Mesa (master): mesa: flush glBegin/End before changing GL_DEPTH_STENCIL_TEXTURE_MODE
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Sat Jan 30 21:52:58 UTC 2021
Module: Mesa
Branch: master
Commit: a1f16b59b3ce7e1498e08d57947bbc9cf78624ed
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a1f16b59b3ce7e1498e08d57947bbc9cf78624ed
Author: Marek Olšák <marek.olsak at amd.com>
Date: Sat Dec 19 01:48:40 2020 -0500
mesa: flush glBegin/End before changing GL_DEPTH_STENCIL_TEXTURE_MODE
Fixes: 23e81b93bbe3 "mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3)."
Reviewed-by: Zoltán Böszörményi <zboszor at gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8181>
---
src/mesa/main/texparam.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index a05615e2386..dffc509bece 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -506,6 +506,8 @@ set_tex_parameteri(struct gl_context *ctx,
if (texObj->StencilSampling == stencil)
return GL_FALSE;
+ /* This should not be restored by glPopAttrib. */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
texObj->StencilSampling = stencil;
return GL_TRUE;
}
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