Mesa (master): anv: Bump maxGeometryInputComponents to 128 on Gen8+
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Fri Jan 8 23:22:36 UTC 2021
Module: Mesa
Branch: master
Commit: 2d08711a2c982c402d4ca7b6760229c5bd137eab
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2d08711a2c982c402d4ca7b6760229c5bd137eab
Author: Jason Ekstrand <jason.ekstrand at intel.com>
Date: Fri Jan 8 12:37:31 2021 -0600
anv: Bump maxGeometryInputComponents to 128 on Gen8+
See 8e627af59d5bd416 and 1e3e72e3054de for why this may not be a good
idea on Gen7.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8397>
---
src/intel/vulkan/anv_device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 3a1ee91fb74..dfd8581a18f 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -1560,7 +1560,7 @@ void anv_GetPhysicalDeviceProperties(
.maxTessellationEvaluationInputComponents = 128,
.maxTessellationEvaluationOutputComponents = 128,
.maxGeometryShaderInvocations = 32,
- .maxGeometryInputComponents = 64,
+ .maxGeometryInputComponents = devinfo->gen >= 8 ? 128 : 64,
.maxGeometryOutputComponents = 128,
.maxGeometryOutputVertices = 256,
.maxGeometryTotalOutputComponents = 1024,
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