Mesa (main): d3d12: Fix NV12 resource importing
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Tue Dec 21 17:14:38 UTC 2021
Module: Mesa
Branch: main
Commit: 664810ebb0efe31c5c39d1f6a05c03cd3e6394a8
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=664810ebb0efe31c5c39d1f6a05c03cd3e6394a8
Author: Jesse Natalie <jenatali at microsoft.com>
Date: Mon Dec 20 15:29:57 2021 -0800
d3d12: Fix NV12 resource importing
Fixes: a6db8054 ("d3d12: Handle opening planar resources")
Reviewed-by: Sil Vilerino <sivileri at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14276>
---
src/gallium/drivers/d3d12/d3d12_resource.cpp | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/d3d12/d3d12_resource.cpp b/src/gallium/drivers/d3d12/d3d12_resource.cpp
index f6ce28d4afa..e35b0cc4b3a 100644
--- a/src/gallium/drivers/d3d12/d3d12_resource.cpp
+++ b/src/gallium/drivers/d3d12/d3d12_resource.cpp
@@ -460,9 +460,9 @@ d3d12_resource_from_handle(struct pipe_screen *pscreen,
}
unsigned templ_samples = MAX2(templ->nr_samples, 1);
if (res->base.b.target != templ->target ||
- res->base.b.width0 != templ->width0 ||
- res->base.b.height0 != templ->height0 ||
- res->base.b.depth0 != templ->depth0 ||
+ footprint->Width != templ->width0 ||
+ footprint->Height != templ->height0 ||
+ footprint->Depth != templ->depth0 ||
res->base.b.array_size != templ->array_size ||
incoming_res_desc.SampleDesc.Count != templ_samples ||
res->base.b.last_level != templ->last_level) {
@@ -471,9 +471,9 @@ d3d12_resource_from_handle(struct pipe_screen *pscreen,
"depth: %d vs %d, array_size: %d vs %d, samples: %d vs %d, mips: %d vs %d\n",
handle->plane,
res->base.b.target, templ->target,
- res->base.b.width0, templ->width0,
- res->base.b.height0, templ->height0,
- res->base.b.depth0, templ->depth0,
+ footprint->Width, templ->width0,
+ footprint->Height, templ->height0,
+ footprint->Depth, templ->depth0,
res->base.b.array_size, templ->array_size,
incoming_res_desc.SampleDesc.Count, templ_samples,
res->base.b.last_level + 1, templ->last_level + 1);
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