Mesa (main): docs: use envvar role for envvars

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Jun 2 12:59:33 UTC 2021


Module: Mesa
Branch: main
Commit: d4397c00485d8edb35d519e7036405527bb3e746
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d4397c00485d8edb35d519e7036405527bb3e746

Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date:   Tue Jun  1 11:30:08 2021 +0200

docs: use envvar role for envvars

Reviewed-by: Chia-I Wu <olvaffe at gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11106>

---

 docs/envvars.rst | 214 ++++++++++++++++++++++++++++---------------------------
 1 file changed, 108 insertions(+), 106 deletions(-)

diff --git a/docs/envvars.rst b/docs/envvars.rst
index 46595e78006..20e090e7f9c 100644
--- a/docs/envvars.rst
+++ b/docs/envvars.rst
@@ -8,49 +8,49 @@ but they can sometimes be useful for debugging end-user issues.
 LibGL environment variables
 ---------------------------
 
-``LIBGL_DEBUG``
+:envvar:`LIBGL_DEBUG`
    If defined debug information will be printed to stderr. If set to
    ``verbose`` additional information will be printed.
-``LIBGL_DRIVERS_PATH``
+:envvar:`LIBGL_DRIVERS_PATH`
    colon-separated list of paths to search for DRI drivers
-``LIBGL_ALWAYS_INDIRECT``
+:envvar:`LIBGL_ALWAYS_INDIRECT`
    if set to ``true``, forces an indirect rendering context/connection.
-``LIBGL_ALWAYS_SOFTWARE``
+:envvar:`LIBGL_ALWAYS_SOFTWARE`
    if set to ``true``, always use software rendering
-``LIBGL_NO_DRAWARRAYS``
+:envvar:`LIBGL_NO_DRAWARRAYS`
    if set to ``true``, do not use DrawArrays GLX protocol (for
    debugging)
-``LIBGL_SHOW_FPS``
+:envvar:`LIBGL_SHOW_FPS`
    print framerate to stdout based on the number of ``glXSwapBuffers``
    calls per second.
-``LIBGL_DRI2_DISABLE``
+:envvar:`LIBGL_DRI2_DISABLE`
    disable DRI2 if set to ``true``.
-``LIBGL_DRI3_DISABLE``
+:envvar:`LIBGL_DRI3_DISABLE`
    disable DRI3 if set to ``true``.
 
 Core Mesa environment variables
 -------------------------------
 
-``MESA_NO_ASM``
+:envvar:`MESA_NO_ASM`
    if set, disables all assembly language optimizations
-``MESA_NO_MMX``
+:envvar:`MESA_NO_MMX`
    if set, disables Intel MMX optimizations
-``MESA_NO_3DNOW``
+:envvar:`MESA_NO_3DNOW`
    if set, disables AMD 3DNow! optimizations
-``MESA_NO_SSE``
+:envvar:`MESA_NO_SSE`
    if set, disables Intel SSE optimizations
-``MESA_NO_ERROR``
+:envvar:`MESA_NO_ERROR`
    if set to 1, error checking is disabled as per ``KHR_no_error``. This
    will result in undefined behavior for invalid use of the API, but
    can reduce CPU use for apps that are known to be error free.
-``MESA_DEBUG``
+:envvar:`MESA_DEBUG`
    if set, error messages are printed to stderr. For example, if the
    application generates a ``GL_INVALID_ENUM`` error, a corresponding
    error message indicating where the error occurred, and possibly why,
-   will be printed to stderr. For release builds, ``MESA_DEBUG``
-   defaults to off (no debug output). ``MESA_DEBUG`` accepts the
+   will be printed to stderr. For release builds, :envvar:`MESA_DEBUG`
+   defaults to off (no debug output). :envvar:`MESA_DEBUG` accepts the
    following comma-separated list of named flags, which adds extra
-   behavior to just set ``MESA_DEBUG=1``:
+   behavior to just set :envvar:`MESA_DEBUG` to ``1``:
 
    ``silent``
       turn off debug messages. Only useful for debug builds.
@@ -65,21 +65,21 @@ Core Mesa environment variables
       print error and performance messages to stderr (or
       ``MESA_LOG_FILE``).
 
