Mesa (staging/21.1): zink: ci updates
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Wed Jun 2 20:09:31 UTC 2021
Module: Mesa
Branch: staging/21.1
Commit: 330bb9df1a7cfe6d8831a86df72404504a211e56
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=330bb9df1a7cfe6d8831a86df72404504a211e56
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Wed May 26 10:30:06 2021 -0400
zink: ci updates
Reviewed-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11007>
(cherry picked from commit f0f0a21f131f90274286e32aeb9582c7a3472560)
---
.pick_status.json | 2 +-
.../drivers/zink/ci/deqp-zink-lvp-fails.txt | 25 ----------------------
2 files changed, 1 insertion(+), 26 deletions(-)
diff --git a/.pick_status.json b/.pick_status.json
index 920e401f5b4..8b754a3d09c 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -1660,7 +1660,7 @@
"description": "zink: ci updates",
"nominated": false,
"nomination_type": null,
- "resolution": 4,
+ "resolution": 1,
"main_sha": null,
"because_sha": null
},
diff --git a/src/gallium/drivers/zink/ci/deqp-zink-lvp-fails.txt b/src/gallium/drivers/zink/ci/deqp-zink-lvp-fails.txt
index 4931085b2ba..529394183e6 100644
--- a/src/gallium/drivers/zink/ci/deqp-zink-lvp-fails.txt
+++ b/src/gallium/drivers/zink/ci/deqp-zink-lvp-fails.txt
@@ -153,31 +153,6 @@ dEQP-GLES3.functional.fragment_out.random.98,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed24_displacement_with_units,Fail
dEQP-GLES3.functional.rasterization.flatshading.lines,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isampler2darray_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegrad.isampler3d_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler2darray_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler2d_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.isampler3d_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2darray_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2d_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler2dshadow_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegradoffset.sampler3d_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2darray_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler2dshadow_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.texturegrad.sampler3d_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.isampler2d_vec3_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.isampler2d_vec4_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.isampler3d_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2d_vec3_float_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler2d_vec4_float_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.sampler3d_float_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.usampler2d_vec3_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.usampler2d_vec4_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgradoffset.usampler3d_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2dshadow_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2d_vec3_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler2d_vec4_fixed_vertex,Fail
-dEQP-GLES3.functional.shaders.texture_functions.textureprojgrad.sampler3d_fixed_vertex,Fail
KHR-GL32.transform_feedback.capture_geometry_separate_test,Fail
KHR-GL32.transform_feedback.capture_vertex_interleaved_test,Fail
KHR-GL32.transform_feedback.capture_vertex_separate_test,Fail
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