Mesa (master): intel: change urb max shader geometry for CML GT1

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Jan 19 13:43:48 UTC 2021


Module: Mesa
Branch: master
Commit: 276e3927b54292b2c0687b1f9bbcc0d69e314de7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=276e3927b54292b2c0687b1f9bbcc0d69e314de7

Author: Abhishek Kumar <abhishek4.kumar at intel.com>
Date:   Mon Jan 18 10:42:23 2021 +0530

intel: change urb max shader geometry for CML GT1

Below deqp cts failure is seen on CML GT1 only , GT2 all test
passes, changing the max shader geometry to 256 (previous 640)
fixes all failure tests.Similar issue on BDW GT1
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3173

dEQP-GLES31.functional.geometry_shading.layered.
		render_with_default_layer_cubemap
		render_with_default_layer_3d
		render_with_default_layer_2d_array

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4102

Signed-off-by: Abhishek Kumar <abhishek4.kumar at intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8550>

---

 src/intel/dev/gen_device_info.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/intel/dev/gen_device_info.c b/src/intel/dev/gen_device_info.c
index 5e26dc10b8c..24225156465 100644
--- a/src/intel/dev/gen_device_info.c
+++ b/src/intel/dev/gen_device_info.c
@@ -764,6 +764,7 @@ static const struct gen_device_info gen_device_info_cfl_gt1 = {
     * leading to some vertices to go missing if we use too much URB.
     */
    .urb.max_entries[MESA_SHADER_VERTEX] = 928,
+   .urb.max_entries[MESA_SHADER_GEOMETRY] = 256,
    .simulator_id = 24,
 };
 static const struct gen_device_info gen_device_info_cfl_gt2 = {



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