-``MESA_LOG_FILE``
+:envvar:`MESA_LOG_FILE`
    specifies a file name for logging all errors, warnings, etc., rather
    than stderr
-``MESA_TEX_PROG``
+:envvar:`MESA_TEX_PROG`
    if set, implement conventional texture environment modes with fragment
    programs (intended for developers only)
-``MESA_TNL_PROG``
+:envvar:`MESA_TNL_PROG`
    if set, implement conventional vertex transformation operations with
    vertex programs (intended for developers only). Setting this variable
-   automatically sets the ``MESA_TEX_PROG`` variable as well.
-``MESA_EXTENSION_OVERRIDE``
+   automatically sets the :envvar:`MESA_TEX_PROG` variable as well.
+:envvar:`MESA_EXTENSION_OVERRIDE`
    can be used to enable/disable extensions. A value such as
    ``GL_EXT_foo -GL_EXT_bar`` will enable the ``GL_EXT_foo`` extension
    and disable the ``GL_EXT_bar`` extension.
-``MESA_EXTENSION_MAX_YEAR``
+:envvar:`MESA_EXTENSION_MAX_YEAR`
    The ``GL_EXTENSIONS`` string returned by Mesa is sorted by extension
    year. If this variable is set to year X, only extensions defined on
    or before year X will be reported. This is to work-around a bug in
@@ -87,7 +87,7 @@ Core Mesa environment variables
    buffer without truncating. If the extension string is too long, the
    buffer overrun can cause the game to crash. This is a work-around for
    that.
-``MESA_GL_VERSION_OVERRIDE``
+:envvar:`MESA_GL_VERSION_OVERRIDE`
    changes the value returned by ``glGetString(GL_VERSION)`` and
    possibly the GL API type.
 
@@ -127,7 +127,7 @@ Core Mesa environment variables
    -  Mesa may not really implement all the features of the given
       version. (for developers only)
 
-``MESA_GLES_VERSION_OVERRIDE``
+:envvar:`MESA_GLES_VERSION_OVERRIDE`
    changes the value returned by ``glGetString(GL_VERSION)`` for OpenGL
    ES.
 
@@ -136,17 +136,17 @@ Core Mesa environment variables
    -  Mesa may not really implement all the features of the given
       version. (for developers only)
 
-``MESA_GLSL_VERSION_OVERRIDE``
+:envvar:`MESA_GLSL_VERSION_OVERRIDE`
    changes the value returned by
    ``glGetString(GL_SHADING_LANGUAGE_VERSION)``. Valid values are
    integers, such as ``130``. Mesa will not really implement all the
    features of the given language version if it's higher than what's
    normally reported. (for developers only)
-``MESA_GLSL_CACHE_DISABLE``
+:envvar:`MESA_GLSL_CACHE_DISABLE`
    if set to ``true``, disables the GLSL shader cache. If set to
    ``false``, enables the GLSL shader cache when it is disabled by
    default.
-``MESA_GLSL_CACHE_MAX_SIZE``
+:envvar:`MESA_GLSL_CACHE_MAX_SIZE`
    if set, determines the maximum size of the on-disk cache of compiled
    GLSL programs. Should be set to a number optionally followed by
    ``K``, ``M``, or ``G`` to specify a size in kilobytes, megabytes, or
@@ -160,22 +160,22 @@ Core Mesa environment variables
       you may end up with a 1GB cache for x86_64 and another 1GB cache for
       i386.
 
-``MESA_GLSL_CACHE_DIR``
+:envvar:`MESA_GLSL_CACHE_DIR`
    if set, determines the directory to be used for the on-disk cache of
    compiled GLSL programs. If this variable is not set, then the cache
    will be stored in ``$XDG_CACHE_HOME/mesa_shader_cache`` (if that
    variable is set), or else within ``.cache/mesa_shader_cache`` within
    the user's home directory.
-``MESA_GLSL``
+:envvar:`MESA_GLSL`
    :ref:`shading language compiler options <envvars>`
-``MESA_NO_MINMAX_CACHE``
+:envvar:`MESA_NO_MINMAX_CACHE`
    when set, the minmax index cache is globally disabled.
-``MESA_SHADER_CAPTURE_PATH``
+:envvar:`MESA_SHADER_CAPTURE_PATH`
    see :ref:`Capturing Shaders <capture>`
-``MESA_SHADER_DUMP_PATH`` and ``MESA_SHADER_READ_PATH``
+:envvar:`MESA_SHADER_DUMP_PATH` and :envvar:`MESA_SHADER_READ_PATH`
    see :ref:`Experimenting with Shader
    Replacements <replacement>`
-``MESA_VK_VERSION_OVERRIDE``
+:envvar:`MESA_VK_VERSION_OVERRIDE`
    changes the Vulkan physical device version as returned in
    ``VkPhysicalDeviceProperties::apiVersion``.
 
