Mesa (staging/20.3): aco: fix creating the dest vector when 16-bit vertex fetches are splitted
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Wed Jan 13 00:04:27 UTC 2021
Module: Mesa
Branch: staging/20.3
Commit: a29f08b1e204db4342375184829984c594bced86
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a29f08b1e204db4342375184829984c594bced86
Author: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Date: Thu Jan 7 14:01:09 2021 +0100
aco: fix creating the dest vector when 16-bit vertex fetches are splitted
Compute the number of components of the destination vector from the
bitsize when eg. a 16-bit vec2 vertex fetches is splitted. This is
because the dst will be a v1, so the p_create_vector should be created
from two v2b fro both sizes to match.
This prevents a regression from the next change which will split
typed vertex buffer loads on GFX6 and GFX10+.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02 at gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8363>
(cherry picked from commit 68c25370626c9ffb360ed3649627c8cf070a7f2b)
---
.pick_status.json | 2 +-
src/amd/compiler/aco_instruction_selection.cpp | 9 +++++----
2 files changed, 6 insertions(+), 5 deletions(-)
diff --git a/.pick_status.json b/.pick_status.json
index 62df7c8e3b8..a6ee33d800a 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -1894,7 +1894,7 @@
"description": "aco: fix creating the dest vector when 16-bit vertex fetches are splitted",
"nominated": true,
"nomination_type": 0,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": null
},
diff --git a/src/amd/compiler/aco_instruction_selection.cpp b/src/amd/compiler/aco_instruction_selection.cpp
index db236f5aced..7c3b492c004 100644
--- a/src/amd/compiler/aco_instruction_selection.cpp
+++ b/src/amd/compiler/aco_instruction_selection.cpp
@@ -4821,11 +4821,12 @@ void visit_load_input(isel_context *ctx, nir_intrinsic_instr *instr)
static const unsigned swizzle_normal[4] = {0, 1, 2, 3};
static const unsigned swizzle_post_shuffle[4] = {2, 1, 0, 3};
const unsigned *swizzle = post_shuffle ? swizzle_post_shuffle : swizzle_normal;
+ unsigned num_components = instr->dest.ssa.num_components;
- aco_ptr<Instruction> vec{create_instruction<Pseudo_instruction>(aco_opcode::p_create_vector, Format::PSEUDO, dst.size(), 1)};
+ aco_ptr<Instruction> vec{create_instruction<Pseudo_instruction>(aco_opcode::p_create_vector, Format::PSEUDO, num_components, 1)};
std::array<Temp,NIR_MAX_VEC_COMPONENTS> elems;
unsigned num_temp = 0;
- for (unsigned i = 0; i < dst.size(); i++) {
+ for (unsigned i = 0; i < num_components; i++) {
unsigned idx = i + component;
if (swizzle[idx] < num_channels && channels[swizzle[idx]].id()) {
Temp channel = channels[swizzle[idx]];
@@ -4845,9 +4846,9 @@ void visit_load_input(isel_context *ctx, nir_intrinsic_instr *instr)
}
vec->definitions[0] = Definition(dst);
ctx->block->instructions.emplace_back(std::move(vec));
- emit_split_vector(ctx, dst, dst.size());
+ emit_split_vector(ctx, dst, num_components);
- if (num_temp == dst.size())
+ if (num_temp == num_components)
ctx->allocated_vec.emplace(dst.id(), elems);
}
} else if (ctx->shader->info.stage == MESA_SHADER_FRAGMENT) {
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