 1.30)
   GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
-  GL_ARB_texture_view                                   DONE (freedreno, i965, nv50, softpipe, swr, v3d)
+  GL_ARB_texture_view                                   DONE (freedreno, i965, nv50, softpipe, v3d)
   GL_ARB_vertex_attrib_binding                          DONE (all drivers)
 
 
 GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, llvmpipe, zink
 
   GL_MAX_VERTEX_ATTRIB_STRIDE                           DONE (all drivers)
-  GL_ARB_buffer_storage                                 DONE (freedreno, i965, nv50, swr, v3d, vc4)
-  GL_ARB_clear_texture                                  DONE (i965, nv50, softpipe, swr, virgl)
+  GL_ARB_buffer_storage                                 DONE (freedreno, i965, nv50, v3d, vc4)
+  GL_ARB_clear_texture                                  DONE (i965, nv50, softpipe, virgl)
   GL_ARB_enhanced_layouts                               DONE (i965, nv50, softpipe, virgl)
   - compile-time constant expressions                   DONE
   - explicit byte offsets for blocks                    DONE
@@ -206,16 +206,16 @@ GL 4.4, GLSL 4.40 -- all DONE: i965/gen8+, nvc0, r600, radeonsi, llvmpipe, zink
   - input/output block locations                        DONE
   GL_ARB_multi_bind                                     DONE (all drivers)
   GL_ARB_query_buffer_object                            DONE (i965/hsw+, virgl)
-  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, softpipe, swr, virgl, v3d, panfrost)
-  GL_ARB_texture_stencil8                               DONE (freedreno, i965/hsw+, nv50, softpipe, swr, virgl, v3d, panfrost, d3d12)
-  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (freedreno, i965, nv50, softpipe, swr, virgl, panfrost, d3d12)
+  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, softpipe, virgl, v3d, panfrost)
+  GL_ARB_texture_stencil8                               DONE (freedreno, i965/hsw+, nv50, softpipe, virgl, v3d, panfrost, d3d12)
+  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (freedreno, i965, nv50, softpipe, virgl, panfrost, d3d12)
 
 GL 4.5, GLSL 4.50 -- all DONE: nvc0, r600, radeonsi, llvmpipe, zink
 
   GL_ARB_ES3_1_compatibility                            DONE (i965/hsw+, softpipe, virgl)
-  GL_ARB_clip_control                                   DONE (freedreno, i965, nv50, softpipe, swr, virgl, lima)
-  GL_ARB_conditional_render_inverted                    DONE (freedreno, i965, nv50, softpipe, swr, virgl, panfrost)
-  GL_ARB_cull_distance                                  DONE (freedreno/a6xx, i965, nv50, softpipe, swr, virgl)
+  GL_ARB_clip_control                                   DONE (freedreno, i965, nv50, softpipe, virgl, lima)
+  GL_ARB_conditional_render_inverted                    DONE (freedreno, i965, nv50, softpipe, virgl, panfrost)
+  GL_ARB_cull_distance                                  DONE (freedreno/a6xx, i965, nv50, softpipe, virgl)
   GL_ARB_derivative_control                             DONE (i965, nv50, softpipe, virgl)
   GL_ARB_direct_state_access                            DONE (all drivers)
   GL_ARB_get_texture_sub_image                          DONE (all drivers)
@@ -229,8 +229,8 @@ GL 4.6, GLSL 4.60 -- all DONE: radeonsi, zink
 