@@ -184,7 +184,7 @@ Core Mesa environment variables
       instance version as advertised by ``vkEnumerateInstanceVersion``
    -  This can be very useful for debugging but some features may not be
       implemented correctly. (For developers only)
-``MESA_LOADER_DRIVER_OVERRIDE``
+:envvar:`MESA_LOADER_DRIVER_OVERRIDE`
    chooses a different driver binary such as ``etnaviv`` or ``zink``.
 
 NIR passes environment variables
@@ -194,13 +194,13 @@ The following are only applicable for drivers that uses NIR, as they
 modify the behavior for the common ``NIR_PASS`` and ``NIR_PASS_V`` macros,
 that wrap calls to NIR lowering/optimizations.
 
-``NIR_PRINT``
+:envvar:`NIR_PRINT`
    If defined, the resulting NIR shader will be printed out at each
    successful NIR lowering/optimization call.
-``NIR_TEST_CLONE``
+:envvar:`NIR_TEST_CLONE`
    If defined, cloning a NIR shader would be tested at each successful
    NIR lowering/optimization call.
-``NIR_TEST_SERIALIZE``
+:envvar:`NIR_TEST_SERIALIZE`
    If defined, serialize and deserialize a NIR shader would be tested at
    each successful NIR lowering/optimization call.
 
@@ -210,31 +210,31 @@ Mesa Xlib driver environment variables
 The following are only applicable to the Mesa Xlib software driver. See
 the :doc:`Xlib software driver page <xlibdriver>` for details.
 
-``MESA_RGB_VISUAL``
+:envvar:`MESA_RGB_VISUAL`
    specifies the X visual and depth for RGB mode
-``MESA_BACK_BUFFER``
+:envvar:`MESA_BACK_BUFFER`
    specifies how to implement the back color buffer, either ``pixmap``
    or ``ximage``
-``MESA_GAMMA``
+:envvar:`MESA_GAMMA`
    gamma correction coefficients for red, green, blue channels
-``MESA_XSYNC``
+:envvar:`MESA_XSYNC`
    enable synchronous X behavior (for debugging only)
-``MESA_GLX_FORCE_CI``
+:envvar:`MESA_GLX_FORCE_CI`
    if set, force GLX to treat 8 BPP visuals as CI visuals
-``MESA_GLX_FORCE_ALPHA``
+:envvar:`MESA_GLX_FORCE_ALPHA`
    if set, forces RGB windows to have an alpha channel.
-``MESA_GLX_DEPTH_BITS``
+:envvar:`MESA_GLX_DEPTH_BITS`
    specifies default number of bits for depth buffer.
-``MESA_GLX_ALPHA_BITS``
+:envvar:`MESA_GLX_ALPHA_BITS`
    specifies default number of bits for alpha channel.
 
 i945/i965 driver environment variables (non-Gallium)
 ----------------------------------------------------
 
-``INTEL_NO_HW``
+:envvar:`INTEL_NO_HW`
    if set to 1, prevents batches from being submitted to the hardware.
    This is useful for debugging hangs, etc.
-``INTEL_DEBUG``
+:envvar:`INTEL_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``ann``
@@ -330,26 +330,26 @@ i945/i965 driver environment variables (non-Gallium)
    ``vs``
       dump shader assembly for vertex shaders
 
