Mesa (main): egl/android: add aosp_nougat system/window.h back for back compat

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Jun 11 02:59:16 UTC 2021


Module: Mesa
Branch: main
Commit: 1b74a12ea0ae900d49d1921ed8931eb6131e1f18
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=1b74a12ea0ae900d49d1921ed8931eb6131e1f18

Author: Yiwei Zhang <zzyiwei at chromium.org>
Date:   Thu Jun 10 04:23:40 2021 +0000

egl/android: add aosp_nougat system/window.h back for back compat

Also layer ANativeWindow_* APIs on top of legacy APIs for api level less
than 26 in a new platform_android.h header.

v2: persist frozen system/window.h header

Signed-off-by: Yiwei Zhang <zzyiwei at chromium.org>
Reviewed-by: Rob Clark <robdclark at chromium.org> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11286>

---

 bin/update-android-headers.sh           |   4 +
 include/android_stub/system/window.h    | 993 ++++++++++++++++++++++++++++++++
 src/egl/drivers/dri2/egl_dri2.h         |   6 +
 src/egl/drivers/dri2/platform_android.c |   5 +-
 src/egl/drivers/dri2/platform_android.h | 117 ++++
 5 files changed, 1123 insertions(+), 2 deletions(-)

diff --git a/bin/update-android-headers.sh b/bin/update-android-headers.sh
index 937654a1205..eddb1cf9c9f 100755
--- a/bin/update-android-headers.sh
+++ b/bin/update-android-headers.sh
@@ -15,6 +15,10 @@ fi
 
 dest=include/android_stub
 
+# Persist the frozen Android N system/window.h for backward compatibility
+
+cp -av ${dest}/system/window.h platform-system-core/libsystem/include/system
+
 rm -rf ${dest}
 mkdir ${dest}
 
