Mesa (master): zink: support VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL usage

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Jan 22 03:11:08 UTC 2021


Module: Mesa
Branch: master
Commit: 09182d9ae8f6ba04acfd6ada34607605541c8106
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=09182d9ae8f6ba04acfd6ada34607605541c8106

Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date:   Mon Aug 10 14:40:34 2020 -0400

zink: support VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL usage

Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8630>

---

 src/gallium/drivers/zink/zink_context.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c
index 2708565aecb..95b33321aa5 100644
--- a/src/gallium/drivers/zink/zink_context.c
+++ b/src/gallium/drivers/zink/zink_context.c
@@ -939,6 +939,7 @@ access_src_flags(VkImageLayout layout)
    case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
       return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
 
+   case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
    case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
       return VK_ACCESS_SHADER_READ_BIT;
 
@@ -977,6 +978,9 @@ access_dst_flags(VkImageLayout layout)
    case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
       return VK_ACCESS_TRANSFER_READ_BIT;
 
+   case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
+      return VK_ACCESS_SHADER_READ_BIT;
+
    case VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL:
       return VK_ACCESS_TRANSFER_WRITE_BIT;
 
@@ -1003,6 +1007,7 @@ pipeline_dst_stage(VkImageLayout layout)
       return VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
 
    case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
+   case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
       return VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
 
    default:
@@ -1030,6 +1035,9 @@ pipeline_src_stage(VkImageLayout layout)
    case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
       return VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
 
+   case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL:
+      return VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
+
    default:
       return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
    }



More information about the mesa-commit mailing list