Mesa (main): radv: enable lower_lod_zero_width

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Dec 13 10:47:45 UTC 2021


Module: Mesa
Branch: main
Commit: 43022ecc3af59fef83e1b2aa6212ac305bc694e6
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=43022ecc3af59fef83e1b2aa6212ac305bc694e6

Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date:   Fri Dec 10 13:47:44 2021 +0100

radv: enable lower_lod_zero_width

This fixes dEQP-VK.glsl.texture_functions.query.texturequerylod.*.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14147>

---

 src/amd/vulkan/radv_shader.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 65972d3b9ab..1aa3dca9f23 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -655,6 +655,7 @@ radv_shader_compile_to_nir(struct radv_device *device, struct vk_shader_module *
       .lower_tg4_offsets = true,
       .lower_txs_cube_array = true,
       .lower_to_fragment_fetch_amd = true,
+      .lower_lod_zero_width = true,
    };
 
    nir_lower_tex(nir, &tex_options);



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