Mesa (master): radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human
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gitlab-mirror at kemper.freedesktop.org
Mon Jan 11 11:26:11 UTC 2021
Module: Mesa
Branch: master
Commit: 52b6adfbfb51a3b1a54964cbcb2adb0299d1252b
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=52b6adfbfb51a3b1a54964cbcb2adb0299d1252b
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Thu Jan 7 08:38:01 2021 +0100
radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human
The game has invalid usage of render loops and enabling TC-compat
HTILE in GENERAL introduces rendering issues.
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3063
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8359>
---
src/amd/vulkan/radv_device.c | 8 ++++++++
src/amd/vulkan/radv_image.c | 3 ++-
src/amd/vulkan/radv_private.h | 1 +
3 files changed, 11 insertions(+), 1 deletion(-)
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 9c4ce0172d5..6d4b83580eb 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -619,6 +619,14 @@ radv_handle_per_app_options(struct radv_instance *instance,
/* Fix various artifacts in Detroit: Become Human */
instance->debug_flags |= RADV_DEBUG_ZERO_VRAM |
RADV_DEBUG_DISCARD_TO_DEMOTE;
+
+ /* Fix rendering issues in Detroit: Become Human
+ * because the game uses render loops (it
+ * samples/renders from/to the same depth/stencil
+ * texture inside the same draw) without input
+ * attachments and that is invalid Vulkan usage.
+ */
+ instance->disable_tc_compat_htile_in_general = true;
}
}
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index 6ecd0ac3d7a..80d1401583f 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -1841,7 +1841,8 @@ bool radv_layout_is_htile_compressed(const struct radv_device *device,
*/
if (radv_image_is_tc_compat_htile(image) &&
queue_mask & (1u << RADV_QUEUE_GENERAL) &&
- !in_render_loop) {
+ !in_render_loop &&
+ !device->instance->disable_tc_compat_htile_in_general) {
/* GFX10+ supports compressed writes to HTILE. */
return device->physical_device->rad_info.chip_class >= GFX10 ||
!(image->usage & VK_IMAGE_USAGE_STORAGE_BIT);
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index 09dbe148621..c273eae2ba3 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -360,6 +360,7 @@ struct radv_instance {
* Workarounds for game bugs.
*/
bool enable_mrt_output_nan_fixup;
+ bool disable_tc_compat_htile_in_general;
};
VkResult radv_init_wsi(struct radv_physical_device *physical_device);
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