diff --git a/include/android_stub/system/window.h b/include/android_stub/system/window.h
new file mode 100644
index 00000000000..046184baf4f
--- /dev/null
+++ b/include/android_stub/system/window.h
@@ -0,0 +1,993 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*****************************************************************************
+ *****************************************************************************
+ ****                                                                     ****
+ ****  FOR BUILDING WITH ANDROID NOUGAT (7.0, 7.1) AND BELOW.             ****
+ ****                                                                     ****
+ ****  THIS FILE EXISTS ONLY FOR BACKWARD SOURCE COMPATIBILITY.           ****
+ ****                                                                     ****
+ ****  DO NOT ADD TO THIS FILE.                                           ****
+ ****                                                                     ****
+ *****************************************************************************
+ *****************************************************************************/
+
+#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
+#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
+
+#include <cutils/native_handle.h>
+#include <errno.h>
+#include <limits.h>
+#include <stdint.h>
+#include <string.h>
+#include <sys/cdefs.h>
+#include <system/graphics.h>
+#include <unistd.h>
+#include <stdbool.h>
+
+#ifndef __UNUSED
+#define __UNUSED __attribute__((__unused__))
+#endif
+#ifndef __deprecated
+#define __deprecated __attribute__((__deprecated__))
+#endif
+
+__BEGIN_DECLS
+
+/*****************************************************************************/
+
+#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
+    (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
+
+#define ANDROID_NATIVE_WINDOW_MAGIC \
+    ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
+
+#define ANDROID_NATIVE_BUFFER_MAGIC \
+    ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
+
+// ---------------------------------------------------------------------------
+
+// This #define may be used to conditionally compile device-specific code to
+// support either the prior ANativeWindow interface, which did not pass libsync
+// fences around, or the new interface that does.  This #define is only present
+// when the ANativeWindow interface does include libsync support.
+#define ANDROID_NATIVE_WINDOW_HAS_SYNC 1
+
+// ---------------------------------------------------------------------------
+
+typedef const native_handle_t* buffer_handle_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_rect_t
+{
+    int32_t left;
+    int32_t top;
+    int32_t right;
+    int32_t bottom;
+} android_native_rect_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_base_t
+{
+    /* a magic value defined by the actual EGL native type */
+    int magic;
+
+    /* the sizeof() of the actual EGL native type */
+    int version;
+
+    void* reserved[4];
+
+    /* reference-counting interface */
+    void (*incRef)(struct android_native_base_t* base);
+    void (*decRef)(struct android_native_base_t* base);
+} android_native_base_t;
+
+typedef struct ANativeWindowBuffer
+{
+#ifdef __cplusplus
+    ANativeWindowBuffer() {
+        common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+        common.version = sizeof(ANativeWindowBuffer);
+        memset(common.reserved, 0, sizeof(common.reserved));
+    }
+
+    // Implement the methods that sp<ANativeWindowBuffer> expects so that it
+    // can be used to automatically refcount ANativeWindowBuffer's.
+    void incStrong(const void* /*id*/) const {
+        common.incRef(const_cast<android_native_base_t*>(&common));
+    }
+    void decStrong(const void* /*id*/) const {
+        common.decRef(const_cast<android_native_base_t*>(&common));
+    }
+#endif
+
+    struct android_native_base_t common;
+
+    int width;
+    int height;
+    int stride;
+    int format;
+    int usage;
+
+    void* reserved[2];
+
+    buffer_handle_t handle;
+
+    void* reserved_proc[8];
+} ANativeWindowBuffer_t;
+
+// Old typedef for backwards compatibility.
+typedef ANativeWindowBuffer_t android_native_buffer_t;
+
+// ---------------------------------------------------------------------------
+
+/* attributes queriable with query() */
+enum {
+    NATIVE_WINDOW_WIDTH     = 0,
+    NATIVE_WINDOW_HEIGHT    = 1,
+    NATIVE_WINDOW_FORMAT    = 2,
+
+    /* The minimum number of buffers that must remain un-dequeued after a buffer
+     * has been queued.  This value applies only if set_buffer_count was used to
+     * override the number of buffers and if a buffer has since been queued.
+     * Users of the set_buffer_count ANativeWindow method should query this
+     * value before calling set_buffer_count.  If it is necessary to have N
+     * buffers simultaneously dequeued as part of the steady-state operation,
+     * and this query returns M then N+M buffers should be requested via
+     * native_window_set_buffer_count.
+     *
+     * Note that this value does NOT apply until a single buffer has been
+     * queued.  In particular this means that it is possible to:
+     *
+     * 1. Query M = min undequeued buffers
+     * 2. Set the buffer count to N + M
+     * 3. Dequeue all N + M buffers
+     * 4. Cancel M buffers
+     * 5. Queue, dequeue, queue, dequeue, ad infinitum
+     */
+    NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = 3,
+
+    /* Check whether queueBuffer operations on the ANativeWindow send the buffer
+     * to the window compositor.  The query sets the returned 'value' argument
+     * to 1 if the ANativeWindow DOES send queued buffers directly to the window
+     * compositor and 0 if the buffers do not go directly to the window
+     * compositor.
+     *
+     * This can be used to determine whether protected buffer content should be
+     * sent to the ANativeWindow.  Note, however, that a result of 1 does NOT
+     * indicate that queued buffers will be protected from applications or users
+     * capturing their contents.  If that behavior is desired then some other
+     * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
+     * conjunction with this query.
+     */
+    NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4,
+
+    /* Get the concrete type of a ANativeWindow.  See below for the list of
+     * possible return values.
+     *
