Mesa (master): panfrost: Don't skip the test with a 4k shader

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Jan 13 19:34:53 UTC 2021


Module: Mesa
Branch: master
Commit: 86101cdad7d2525a5f5ac02dcc4417940cb74889
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=86101cdad7d2525a5f5ac02dcc4417940cb74889

Author: Boris Brezillon <boris.brezillon at collabora.com>
Date:   Wed Jan 13 11:26:54 2021 +0100

panfrost: Don't skip the test with a 4k shader

Commit bfcdc8f1747e ("pan/bi: Add some zero bytes after shaders on
Bifrost") should have fixed the problem.

Signed-off-by: Boris Brezillon <boris.brezillon at collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8470>

---

 .gitlab-ci/deqp-panfrost-g52-skips.txt | 5 -----
 1 file changed, 5 deletions(-)

diff --git a/.gitlab-ci/deqp-panfrost-g52-skips.txt b/.gitlab-ci/deqp-panfrost-g52-skips.txt
index 792043eb717..f7d0cd59a90 100644
--- a/.gitlab-ci/deqp-panfrost-g52-skips.txt
+++ b/.gitlab-ci/deqp-panfrost-g52-skips.txt
@@ -8,8 +8,3 @@ dEQP-GLES[0-9]*.stress.*
 
 # These are really slow on tiling architectures (including llvmpipe).
 dEQP-GLES[0-9]*.functional.flush_finish.*
-
-# Currently exactly 4096 bytes, which causes INSTR_INVALID_ENC for unknown
-# reasons. This needs to be sorted out asap to avoid creating flakes in the near
-# future, which would be a Very Bad Thing.
-dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_const_write_dynamic_loop_read_vertex



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