   GL_ARB_gl_spirv                                       DONE (i965/gen7+, llvmpipe)
   GL_ARB_indirect_parameters                            DONE (i965/gen7+, nvc0, llvmpipe, virgl)
-  GL_ARB_pipeline_statistics_query                      DONE (i965, nvc0, r600, llvmpipe, softpipe, swr)
-  GL_ARB_polygon_offset_clamp                           DONE (freedreno, i965, nv50, nvc0, r600, llvmpipe, swr, virgl)
+  GL_ARB_pipeline_statistics_query                      DONE (i965, nvc0, r600, llvmpipe, softpipe, )
+  GL_ARB_polygon_offset_clamp                           DONE (freedreno, i965, nv50, nvc0, r600, llvmpipe, virgl)
   GL_ARB_shader_atomic_counter_ops                      DONE (freedreno/a5xx+, i965/gen7+, nvc0, r600, llvmpipe, softpipe, virgl, v3d)
   GL_ARB_shader_draw_parameters                         DONE (i965, llvmpipe, nvc0)
   GL_ARB_shader_group_vote                              DONE (i965, nvc0, llvmpipe)
@@ -244,18 +244,18 @@ GLES3.1, GLSL ES 3.1 -- all DONE: i965/hsw+, nvc0, r600, radeonsi, virgl, v3d, s
 
   GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
   GL_ARB_compute_shader                                 DONE (freedreno/a5xx+, i965/gen7+)
-  GL_ARB_draw_indirect                                  DONE (freedreno, i965/gen7+, swr)
+  GL_ARB_draw_indirect                                  DONE (freedreno, i965/gen7+, )
   GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
   GL_ARB_framebuffer_no_attachments                     DONE (freedreno, i965/gen7+, softpipe)
   GL_ARB_program_interface_query                        DONE (all drivers)
-  GL_ARB_shader_atomic_counters                         DONE (freedreno/a5xx+, i965/gen7+, swr)
-  GL_ARB_shader_image_load_store                        DONE (freedreno/a5xx+, i965/gen7+, swr)
-  GL_ARB_shader_image_size                              DONE (freedreno/a5xx+, i965/gen7+, swr)
+  GL_ARB_shader_atomic_counters                         DONE (freedreno/a5xx+, i965/gen7+, )
+  GL_ARB_shader_image_load_store                        DONE (freedreno/a5xx+, i965/gen7+, )
+  GL_ARB_shader_image_size                              DONE (freedreno/a5xx+, i965/gen7+, )
   GL_ARB_shader_storage_buffer_object                   DONE (freedreno/a5xx+, i965/gen7+)
   GL_ARB_shading_language_packing                       DONE (all drivers)
   GL_ARB_separate_shader_objects                        DONE (all drivers)
-  GL_ARB_stencil_texturing                              DONE (freedreno, nv50, swr)
-  GL_ARB_texture_multisample (Multisample textures)     DONE (freedreno/a5xx+, i965/gen7+, nv50, swr)
+  GL_ARB_stencil_texturing                              DONE (freedreno, nv50, )
+  GL_ARB_texture_multisample (Multisample textures)     DONE (freedreno/a5xx+, i965/gen7+, nv50, )
   GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
   GL_ARB_vertex_attrib_binding                          DONE (all drivers)
   GS5 Enhanced textureGather                            DONE (freedreno, i965/gen7+)
@@ -274,7 +274,7 @@ GLES3.2, GLSL ES 3.2 -- all DONE: i965/gen9+, radeonsi, virgl, llvmpipe, zink
   GL_KHR_blend_equation_advanced                        DONE (freedreno/a6xx, i965, nvc0, panfrost)
   GL_KHR_debug                                          DONE (all drivers)
   GL_KHR_robustness                                     DONE (freedreno, i965, nvc0, r600)
-  GL_KHR_texture_compression_astc_ldr                   DONE (freedreno, i965/gen9+, r600, v3d, vc4, panfrost, softpipe, swr, lima)
+  GL_KHR_texture_compression_astc_ldr                   DONE (freedreno, i965/gen9+, r600, v3d, vc4, panfrost, softpipe, lima)
   GL_OES_copy_image                                     DONE (all drivers)
   GL_OES_draw_buffers_indexed                           DONE (all drivers that support GL_ARB_draw_buffers_blend)
   GL_OES_draw_elements_base_vertex                      DONE (all drivers)
@@ -305,10 +305,10 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
   GL_ARB_post_depth_coverage                            DONE (i965, nvc0, radeonsi, llvmpipe, zink)
   GL_ARB_robustness_isolation                           not started
   GL_ARB_sample_locations                               DONE (nvc0, zink)
-  GL_ARB_seamless_cubemap_per_texture                   DONE (etnaviv/SEAMLESS_CUBE_MAP, freedreno, i965, nvc0, r600, radeonsi, softpipe, swr, virgl)
+  GL_ARB_seamless_cubemap_per_texture                   DONE (etnaviv/SEAMLESS_CUBE_MAP, freedreno, i965, nvc0, r600, radeonsi, softpipe, virgl)
   GL_ARB_shader_ballot                                  DONE (i965/gen8+, nvc0, radeonsi, zink)
   GL_ARB_shader_clock                                   DONE (i965/gen7+, nv50, nvc0, r600, radeonsi, virgl, zink)
-  GL_ARB_shader_stencil_export                          DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, swr, virgl, panfrost, zink)
+  GL_ARB_shader_stencil_export                          DONE (i965/gen9+, r600, radeonsi, softpipe, llvmpipe, virgl, panfrost, zink)
   GL_ARB_shader_viewport_layer_array                    DONE (i965/gen6+, nvc0, radeonsi, zink)
   GL_ARB_shading_language_include                       DONE
   GL_ARB_sparse_buffer                                  DONE (radeonsi/CIK+, zink)
@@ -317,7 +317,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
   GL_ARB_sparse_texture_clamp                           not started
   GL_ARB_texture_filter_minmax                          DONE (nvc0/gm200+, zink)
   GL_EXT_color_buffer_half_float                        DONE (freedreno, i965, iris, llvmpipe, nv50, nvc0, radeonsi, zink)
-  GL_EXT_depth_bounds_test                              DONE (i965/gen12+, nv50, nvc0, radeonsi, softpipe, swr, zink)
+  GL_EXT_depth_bounds_test                              DONE (i965/gen12+, nv50, nvc0, radeonsi, softpipe, zink)
   GL_EXT_memory_object                                  DONE (radeonsi, i965/gen7+, llvmpipe)
   GL_EXT_memory_object_fd                               DONE (radeonsi, i965/gen7+, llvmpipe)
   GL_EXT_memory_object_win32                            not started
@@ -332,7 +332,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
   GL_EXT_texture_sRGB_R8                                DONE (all drivers that support GLES 3.0+)
   GL_KHR_blend_equation_advanced_coherent               DONE (i965/gen9+, panfrost)
   GL_KHR_texture_compression_astc_hdr                   DONE (i965/bxt, panfrost)
-  GL_KHR_texture_compression_astc_sliced_3d             DONE (i965/gen9+, r600, radeonsi, panfrost, softpipe, swr, zink, lima)
+  GL_KHR_texture_compression_astc_sliced_3d             DONE (i965/gen9+, r600, radeonsi, panfrost, softpipe, zink, lima)
   GL_OES_depth_texture_cube_map                         DONE (all drivers that support GLSL 1.30+)
   GL_OES_EGL_image                                      DONE (all drivers)
   GL_OES_EGL_image_external                             DONE (all drivers)
@@ -340,11 +340,11 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
   GL_OES_required_internalformat                        DONE (all drivers)
   GL_OES_surfaceless_context                            DONE (all drivers)
   GL_OES_texture_compression_astc                       DONE (core only)
-  GL_OES_texture_float                                  DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, swr, zink)
-  GL_OES_texture_float_linear                           DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, swr, zink)
-  GL_OES_texture_half_float                             DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, swr, zink, lima)
-  GL_OES_texture_half_float_linear                      DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, swr, zink, lima)
-  GL_OES_texture_view                                   DONE (freedreno, i965/gen8+, r600, radeonsi, nv50, nvc0, softpipe, llvmpipe, swr, v3d, zink)
+  GL_OES_texture_float                                  DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, zink)
+  GL_OES_texture_float_linear                           DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, zink)
+  GL_OES_texture_half_float                             DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, zink, lima)
+  GL_OES_texture_half_float_linear                      DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe, panfrost, zink, lima)
+  GL_OES_texture_view                                   DONE (freedreno, i965/gen8+, r600, radeonsi, nv50, nvc0, softpipe, llvmpipe, v3d, zink)
   GL_OES_viewport_array                                 DONE (i965, nvc0, r600, radeonsi, softpipe, zink)
   GLX_ARB_context_flush_control                         not started
   GLX_ARB_robustness_application_isolation              not started
diff --git a/docs/history.rst b/docs/history.rst
index 276f2a52f07..3c167f54a4d 100644
--- a/docs/history.rst
+++ b/docs/history.rst
@@ -88,8 +88,7 @@ Ongoing: Mesa is the OpenGL implementation for devices designed by
 Intel, AMD, NVIDIA, Qualcomm, Broadcom, Vivante, plus the VMware and
 VirGL virtual GPUs. There's also several software-based renderers:
 swrast (the legacy Mesa rasterizer), softpipe (a Gallium reference
-driver), llvmpipe (LLVM/JIT-based high-speed rasterizer) and swr
-(another LLVM-based driver).
+driver) and llvmpipe (LLVM/JIT-based high-speed rasterizer).
 