+     * This query should not be used outside the Android framework and will
+     * likely be removed in the near future.
+     */
+    NATIVE_WINDOW_CONCRETE_TYPE = 5,
+
+
+    /*
+     * Default width and height of ANativeWindow buffers, these are the
+     * dimensions of the window buffers irrespective of the
+     * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window
+     * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS.
+     */
+    NATIVE_WINDOW_DEFAULT_WIDTH = 6,
+    NATIVE_WINDOW_DEFAULT_HEIGHT = 7,
+
+    /*
+     * transformation that will most-likely be applied to buffers. This is only
+     * a hint, the actual transformation applied might be different.
+     *
+     * INTENDED USE:
+     *
+     * The transform hint can be used by a producer, for instance the GLES
+     * driver, to pre-rotate the rendering such that the final transformation
+     * in the composer is identity. This can be very useful when used in
+     * conjunction with the h/w composer HAL, in situations where it
+     * cannot handle arbitrary rotations.
+     *
+     * 1. Before dequeuing a buffer, the GL driver (or any other ANW client)
+     *    queries the ANW for NATIVE_WINDOW_TRANSFORM_HINT.
+     *
+     * 2. The GL driver overrides the width and height of the ANW to
+     *    account for NATIVE_WINDOW_TRANSFORM_HINT. This is done by querying
+     *    NATIVE_WINDOW_DEFAULT_{WIDTH | HEIGHT}, swapping the dimensions
+     *    according to NATIVE_WINDOW_TRANSFORM_HINT and calling
+     *    native_window_set_buffers_dimensions().
+     *
+     * 3. The GL driver dequeues a buffer of the new pre-rotated size.
+     *
+     * 4. The GL driver renders to the buffer such that the image is
+     *    already transformed, that is applying NATIVE_WINDOW_TRANSFORM_HINT
+     *    to the rendering.
+     *
+     * 5. The GL driver calls native_window_set_transform to apply
+     *    inverse transformation to the buffer it just rendered.
+     *    In order to do this, the GL driver needs
+     *    to calculate the inverse of NATIVE_WINDOW_TRANSFORM_HINT, this is
+     *    done easily:
+     *
+     *        int hintTransform, inverseTransform;
+     *        query(..., NATIVE_WINDOW_TRANSFORM_HINT, &hintTransform);
+     *        inverseTransform = hintTransform;
+     *        if (hintTransform & HAL_TRANSFORM_ROT_90)
+     *            inverseTransform ^= HAL_TRANSFORM_ROT_180;
+     *
+     *
+     * 6. The GL driver queues the pre-transformed buffer.
+     *
+     * 7. The composer combines the buffer transform with the display
+     *    transform.  If the buffer transform happens to cancel out the
+     *    display transform then no rotation is needed.
+     *
+     */
+    NATIVE_WINDOW_TRANSFORM_HINT = 8,
+
+    /*
+     * Boolean that indicates whether the consumer is running more than
+     * one buffer behind the producer.
+     */
+    NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9,
+
+    /*
+     * The consumer gralloc usage bits currently set by the consumer.
+     * The values are defined in hardware/libhardware/include/gralloc.h.
+     */
+    NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10,
+
+    /**
+     * Transformation that will by applied to buffers by the hwcomposer.
+     * This must not be set or checked by producer endpoints, and will
+     * disable the transform hint set in SurfaceFlinger (see
+     * NATIVE_WINDOW_TRANSFORM_HINT).
+     *
+     * INTENDED USE:
+     * Temporary - Please do not use this.  This is intended only to be used
+     * by the camera's LEGACY mode.
+     *
+     * In situations where a SurfaceFlinger client wishes to set a transform
+     * that is not visible to the producer, and will always be applied in the
+     * hardware composer, the client can set this flag with
+     * native_window_set_buffers_sticky_transform.  This can be used to rotate
+     * and flip buffers consumed by hardware composer without actually changing
+     * the aspect ratio of the buffers produced.
+     */
+    NATIVE_WINDOW_STICKY_TRANSFORM = 11,
+
+    /**
+     * The default data space for the buffers as set by the consumer.
+     * The values are defined in graphics.h.
+     */
+    NATIVE_WINDOW_DEFAULT_DATASPACE = 12,
+
+    /*
+     * Returns the age of the contents of the most recently dequeued buffer as
+     * the number of frames that have elapsed since it was last queued. For
+     * example, if the window is double-buffered, the age of any given buffer in
+     * steady state will be 2. If the dequeued buffer has never been queued, its
+     * age will be 0.
+     */
+    NATIVE_WINDOW_BUFFER_AGE = 13,
+};
+
+/* Valid operations for the (*perform)() hook.
+ *
+ * Values marked as 'deprecated' are supported, but have been superceded by
+ * other functionality.
+ *
+ * Values marked as 'private' should be considered private to the framework.
+ * HAL implementation code with access to an ANativeWindow should not use these,
+ * as it may not interact properly with the framework's use of the
+ * ANativeWindow.
+ */
+enum {
+    NATIVE_WINDOW_SET_USAGE                 =  0,
+    NATIVE_WINDOW_CONNECT                   =  1,   /* deprecated */
+    NATIVE_WINDOW_DISCONNECT                =  2,   /* deprecated */
+    NATIVE_WINDOW_SET_CROP                  =  3,   /* private */
+    NATIVE_WINDOW_SET_BUFFER_COUNT          =  4,
+    NATIVE_WINDOW_SET_BUFFERS_GEOMETRY      =  5,   /* deprecated */
+    NATIVE_WINDOW_SET_BUFFERS_TRANSFORM     =  6,
+    NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP     =  7,
+    NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS    =  8,
+    NATIVE_WINDOW_SET_BUFFERS_FORMAT        =  9,
+    NATIVE_WINDOW_SET_SCALING_MODE          = 10,   /* private */
+    NATIVE_WINDOW_LOCK                      = 11,   /* private */
+    NATIVE_WINDOW_UNLOCK_AND_POST           = 12,   /* private */
+    NATIVE_WINDOW_API_CONNECT               = 13,   /* private */
+    NATIVE_WINDOW_API_DISCONNECT            = 14,   /* private */
+    NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
+    NATIVE_WINDOW_SET_POST_TRANSFORM_CROP   = 16,   /* private */
+    NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17,/* private */
+    NATIVE_WINDOW_SET_SIDEBAND_STREAM       = 18,
+    NATIVE_WINDOW_SET_BUFFERS_DATASPACE     = 19,
+    NATIVE_WINDOW_SET_SURFACE_DAMAGE        = 20,   /* private */
+    NATIVE_WINDOW_SET_SHARED_BUFFER_MODE    = 21,
+    NATIVE_WINDOW_SET_AUTO_REFRESH          = 22,
+};
+
