Mesa (master): zink: rename zink vs pipe variables
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Sun Jan 10 13:11:57 UTC 2021
Module: Mesa
Branch: master
Commit: df82fb58d04fcbad90b418013e164247578366e0
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=df82fb58d04fcbad90b418013e164247578366e0
Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date: Wed Jan 6 09:44:14 2021 +0100
zink: rename zink vs pipe variables
The general convention we use is "pscreen" for the pipe_screen, and
"screen" for the zink_screen, so let's stick with that here also.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8402>
---
src/gallium/drivers/zink/zink_compiler.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c
index a3036cf3504..14f84e24e35 100644
--- a/src/gallium/drivers/zink/zink_compiler.c
+++ b/src/gallium/drivers/zink/zink_compiler.c
@@ -244,14 +244,14 @@ static const struct nir_shader_compiler_options softfp_nir_options = {
};
const void *
-zink_get_compiler_options(struct pipe_screen *screen,
+zink_get_compiler_options(struct pipe_screen *pscreen,
enum pipe_shader_ir ir,
enum pipe_shader_type shader)
{
assert(ir == PIPE_SHADER_IR_NIR);
- struct zink_screen *zscreen = zink_screen(screen);
+ struct zink_screen *screen = zink_screen(pscreen);
/* do we actually want this? fails a lot and not just from bugs I've added */
- if (!zscreen->info.feats.features.shaderFloat64)
+ if (!screen->info.feats.features.shaderFloat64)
return &softfp_nir_options;
return &nir_options;
}
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