Mesa (main): radv: enable lower_lod_zero_width
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Mon Dec 13 10:47:45 UTC 2021
Module: Mesa
Branch: main
Commit: 43022ecc3af59fef83e1b2aa6212ac305bc694e6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=43022ecc3af59fef83e1b2aa6212ac305bc694e6
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Fri Dec 10 13:47:44 2021 +0100
radv: enable lower_lod_zero_width
This fixes dEQP-VK.glsl.texture_functions.query.texturequerylod.*.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02 at gmail.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14147>
---
src/amd/vulkan/radv_shader.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 65972d3b9ab..1aa3dca9f23 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -655,6 +655,7 @@ radv_shader_compile_to_nir(struct radv_device *device, struct vk_shader_module *
.lower_tg4_offsets = true,
.lower_txs_cube_array = true,
.lower_to_fragment_fetch_amd = true,
+ .lower_lod_zero_width = true,
};
nir_lower_tex(nir, &tex_options);
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