+/* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */
+enum {
+    /* Buffers will be queued by EGL via eglSwapBuffers after being filled using
+     * OpenGL ES.
+     */
+    NATIVE_WINDOW_API_EGL = 1,
+
+    /* Buffers will be queued after being filled using the CPU
+     */
+    NATIVE_WINDOW_API_CPU = 2,
+
+    /* Buffers will be queued by Stagefright after being filled by a video
+     * decoder.  The video decoder can either be a software or hardware decoder.
+     */
+    NATIVE_WINDOW_API_MEDIA = 3,
+
+    /* Buffers will be queued by the the camera HAL.
+     */
+    NATIVE_WINDOW_API_CAMERA = 4,
+};
+
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
+enum {
+    /* flip source image horizontally */
+    NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
+    /* flip source image vertically */
+    NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
+    /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */
+    NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
+    /* rotate source image 180 degrees */
+    NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
+    /* rotate source image 270 degrees clock-wise */
+    NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
+    /* transforms source by the inverse transform of the screen it is displayed onto. This
+     * transform is applied last */
+    NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08
+};
+
+/* parameter for NATIVE_WINDOW_SET_SCALING_MODE
+ * keep in sync with Surface.java in frameworks/base */
+enum {
+    /* the window content is not updated (frozen) until a buffer of
+     * the window size is received (enqueued)
+     */
+    NATIVE_WINDOW_SCALING_MODE_FREEZE           = 0,
+    /* the buffer is scaled in both dimensions to match the window size */
+    NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW  = 1,
+    /* the buffer is scaled uniformly such that the smaller dimension
+     * of the buffer matches the window size (cropping in the process)
+     */
+    NATIVE_WINDOW_SCALING_MODE_SCALE_CROP       = 2,
+    /* the window is clipped to the size of the buffer's crop rectangle; pixels
+     * outside the crop rectangle are treated as if they are completely
+     * transparent.
+     */
+    NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP    = 3,
+};
+
+/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
+enum {
+    NATIVE_WINDOW_FRAMEBUFFER               = 0, /* FramebufferNativeWindow */
+    NATIVE_WINDOW_SURFACE                   = 1, /* Surface */
+};
+
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
+ *
+ * Special timestamp value to indicate that timestamps should be auto-generated
+ * by the native window when queueBuffer is called.  This is equal to INT64_MIN,
+ * defined directly to avoid problems with C99/C++ inclusion of stdint.h.
+ */
+static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
+
+struct ANativeWindow
+{
+#ifdef __cplusplus
+    ANativeWindow()
+        : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
+    {
+        common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
+        common.version = sizeof(ANativeWindow);
+        memset(common.reserved, 0, sizeof(common.reserved));
+    }
+
+    /* Implement the methods that sp<ANativeWindow> expects so that it
+       can be used to automatically refcount ANativeWindow's. */
+    void incStrong(const void* /*id*/) const {
+        common.incRef(const_cast<android_native_base_t*>(&common));
+    }
+    void decStrong(const void* /*id*/) const {
+        common.decRef(const_cast<android_native_base_t*>(&common));
+    }
+#endif
+
+    struct android_native_base_t common;
+
+    /* flags describing some attributes of this surface or its updater */
+    const uint32_t flags;
+
+    /* min swap interval supported by this updated */
+    const int   minSwapInterval;
+
+    /* max swap interval supported by this updated */
+    const int   maxSwapInterval;
+
+    /* horizontal and vertical resolution in DPI */
+    const float xdpi;
+    const float ydpi;
+
+    /* Some storage reserved for the OEM's driver. */
+    intptr_t    oem[4];
+
+    /*
+     * Set the swap interval for this surface.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*setSwapInterval)(struct ANativeWindow* window,
+                int interval);
+
+    /*
+     * Hook called by EGL to acquire a buffer. After this call, the buffer
+     * is not locked, so its content cannot be modified. This call may block if
+     * no buffers are available.
+     *
+     * The window holds a reference to the buffer between dequeueBuffer and
+     * either queueBuffer or cancelBuffer, so clients only need their own
+     * reference if they might use the buffer after queueing or canceling it.
+     * Holding a reference to a buffer after queueing or canceling it is only
+     * allowed if a specific buffer count has been set.
+     *
+     * Returns 0 on success or -errno on error.
+     *
+     * XXX: This function is deprecated.  It will continue to work for some
+     * time for binary compatibility, but the new dequeueBuffer function that
+     * outputs a fence file descriptor should be used in its place.
+     */
+    int     (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer** buffer);
+
+    /*
+     * hook called by EGL to lock a buffer. This MUST be called before modifying
+     * the content of a buffer. The buffer must have been acquired with
+     * dequeueBuffer first.
+     *
+     * Returns 0 on success or -errno on error.
+     *
+     * XXX: This function is deprecated.  It will continue to work for some
+     * time for binary compatibility, but it is essentially a no-op, and calls
+     * to it should be removed.
+     */
+    int     (*lockBuffer_DEPRECATED)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer);
+
+    /*
+     * Hook called by EGL when modifications to the render buffer are done.
+     * This unlocks and post the buffer.
+     *
+     * The window holds a reference to the buffer between dequeueBuffer and
+     * either queueBuffer or cancelBuffer, so clients only need their own
+     * reference if they might use the buffer after queueing or canceling it.
+     * Holding a reference to a buffer after queueing or canceling it is only
+     * allowed if a specific buffer count has been set.
+     *
+     * Buffers MUST be queued in the same order than they were dequeued.
+     *
+     * Returns 0 on success or -errno on error.
+     *
