Mesa (master): radeonsi: don't use rasterizer_discard to validate draws, only check ps_shader
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Fri Jan 22 17:04:10 UTC 2021
Module: Mesa
Branch: master
Commit: 5fabeb49d82c2faf34134f9e1e8597c5b0c1622d
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5fabeb49d82c2faf34134f9e1e8597c5b0c1622d
Author: Marek Olšák <marek.olsak at amd.com>
Date: Sat Jan 9 21:08:48 2021 -0500
radeonsi: don't use rasterizer_discard to validate draws, only check ps_shader
Let's just say that PS can never be NULL here.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8653>
---
src/gallium/drivers/radeonsi/si_state_draw.cpp | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.cpp b/src/gallium/drivers/radeonsi/si_state_draw.cpp
index 6c79e703a0d..3af06fbce2b 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.cpp
+++ b/src/gallium/drivers/radeonsi/si_state_draw.cpp
@@ -1665,8 +1665,7 @@ static void si_draw_vbo(struct pipe_context *ctx,
struct si_shader_selector *vs = sctx->vs_shader.cso;
if (unlikely(!vs || sctx->num_vertex_elements < vs->num_vs_inputs ||
- (!sctx->ps_shader.cso && !rs->rasterizer_discard) ||
- (HAS_TESS != (prim == PIPE_PRIM_PATCHES)))) {
+ !sctx->ps_shader.cso || (HAS_TESS != (prim == PIPE_PRIM_PATCHES)))) {
assert(0);
return;
}
More information about the mesa-commit
mailing list