Mesa (master): v3d/common: use spaces instead of TABs

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Mon Feb 8 13:15:52 UTC 2021


Module: Mesa
Branch: master
Commit: 44dcc4c24d00d678bbd06509afd1b3bd5d878f01
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=44dcc4c24d00d678bbd06509afd1b3bd5d878f01

Author: Iago Toral Quiroga <itoral at igalia.com>
Date:   Mon Feb  8 09:43:53 2021 +0100

v3d/common: use spaces instead of TABs

Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8913>

---

 src/broadcom/common/v3d_debug.h | 36 ++++++++++++++++++------------------
 1 file changed, 18 insertions(+), 18 deletions(-)

diff --git a/src/broadcom/common/v3d_debug.h b/src/broadcom/common/v3d_debug.h
index c3f7e56a9ae..d9593252461 100644
--- a/src/broadcom/common/v3d_debug.h
+++ b/src/broadcom/common/v3d_debug.h
@@ -41,24 +41,24 @@ extern "C" {
 
 extern uint32_t V3D_DEBUG;
 
-#define V3D_DEBUG_SHADERDB		(1 << 0)
-#define V3D_DEBUG_TGSI			(1 << 1)
-#define V3D_DEBUG_NIR			(1 << 2)
-#define V3D_DEBUG_VIR			(1 << 3)
-#define V3D_DEBUG_QPU			(1 << 4)
-#define V3D_DEBUG_FS			(1 << 5)
-#define V3D_DEBUG_GS			(1 << 6)
-#define V3D_DEBUG_VS			(1 << 7)
-#define V3D_DEBUG_CS			(1 << 8)
-#define V3D_DEBUG_CL			(1 << 9)
-#define V3D_DEBUG_SURFACE		(1 << 10)
-#define V3D_DEBUG_PERF			(1 << 11)
-#define V3D_DEBUG_NORAST		(1 << 12)
-#define V3D_DEBUG_ALWAYS_FLUSH		(1 << 13)
-#define V3D_DEBUG_CLIF			(1 << 14)
-#define V3D_DEBUG_PRECOMPILE		(1 << 15)
-#define V3D_DEBUG_RA		        (1 << 16)
-#define V3D_DEBUG_DUMP_SPIRV		(1 << 17)
+#define V3D_DEBUG_SHADERDB          (1 << 0)
+#define V3D_DEBUG_TGSI              (1 << 1)
+#define V3D_DEBUG_NIR               (1 << 2)
+#define V3D_DEBUG_VIR               (1 << 3)
+#define V3D_DEBUG_QPU               (1 << 4)
+#define V3D_DEBUG_FS                (1 << 5)
+#define V3D_DEBUG_GS                (1 << 6)
+#define V3D_DEBUG_VS                (1 << 7)
+#define V3D_DEBUG_CS                (1 << 8)
+#define V3D_DEBUG_CL                (1 << 9)
+#define V3D_DEBUG_SURFACE           (1 << 10)
+#define V3D_DEBUG_PERF              (1 << 11)
+#define V3D_DEBUG_NORAST            (1 << 12)
+#define V3D_DEBUG_ALWAYS_FLUSH      (1 << 13)
+#define V3D_DEBUG_CLIF              (1 << 14)
+#define V3D_DEBUG_PRECOMPILE        (1 << 15)
+#define V3D_DEBUG_RA                (1 << 16)
+#define V3D_DEBUG_DUMP_SPIRV        (1 << 17)
 
 #ifdef HAVE_ANDROID_PLATFORM
 #define LOG_TAG "BROADCOM-MESA"



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