 Work continues on the drivers and core Mesa to implement newer versions
 of the OpenGL, OpenGL ES and Vulkan specifications.
diff --git a/docs/index.rst b/docs/index.rst
index 1cad5402dc9..2335981112e 100644
--- a/docs/index.rst
+++ b/docs/index.rst
@@ -87,7 +87,6 @@ Linux, FreeBSD, and other operating systems.
    drivers/freedreno
    drivers/lima
    drivers/llvmpipe
-   drivers/openswr
    drivers/panfrost
    drivers/svga3d
    drivers/v3d
diff --git a/docs/meson.rst b/docs/meson.rst
index d19bb94e35a..2baeec81a85 100644
--- a/docs/meson.rst
+++ b/docs/meson.rst
@@ -296,7 +296,6 @@ The wrap file must define the following:
 It may also define:
 
 -  ``irbuilder_h``: a ``files()`` object pointing to llvm/IR/IRBuilder.h
-   (this is required for SWR)
 -  ``has_rtti``: a ``bool`` that declares whether LLVM was built with
    RTTI. Defaults to true
 
diff --git a/docs/sourcetree.rst b/docs/sourcetree.rst
index 958fe51d7e5..e331232793f 100644
--- a/docs/sourcetree.rst
+++ b/docs/sourcetree.rst
@@ -121,7 +121,6 @@ each directory.
          -  **radeonsi** - Driver for AMD Southern Island and newer (GCN, RDNA).
          -  **softpipe** - Software reference driver.
          -  **svga** - Driver for VMware's SVGA virtual GPU.
-         -  **swr** - Software driver with massively parellel vertex processing.
          -  **tegra** - Driver for NVIDIA Tegra GPUs.
          -  **v3d** - Driver for Broadcom VideoCore 5 and newer.
          -  **vc4** - Driver for Broadcom VideoCore 4.
diff --git a/docs/systems.rst b/docs/systems.rst
index dd253511962..dd057409c32 100644
--- a/docs/systems.rst
+++ b/docs/systems.rst
@@ -42,8 +42,6 @@ Software drivers include:
 -  :doc:`LLVMpipe <drivers/llvmpipe>` - uses LLVM for x86 JIT code generation
    and is multi-threaded
 -  Softpipe - a reference Gallium driver
--  :doc:`OpenSWR <drivers/openswr>` - x86-optimized software renderer
-   for visualization workloads
 
 Additional driver information:
 



More information about the mesa-commit mailing list