Mesa (main): intel/fs: restrict max push length on older GPUs to a smaller amount
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Fri Jul 30 05:30:43 UTC 2021
Module: Mesa
Branch: main
Commit: c8783001c7350960a63bff0dc93a4e744c22b911
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c8783001c7350960a63bff0dc93a4e744c22b911
Author: Dave Airlie <airlied at redhat.com>
Date: Wed Jul 28 13:51:38 2021 +1000
intel/fs: restrict max push length on older GPUs to a smaller amount
Fixes crash in dEQP-GLES2.functional.uniform_api.random.79
Cc: mesa-stable
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12093>
---
src/intel/compiler/brw_fs.cpp | 13 ++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 8499a35b2c5..02eff3bd445 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -2656,16 +2656,23 @@ fs_visitor::assign_constant_locations()
/* Now that we know how many regular uniforms we'll push, reduce the
* UBO push ranges so we don't exceed the 3DSTATE_CONSTANT limits.
*/
+ /* For gen4/5:
+ * Only allow 16 registers (128 uniform components) as push constants.
+ *
+ * If changing this value, note the limitation about total_regs in
+ * brw_curbe.c/crocus_state.c
+ */
+ const unsigned max_push_length = compiler->devinfo->ver < 6 ? 16 : 64;
unsigned push_length = DIV_ROUND_UP(stage_prog_data->nr_params, 8);
for (int i = 0; i < 4; i++) {
struct brw_ubo_range *range = &prog_data->ubo_ranges[i];
- if (push_length + range->length > 64)
- range->length = 64 - push_length;
+ if (push_length + range->length > max_push_length)
+ range->length = max_push_length - push_length;
push_length += range->length;
}
- assert(push_length <= 64);
+ assert(push_length <= max_push_length);
}
bool
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