Mesa (main): mesa/compute: refactor compute launch to look more like draw
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Mon Dec 20 04:34:29 UTC 2021
Module: Mesa
Branch: main
Commit: b6fd811d2ceb4d9eb2b09dd1726719e551f2646c
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b6fd811d2ceb4d9eb2b09dd1726719e551f2646c
Author: Dave Airlie <airlied at redhat.com>
Date: Wed Dec 15 11:46:36 2021 +1000
mesa/compute: refactor compute launch to look more like draw
Reviewed-by: Emma Anholt <emma at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14256>
---
src/mesa/main/compute.c | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/compute.c b/src/mesa/main/compute.c
index 2e2e91a7be2..331d67cc790 100644
--- a/src/mesa/main/compute.c
+++ b/src/mesa/main/compute.c
@@ -285,11 +285,9 @@ valid_dispatch_indirect(struct gl_context *ctx, GLintptr indirect)
}
static void
-do_dispatch_compute(struct gl_context *ctx,
- struct pipe_grid_info *info)
+prepare_compute(struct gl_context *ctx)
{
struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
st_flush_bitmap_cache(st);
st_invalidate_readpix_cache(st);
@@ -302,7 +300,6 @@ do_dispatch_compute(struct gl_context *ctx,
st->compute_shader_may_be_dirty)
st_validate_state(st, ST_PIPELINE_COMPUTE);
- pipe->launch_grid(pipe, info);
}
static ALWAYS_INLINE void
@@ -334,7 +331,8 @@ dispatch_compute(GLuint num_groups_x, GLuint num_groups_y,
info.block[1] = prog->info.workgroup_size[1];
info.block[2] = prog->info.workgroup_size[2];
- do_dispatch_compute(ctx, &info);
+ prepare_compute(ctx);
+ ctx->pipe->launch_grid(ctx->pipe, &info);
if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
_mesa_flush(ctx);
@@ -378,7 +376,8 @@ dispatch_compute_indirect(GLintptr indirect, bool no_error)
info.block[1] = prog->info.workgroup_size[1];
info.block[2] = prog->info.workgroup_size[2];
- do_dispatch_compute(ctx, &info);
+ prepare_compute(ctx);
+ ctx->pipe->launch_grid(ctx->pipe, &info);
if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
_mesa_flush(ctx);
@@ -427,7 +426,8 @@ dispatch_compute_group_size(GLuint num_groups_x, GLuint num_groups_y,
if (num_groups_x == 0u || num_groups_y == 0u || num_groups_z == 0u)
return;
- do_dispatch_compute(ctx, &info);
+ prepare_compute(ctx);
+ ctx->pipe->launch_grid(ctx->pipe, &info);
if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH)
_mesa_flush(ctx);
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