+     * XXX: This function is deprecated.  It will continue to work for some
+     * time for binary compatibility, but the new queueBuffer function that
+     * takes a fence file descriptor should be used in its place (pass a value
+     * of -1 for the fence file descriptor if there is no valid one to pass).
+     */
+    int     (*queueBuffer_DEPRECATED)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer);
+
+    /*
+     * hook used to retrieve information about the native window.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*query)(const struct ANativeWindow* window,
+                int what, int* value);
+
+    /*
+     * hook used to perform various operations on the surface.
+     * (*perform)() is a generic mechanism to add functionality to
+     * ANativeWindow while keeping backward binary compatibility.
+     *
+     * DO NOT CALL THIS HOOK DIRECTLY.  Instead, use the helper functions
+     * defined below.
+     *
+     * (*perform)() returns -ENOENT if the 'what' parameter is not supported
+     * by the surface's implementation.
+     *
+     * See above for a list of valid operations, such as
+     * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT
+     */
+    int     (*perform)(struct ANativeWindow* window,
+                int operation, ... );
+
+    /*
+     * Hook used to cancel a buffer that has been dequeued.
+     * No synchronization is performed between dequeue() and cancel(), so
+     * either external synchronization is needed, or these functions must be
+     * called from the same thread.
+     *
+     * The window holds a reference to the buffer between dequeueBuffer and
+     * either queueBuffer or cancelBuffer, so clients only need their own
+     * reference if they might use the buffer after queueing or canceling it.
+     * Holding a reference to a buffer after queueing or canceling it is only
+     * allowed if a specific buffer count has been set.
+     *
+     * XXX: This function is deprecated.  It will continue to work for some
+     * time for binary compatibility, but the new cancelBuffer function that
+     * takes a fence file descriptor should be used in its place (pass a value
+     * of -1 for the fence file descriptor if there is no valid one to pass).
+     */
+    int     (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer);
+
+    /*
+     * Hook called by EGL to acquire a buffer. This call may block if no
+     * buffers are available.
+     *
+     * The window holds a reference to the buffer between dequeueBuffer and
+     * either queueBuffer or cancelBuffer, so clients only need their own
+     * reference if they might use the buffer after queueing or canceling it.
+     * Holding a reference to a buffer after queueing or canceling it is only
+     * allowed if a specific buffer count has been set.
+     *
+     * The libsync fence file descriptor returned in the int pointed to by the
+     * fenceFd argument will refer to the fence that must signal before the
+     * dequeued buffer may be written to.  A value of -1 indicates that the
+     * caller may access the buffer immediately without waiting on a fence.  If
+     * a valid file descriptor is returned (i.e. any value except -1) then the
+     * caller is responsible for closing the file descriptor.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*dequeueBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer** buffer, int* fenceFd);
+
+    /*
+     * Hook called by EGL when modifications to the render buffer are done.
+     * This unlocks and post the buffer.
+     *
+     * The window holds a reference to the buffer between dequeueBuffer and
+     * either queueBuffer or cancelBuffer, so clients only need their own
+     * reference if they might use the buffer after queueing or canceling it.
+     * Holding a reference to a buffer after queueing or canceling it is only
+     * allowed if a specific buffer count has been set.
+     *
+     * The fenceFd argument specifies a libsync fence file descriptor for a
+     * fence that must signal before the buffer can be accessed.  If the buffer
+     * can be accessed immediately then a value of -1 should be used.  The
+     * caller must not use the file descriptor after it is passed to
+     * queueBuffer, and the ANativeWindow implementation is responsible for
+     * closing it.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*queueBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer, int fenceFd);
+
+    /*
+     * Hook used to cancel a buffer that has been dequeued.
+     * No synchronization is performed between dequeue() and cancel(), so
+     * either external synchronization is needed, or these functions must be
+     * called from the same thread.
+     *
+     * The window holds a reference to the buffer between dequeueBuffer and
+     * either queueBuffer or cancelBuffer, so clients only need their own
+     * reference if they might use the buffer after queueing or canceling it.
+     * Holding a reference to a buffer after queueing or canceling it is only
+     * allowed if a specific buffer count has been set.
+     *
+     * The fenceFd argument specifies a libsync fence file decsriptor for a
+     * fence that must signal before the buffer can be accessed.  If the buffer
+     * can be accessed immediately then a value of -1 should be used.
+     *
+     * Note that if the client has not waited on the fence that was returned
+     * from dequeueBuffer, that same fence should be passed to cancelBuffer to
+     * ensure that future uses of the buffer are preceded by a wait on that
+     * fence.  The caller must not use the file descriptor after it is passed
+     * to cancelBuffer, and the ANativeWindow implementation is responsible for
+     * closing it.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*cancelBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer, int fenceFd);
+};
+
+ /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
+  * android_native_window_t is deprecated.
+  */
+typedef struct ANativeWindow ANativeWindow;
+typedef struct ANativeWindow android_native_window_t __deprecated;
+
+/*
+ *  native_window_set_usage(..., usage)
+ *  Sets the intended usage flags for the next buffers
+ *  acquired with (*lockBuffer)() and on.
+ *  By default (if this function is never called), a usage of
+ *      GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
+ *  is assumed.
+ *  Calling this function will usually cause following buffers to be