-``INTEL_SCALAR_VS`` (or ``TCS``, ``TES``, ``GS``)
+:envvar:`INTEL_SCALAR_VS` (or ``TCS``, ``TES``, ``GS``)
    force scalar/vec4 mode for a shader stage (Gen8-9 only)
-``INTEL_PRECISE_TRIG``
+:envvar:`INTEL_PRECISE_TRIG`
    if set to 1, true or yes, then the driver prefers accuracy over
    performance in trig functions.
-``INTEL_SHADER_ASM_READ_PATH``
+:envvar:`INTEL_SHADER_ASM_READ_PATH`
    if set, determines the directory to be used for overriding shader
    assembly. The binaries with custom assembly should be placed in
    this folder and have a name formatted as ``sha1_of_assembly.bin``.
    The sha1 of a shader assembly is printed when assembly is dumped via
-   corresponding ``INTEL_DEBUG`` flag (e.g. ``vs`` for vertex shader).
+   corresponding :envvar:`INTEL_DEBUG` flag (e.g. ``vs`` for vertex shader).
    A binary could be generated from a dumped assembly by ``i965_asm``.
-   For ``INTEL_SHADER_ASM_READ_PATH`` to work it is necessary to enable
-   dumping of corresponding shader stages via ``INTEL_DEBUG``.
-   It is advised to use ``nocompact`` flag of ``INTEL_DEBUG`` when
+   For :envvar:`INTEL_SHADER_ASM_READ_PATH` to work it is necessary to enable
+   dumping of corresponding shader stages via :envvar:`INTEL_DEBUG`.
+   It is advised to use ``nocompact`` flag of :envvar:`INTEL_DEBUG` when
    dumping and overriding shader assemblies.
    The success of assembly override would be signified by "Successfully
    overrode shader with sha1 <sha1>" in stderr replacing the original
    assembly.
-``INTEL_BLACKHOLE_DEFAULT``
+:envvar:`INTEL_BLACKHOLE_DEFAULT`
    if set to 1, true or yes, then the OpenGL implementation will
    default ``GL_BLACKHOLE_RENDER_INTEL`` to true, thus disabling any
    rendering.
@@ -358,7 +358,7 @@ i945/i965 driver environment variables (non-Gallium)
 Radeon driver environment variables (radeon, r200, and r300g)
 -------------------------------------------------------------
 
-``RADEON_NO_TCL``
+:envvar:`RADEON_NO_TCL`
    if set, disable hardware-accelerated Transform/Clip/Lighting.
 
 EGL environment variables
@@ -370,53 +370,53 @@ Mesa EGL supports different sets of environment variables. See the
 Gallium environment variables
 -----------------------------
 
-``GALLIUM_HUD``
+:envvar:`GALLIUM_HUD`
    draws various information on the screen, like framerate, CPU load,
    driver statistics, performance counters, etc. Set
-   ``GALLIUM_HUD=help`` and run e.g. ``glxgears`` for more info.
-``GALLIUM_HUD_PERIOD``
+   :envvar:`GALLIUM_HUD` to ``help`` and run e.g. ``glxgears`` for more info.
+:envvar:`GALLIUM_HUD_PERIOD`
    sets the HUD update rate in seconds (float). Use zero to update every
    frame. The default period is 1/2 second.
-``GALLIUM_HUD_VISIBLE``
+:envvar:`GALLIUM_HUD_VISIBLE`
    control default visibility, defaults to true.
-``GALLIUM_HUD_TOGGLE_SIGNAL``
+:envvar:`GALLIUM_HUD_TOGGLE_SIGNAL`
    toggle visibility via user specified signal. Especially useful to
    toggle HUD at specific points of application and disable for
    unencumbered viewing the rest of the time. For example, set
-   ``GALLIUM_HUD_VISIBLE`` to ``false`` and
-   ``GALLIUM_HUD_TOGGLE_SIGNAL`` to ``10`` (``SIGUSR1``). Use
+   :envvar:`GALLIUM_HUD_VISIBLE` to ``false`` and
+   :envvar:`GALLIUM_HUD_TOGGLE_SIGNAL` to ``10`` (``SIGUSR1``). Use
    ``kill -10 <pid>`` to toggle the HUD as desired.
-``GALLIUM_HUD_SCALE``
+:envvar:`GALLIUM_HUD_SCALE`
    Scale HUD by an integer factor, for high DPI displays. Default is 1.
-``GALLIUM_HUD_DUMP_DIR``
+:envvar:`GALLIUM_HUD_DUMP_DIR`
    specifies a directory for writing the displayed HUD values into
    files.
-``GALLIUM_DRIVER``
-   useful in combination with ``LIBGL_ALWAYS_SOFTWARE=true`` for
+:envvar:`GALLIUM_DRIVER`
+   useful in combination with :envvar:`LIBGL_ALWAYS_SOFTWARE`=`true` for
    choosing one of the software renderers ``softpipe``, ``llvmpipe`` or
    ``swr``.
-``GALLIUM_LOG_FILE``
+:envvar:`GALLIUM_LOG_FILE`
    specifies a file for logging all errors, warnings, etc. rather than
    stderr.
-``GALLIUM_PIPE_SEARCH_DIR``
+:envvar:`GALLIUM_PIPE_SEARCH_DIR`
    specifies an alternate search directory for pipe-loader which overrides
    the compile-time path based on the install location.
-``GALLIUM_PRINT_OPTIONS``
+:envvar:`GALLIUM_PRINT_OPTIONS`
    if non-zero, print all the Gallium environment variables which are
    used, and their current values.
-``GALLIUM_DUMP_CPU``
+:envvar:`GALLIUM_DUMP_CPU`
    if non-zero, print information about the CPU on start-up
-``TGSI_PRINT_SANITY``
+:envvar:`TGSI_PRINT_SANITY`
    if set, do extra sanity checking on TGSI shaders and print any errors
    to stderr.
-``DRAW_FSE``
+:envvar:`DRAW_FSE`
    ???
-``DRAW_NO_FSE``
+:envvar:`DRAW_NO_FSE`
    ???
-``DRAW_USE_LLVM``
+:envvar:`DRAW_USE_LLVM`
    if set to zero, the draw module will not use LLVM to execute shaders,
    vertex fetch, etc.
-``ST_DEBUG``
+:envvar:`ST_DEBUG`
    controls debug output from the Mesa/Gallium state tracker. Setting to
    ``tgsi``, for example, will print all the TGSI shaders. See
    :file:`src/mesa/state_tracker/st_debug.c` for other options.
@@ -424,15 +424,15 @@ Gallium environment variables
 Clover environment variables
 ----------------------------
 
