Mesa (master): radv: Pointer arithmetic without void*
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Thu Feb 4 21:37:52 UTC 2021
Module: Mesa
Branch: master
Commit: fbaf13682147faa8fd6fa1c19e588f3ef4c5e678
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=fbaf13682147faa8fd6fa1c19e588f3ef4c5e678
Author: James Park <jpark37 at lagfreegames.com>
Date: Thu Feb 4 12:54:20 2021 -0800
radv: Pointer arithmetic without void*
Fixes: 736834931bb ("radv: memset the alignment hole in cache_entry to 0")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8871>
---
src/amd/vulkan/radv_pipeline_cache.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline_cache.c b/src/amd/vulkan/radv_pipeline_cache.c
index 5345083d263..7377decf439 100644
--- a/src/amd/vulkan/radv_pipeline_cache.c
+++ b/src/amd/vulkan/radv_pipeline_cache.c
@@ -419,9 +419,9 @@ radv_pipeline_cache_insert_shaders(struct radv_device *device,
}
// Make valgrind happy by filling the alignment hole at the end.
- assert((void*)p == (void*)entry + size_without_align);
- assert(sizeof(*entry) + ((void*)p - (void*)entry->code) == size_without_align);
- memset((void*)entry + size_without_align, 0, size - size_without_align);
+ assert(p == (char*)entry + size_without_align);
+ assert(sizeof(*entry) + (p - entry->code) == size_without_align);
+ memset((char*)entry + size_without_align, 0, size - size_without_align);
/* Always add cache items to disk. This will allow collection of
* compiled shaders by third parties such as steam, even if the app
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