+ *  reallocated.
+ */
+
+static inline int native_window_set_usage(
+        struct ANativeWindow* window, int usage)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
+}
+
+/* deprecated. Always returns 0. Don't call. */
+static inline int native_window_connect(
+        struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
+
+static inline int native_window_connect(
+        struct ANativeWindow* window __UNUSED, int api __UNUSED) {
+    return 0;
+}
+
+/* deprecated. Always returns 0. Don't call. */
+static inline int native_window_disconnect(
+        struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
+
+static inline int native_window_disconnect(
+        struct ANativeWindow* window __UNUSED, int api __UNUSED) {
+    return 0;
+}
+
+/*
+ * native_window_set_crop(..., crop)
+ * Sets which region of the next queued buffers needs to be considered.
+ * Depending on the scaling mode, a buffer's crop region is scaled and/or
+ * cropped to match the surface's size.  This function sets the crop in
+ * pre-transformed buffer pixel coordinates.
+ *
+ * The specified crop region applies to all buffers queued after it is called.
+ *
+ * If 'crop' is NULL, subsequently queued buffers won't be cropped.
+ *
+ * An error is returned if for instance the crop region is invalid, out of the
+ * buffer's bound or if the window is invalid.
+ */
+static inline int native_window_set_crop(
+        struct ANativeWindow* window,
+        android_native_rect_t const * crop)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
+}
+
+/*
+ * native_window_set_post_transform_crop(..., crop)
+ * Sets which region of the next queued buffers needs to be considered.
+ * Depending on the scaling mode, a buffer's crop region is scaled and/or
+ * cropped to match the surface's size.  This function sets the crop in
+ * post-transformed pixel coordinates.
+ *
+ * The specified crop region applies to all buffers queued after it is called.
+ *
+ * If 'crop' is NULL, subsequently queued buffers won't be cropped.
+ *
+ * An error is returned if for instance the crop region is invalid, out of the
+ * buffer's bound or if the window is invalid.
+ */
+static inline int native_window_set_post_transform_crop(
+        struct ANativeWindow* window,
+        android_native_rect_t const * crop)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_POST_TRANSFORM_CROP, crop);
+}
+
+/*
+ * native_window_set_active_rect(..., active_rect)
+ *
+ * This function is deprecated and will be removed soon.  For now it simply
+ * sets the post-transform crop for compatibility while multi-project commits
+ * get checked.
+ */
+static inline int native_window_set_active_rect(
+        struct ANativeWindow* window,
+        android_native_rect_t const * active_rect) __deprecated;
+
+static inline int native_window_set_active_rect(
+        struct ANativeWindow* window,
+        android_native_rect_t const * active_rect)
+{
+    return native_window_set_post_transform_crop(window, active_rect);
+}
+
+/*
+ * native_window_set_buffer_count(..., count)
+ * Sets the number of buffers associated with this native window.
+ */
+static inline int native_window_set_buffer_count(
+        struct ANativeWindow* window,
+        size_t bufferCount)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
+}
+
+/*
+ * native_window_set_buffers_geometry(..., int w, int h, int format)
+ * All buffers dequeued after this call will have the dimensions and format
+ * specified.  A successful call to this function has the same effect as calling
+ * native_window_set_buffers_size and native_window_set_buffers_format.
+ *
+ * XXX: This function is deprecated.  The native_window_set_buffers_dimensions
+ * and native_window_set_buffers_format functions should be used instead.
+ */
+static inline int native_window_set_buffers_geometry(
+        struct ANativeWindow* window,
+        int w, int h, int format) __deprecated;
+
+static inline int native_window_set_buffers_geometry(
+        struct ANativeWindow* window,
+        int w, int h, int format)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
+            w, h, format);
+}
+
+/*
+ * native_window_set_buffers_dimensions(..., int w, int h)
+ * All buffers dequeued after this call will have the dimensions specified.
+ * In particular, all buffers will have a fixed-size, independent from the
+ * native-window size. They will be scaled according to the scaling mode
+ * (see native_window_set_scaling_mode) upon window composition.
+ *
+ * If w and h are 0, the normal behavior is restored. That is, dequeued buffers
+ * following this call will be sized to match the window's size.
+ *
+ * Calling this function will reset the window crop to a NULL value, which
+ * disables cropping of the buffers.
+ */
+static inline int native_window_set_buffers_dimensions(
+        struct ANativeWindow* window,
+        int w, int h)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS,
+            w, h);
+}
+
+/*
+ * native_window_set_buffers_user_dimensions(..., int w, int h)
+ *
+ * Sets the user buffer size for the window, which overrides the
+ * window's size.  All buffers dequeued after this call will have the
+ * dimensions specified unless overridden by
+ * native_window_set_buffers_dimensions.  All buffers will have a
+ * fixed-size, independent from the native-window size. They will be
+ * scaled according to the scaling mode (see
+ * native_window_set_scaling_mode) upon window composition.
+ *
+ * If w and h are 0, the normal behavior is restored. That is, the
+ * default buffer size will match the windows's size.
+ *
+ * Calling this function will reset the window crop to a NULL value, which
+ * disables cropping of the buffers.
+ */
+static inline int native_window_set_buffers_user_dimensions(
+        struct ANativeWindow* window,
+        int w, int h)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS,
+            w, h);
+}
+
+/*
+ * native_window_set_buffers_format(..., int format)
+ * All buffers dequeued after this call will have the format specified.
+ *
+ * If the specified format is 0, the default buffer format will be used.
+ */
+static inline int native_window_set_buffers_format(
+        struct ANativeWindow* window,
+        int format)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format);
+}
+
+/*
+ * native_window_set_buffers_data_space(..., int dataSpace)
+ * All buffers queued after this call will be associated with the dataSpace
+ * parameter specified.
+ *