-``CLOVER_EXTRA_BUILD_OPTIONS``
+:envvar:`CLOVER_EXTRA_BUILD_OPTIONS`
    allows specifying additional compiler and linker options. Specified
    options are appended after the options set by the OpenCL program in
    ``clBuildProgram``.
-``CLOVER_EXTRA_COMPILE_OPTIONS``
+:envvar:`CLOVER_EXTRA_COMPILE_OPTIONS`
    allows specifying additional compiler options. Specified options are
    appended after the options set by the OpenCL program in
    ``clCompileProgram``.
-``CLOVER_EXTRA_LINK_OPTIONS``
+:envvar:`CLOVER_EXTRA_LINK_OPTIONS`
    allows specifying additional linker options. Specified options are
    appended after the options set by the OpenCL program in
    ``clLinkProgram``.
@@ -440,7 +440,7 @@ Clover environment variables
 Softpipe driver environment variables
 -------------------------------------
 
-``SOFTPIPE_DEBUG``
+:envvar:`SOFTPIPE_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``vs``
@@ -463,15 +463,15 @@ Softpipe driver environment variables
 LLVMpipe driver environment variables
 -------------------------------------
 
-``LP_NO_RAST``
+:envvar:`LP_NO_RAST`
    if set LLVMpipe will no-op rasterization
-``LP_DEBUG``
+:envvar:`LP_DEBUG`
    a comma-separated list of debug options is accepted. See the source
    code for details.
-``LP_PERF``
+:envvar:`LP_PERF`
    a comma-separated list of options to selectively no-op various parts
    of the driver. See the source code for details.
-``LP_NUM_THREADS``
+:envvar:`LP_NUM_THREADS`
    an integer indicating how many threads to use for rendering. Zero
    turns off threading completely. The default value is the number of
    CPU cores present.
@@ -479,17 +479,17 @@ LLVMpipe driver environment variables
 VMware SVGA driver environment variables
 ----------------------------------------
 
-``SVGA_FORCE_SWTNL``
+:envvar`SVGA_FORCE_SWTNL`
    force use of software vertex transformation
-``SVGA_NO_SWTNL``
+:envvar`SVGA_NO_SWTNL`
    don't allow software vertex transformation fallbacks (will often
    result in incorrect rendering).
-``SVGA_DEBUG``
+:envvar`SVGA_DEBUG`
    for dumping shaders, constant buffers, etc. See the code for details.
-``SVGA_EXTRA_LOGGING``
+:envvar`SVGA_EXTRA_LOGGING`
    if set, enables extra logging to the ``vmware.log`` file, such as the
    OpenGL program's name and command line arguments.
-``SVGA_NO_LOGGING``
+:envvar`SVGA_NO_LOGGING`
    if set, disables logging to the ``vmware.log`` file. This is useful
    when using Valgrind because it otherwise crashes when initializing
    the host log feature.
@@ -499,7 +499,7 @@ See the driver code for other, lesser-used variables.
 WGL environment variables
 -------------------------
 