+ * dataSpace specifies additional information about the buffer that's dependent
+ * on the buffer format and the endpoints. For example, it can be used to convey
+ * the color space of the image data in the buffer, or it can be used to
+ * indicate that the buffers contain depth measurement data instead of color
+ * images.  The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been
+ * overridden by the consumer.
+ */
+static inline int native_window_set_buffers_data_space(
+        struct ANativeWindow* window,
+        android_dataspace_t dataSpace)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE,
+            dataSpace);
+}
+
+/*
+ * native_window_set_buffers_transform(..., int transform)
+ * All buffers queued after this call will be displayed transformed according
+ * to the transform parameter specified.
+ */
+static inline int native_window_set_buffers_transform(
+        struct ANativeWindow* window,
+        int transform)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
+            transform);
+}
+
+/*
+ * native_window_set_buffers_sticky_transform(..., int transform)
+ * All buffers queued after this call will be displayed transformed according
+ * to the transform parameter specified applied on top of the regular buffer
+ * transform.  Setting this transform will disable the transform hint.
+ *
+ * Temporary - This is only intended to be used by the LEGACY camera mode, do
+ *   not use this for anything else.
+ */
+static inline int native_window_set_buffers_sticky_transform(
+        struct ANativeWindow* window,
+        int transform)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM,
+            transform);
+}
+
+/*
+ * native_window_set_buffers_timestamp(..., int64_t timestamp)
+ * All buffers queued after this call will be associated with the timestamp
+ * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
+ * (the default), timestamps will be generated automatically when queueBuffer is
+ * called. The timestamp is measured in nanoseconds, and is normally monotonically
+ * increasing. The timestamp should be unaffected by time-of-day adjustments,
+ * and for a camera should be strictly monotonic but for a media player may be
+ * reset when the position is set.
+ */
+static inline int native_window_set_buffers_timestamp(
+        struct ANativeWindow* window,
+        int64_t timestamp)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
+            timestamp);
+}
+
+/*
+ * native_window_set_scaling_mode(..., int mode)
+ * All buffers queued after this call will be associated with the scaling mode
+ * specified.
+ */
+static inline int native_window_set_scaling_mode(
+        struct ANativeWindow* window,
+        int mode)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE,
+            mode);
+}
+
+/*
+ * native_window_api_connect(..., int api)
+ * connects an API to this window. only one API can be connected at a time.
+ * Returns -EINVAL if for some reason the window cannot be connected, which
+ * can happen if it's connected to some other API.
+ */
+static inline int native_window_api_connect(
+        struct ANativeWindow* window, int api)
+{
+    return window->perform(window, NATIVE_WINDOW_API_CONNECT, api);
+}
+
+/*
+ * native_window_api_disconnect(..., int api)
+ * disconnect the API from this window.
+ * An error is returned if for instance the window wasn't connected in the
+ * first place.
+ */
+static inline int native_window_api_disconnect(
+        struct ANativeWindow* window, int api)
+{
+    return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api);
+}
+
+/*
+ * native_window_dequeue_buffer_and_wait(...)
+ * Dequeue a buffer and wait on the fence associated with that buffer.  The
+ * buffer may safely be accessed immediately upon this function returning.  An
+ * error is returned if either of the dequeue or the wait operations fail.
+ */
+static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw,
+        struct ANativeWindowBuffer** anb) {
+    return anw->dequeueBuffer_DEPRECATED(anw, anb);
+}
+
+/*
+ * native_window_set_sideband_stream(..., native_handle_t*)
+ * Attach a sideband buffer stream to a native window.
+ */
+static inline int native_window_set_sideband_stream(
+        struct ANativeWindow* window,
+        native_handle_t* sidebandHandle)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM,
+            sidebandHandle);
+}
+
+/*
+ * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects)
+ * Set the surface damage (i.e., the region of the surface that has changed
+ * since the previous frame). The damage set by this call will be reset (to the
+ * default of full-surface damage) after calling queue, so this must be called
+ * prior to every frame with damage that does not cover the whole surface if the
+ * caller desires downstream consumers to use this optimization.
+ *
+ * The damage region is specified as an array of rectangles, with the important
+ * caveat that the origin of the surface is considered to be the bottom-left
+ * corner, as in OpenGL ES.
+ *
+ * If numRects is set to 0, rects may be NULL, and the surface damage will be
+ * set to the full surface (the same as if this function had not been called for
+ * this frame).
+ */
+static inline int native_window_set_surface_damage(
+        struct ANativeWindow* window,
+        const android_native_rect_t* rects, size_t numRects)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE,
+            rects, numRects);
+}
+
+/*
+ * native_window_set_shared_buffer_mode(..., bool sharedBufferMode)
+ * Enable/disable shared buffer mode
+ */
+static inline int native_window_set_shared_buffer_mode(
+        struct ANativeWindow* window,
+        bool sharedBufferMode)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_SHARED_BUFFER_MODE,
+            sharedBufferMode);
+}
+
+/*
+ * native_window_set_auto_refresh(..., autoRefresh)
+ * Enable/disable auto refresh when in shared buffer mode
+ */
+static inline int native_window_set_auto_refresh(
+        struct ANativeWindow* window,
+        bool autoRefresh)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_AUTO_REFRESH, autoRefresh);
+}
+
+__END_DECLS
+
+#endif /* SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H */
diff --git a/src/egl/drivers/dri2/egl_dri2.h b/src/egl/drivers/dri2/egl_dri2.h
index 5e362f21138..af060d16d3f 100644
--- a/src/egl/drivers/dri2/egl_dri2.h
+++ b/src/egl/drivers/dri2/egl_dri2.h
@@ -66,7 +66,13 @@ struct zwp_linux_dmabuf_v1;
 #define LOG_TAG "EGL-DRI2"
 
 #include <hardware/gralloc.h>
+
+#if ANDROID_API_LEVEL >= 26
 #include <vndk/window.h>
+#else
+#include <system/window.h>
+#endif
+
 #endif /* HAVE_ANDROID_PLATFORM */
 
 #include "eglconfig.h"
diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index 4614db70a11..a200615f9e3 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -44,6 +44,7 @@
 
 #include "loader.h"
 #include "egl_dri2.h"
+#include "platform_android.h"
 
 #ifdef HAVE_DRM_GRALLOC
 #include <gralloc_drm_handle.h>
@@ -1334,7 +1335,7 @@ droid_display_shared_buffer(__DRIdrawable *driDrawable, int fence_fd,
    }
 
    if (ANativeWindow_queueBuffer(dri2_surf->window, dri2_surf->buffer,
-                                      fence_fd)) {
+                                 fence_fd)) {
       _eglLog(_EGL_WARNING, "%s: ANativeWindow_queueBuffer failed", __func__);
       close(fence_fd);
       return;
@@ -1343,7 +1344,7 @@ droid_display_shared_buffer(__DRIdrawable *driDrawable, int fence_fd,
    fence_fd = -1;
 
    if (ANativeWindow_dequeueBuffer(dri2_surf->window, &dri2_surf->buffer,
-                                        &fence_fd)) {
+                                   &fence_fd)) {
       /* Tear down the surface because it no longer has a back buffer. */
       struct dri2_egl_display *dri2_dpy =
          dri2_egl_display(dri2_surf->base.Resource.Display);
diff --git a/src/egl/drivers/dri2/platform_android.h b/src/egl/drivers/dri2/platform_android.h
new file mode 100644
index 00000000000..fc72013510d
--- /dev/null
+++ b/src/egl/drivers/dri2/platform_android.h
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2021, Google Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef EGL_ANDROID_INCLUDED
+#define EGL_ANDROID_INCLUDED
+
+#include "egl_dri2.h"
+
+#if ANDROID_API_LEVEL < 26
+/* Shim layer to map ANativeWindow_* onto the legacy system internal APIs */
+enum ANativeWindowQuery {
+   ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS = 3,
+   ANATIVEWINDOW_QUERY_DEFAULT_WIDTH = 6,
+   ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT = 7,
+};
+
+static inline void
+ANativeWindow_acquire(struct ANativeWindow *window)
+{
+   window->common.incRef(&window->common);
+}
+
+static inline void
+ANativeWindow_release(struct ANativeWindow *window)
+{
+   window->common.decRef(&window->common);
+}
+
+static inline int32_t
+ANativeWindow_getFormat(struct ANativeWindow *window)
+{
+   int32_t format = 0;
+   int res = window->query(window, NATIVE_WINDOW_FORMAT, &format);
+   return res < 0 ? res : format;
+}
+
+static inline int
+ANativeWindow_dequeueBuffer(struct ANativeWindow *window,
+                            struct ANativeWindowBuffer **buffer,
+                            int *fenceFd)
+{
+   return window->dequeueBuffer(window, buffer, fenceFd);
+}
+
+static inline int
+ANativeWindow_queueBuffer(struct ANativeWindow *window,
+                          struct ANativeWindowBuffer *buffer,
+                          int fenceFd)
+{
+   return window->queueBuffer(window, buffer, fenceFd);
+}
+
+static inline int
+ANativeWindow_cancelBuffer(struct ANativeWindow *window,
+                           struct ANativeWindowBuffer *buffer,
+                           int fenceFd)
+{
+   return window->cancelBuffer(window, buffer, fenceFd);
+}
+
+static inline int
+ANativeWindow_setUsage(struct ANativeWindow *window, uint64_t usage)
+{
+   return native_window_set_usage(window, usage);
+}
+
+static inline int
+ANativeWindow_setSharedBufferMode(struct ANativeWindow *window,
+                                  bool sharedBufferMode)
+{
+   return native_window_set_shared_buffer_mode(window, sharedBufferMode);
+}
+
+static inline int
+ANativeWindow_setSwapInterval(struct ANativeWindow *window, int interval)
+{
+   return window->setSwapInterval(window, interval);
+}
+
+static inline int
+ANativeWindow_query(const struct ANativeWindow *window,
+                    enum ANativeWindowQuery what,
+                    int *value)
+{
+   switch (what) {
+   case ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS:
+   case ANATIVEWINDOW_QUERY_DEFAULT_WIDTH:
+   case ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT:
+      break;
+   default:
+      return -EINVAL;
+   }
+   return window->query(window, (int)what, value);
+}
+#endif
+
+#endif



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