-``WGL_SWAP_INTERVAL``
+:envvar:`WGL_SWAP_INTERVAL`
    to set a swap interval, equivalent to calling
    ``wglSwapIntervalEXT()`` in an application. If this environment
    variable is set, application calls to ``wglSwapIntervalEXT()`` will
@@ -508,13 +508,13 @@ WGL environment variables
 VA-API environment variables
 ----------------------------
 
-``VAAPI_MPEG4_ENABLED``
+:envvar:`VAAPI_MPEG4_ENABLED`
    enable MPEG4 for VA-API, disabled by default.
 
 VC4 driver environment variables
 --------------------------------
 
-``VC4_DEBUG``
+:envvar:`VC4_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``cl``
@@ -543,7 +543,7 @@ VC4 driver environment variables
 RADV driver environment variables
 ---------------------------------
 
-``RADV_DEBUG``
+:envvar:`RADV_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``llvm``
@@ -596,7 +596,8 @@ RADV driver environment variables
    ``notccompatcmask``
       disable TC-compat CMASK for MSAA surfaces
    ``noumr``
-      disable UMR dumps during GPU hang detection (only with RADV_DEBUG=hang)
+      disable UMR dumps during GPU hang detection (only with
+      :envvar:`RADV_DEBUG`=``hang``)
    ``novrsflatshading``
       disable VRS for flat shading (only on GFX10.3+)
    ``preoptir``
@@ -616,15 +617,15 @@ RADV driver environment variables
    ``zerovram``
       initialize all memory allocated in VRAM as zero
 
-``RADV_FORCE_FAMILY``
+:envvar:`RADV_FORCE_FAMILY`
    create a null device to compile shaders without a AMD GPU (e.g. vega10)
 
-``RADV_FORCE_VRS``
+:envvar:`RADV_FORCE_VRS`
    allow to force per-pipeline vertex VRS rates on GFX10.3+. This is only
    forced for pipelines that don't explicitely use VRS or flat shading.
    The supported values are 2x2, 1x2 and 2x1. Only for testing purposes.
 
-``RADV_PERFTEST``
+:envvar:`RADV_PERFTEST`
    a comma-separated list of named flags, which do various things:
 
    ``bolist``
@@ -644,9 +645,10 @@ RADV driver environment variables
    ``sam``
       enable optimizations to move more driver internal objects to VRAM.
 
-``RADV_TEX_ANISO``
+:envvar`RADV_TEX_ANISO`
    force anisotropy filter (up to 16)
-``ACO_DEBUG``
+
+:envvar:`ACO_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``validateir``
@@ -672,7 +674,7 @@ RADV driver environment variables
 radeonsi driver environment variables
 -------------------------------------
 
-``AMD_DEBUG``
+:envvar:`AMD_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``nodcc``
@@ -775,7 +777,7 @@ radeonsi driver environment variables
 r600 driver environment variables
 ---------------------------------
 
-``R600_DEBUG``
+:envvar:`R600_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``nocpdma``
@@ -865,15 +867,15 @@ r600 driver environment variables
    ``unsafemath``
       Enable unsafe math shader optimizations
 
-``R600_DEBUG_COMPUTE``
+:envvar:`R600_DEBUG_COMPUTE`
    if set to ``true``, various compute-related debug information will
    be printed to stderr. Defaults to ``false``.
-``R600_DUMP_SHADERS``
+:envvar:`R600_DUMP_SHADERS`
    if set to ``true``, NIR shaders will be printed to stderr. Defaults
    to ``false``.
-``R600_HYPERZ``
+:envvar:`R600_HYPERZ`
    If set to ``false``, disables HyperZ optimizations. Defaults to ``true``.
-``R600_NIR_DEBUG``
+:envvar:`R600_NIR_DEBUG`
    a comma-separated list of named flags, which do various things:
 
    ``instr``



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