Mesa (main): shader_enums: change VERT_BIT back to the 32-bit shift

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Jun 16 22:18:28 UTC 2021


Module: Mesa
Branch: main
Commit: d0d2108425409defa25a13cb519a0ab7604a3bcb
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=d0d2108425409defa25a13cb519a0ab7604a3bcb

Author: Marek Olšák <marek.olsak at amd.com>
Date:   Tue May 25 16:27:30 2021 -0400

shader_enums: change VERT_BIT back to the 32-bit shift

This reverts 0e2566a8. The warning is fixed differently.

Reviewed-by: Jesse Natalie <jenatali at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10993>

---

 src/compiler/shader_enums.h   | 2 +-
 src/mesa/main/ffvertex_prog.c | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index 2728c4417ed..0bb722dff51 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -240,7 +240,7 @@ const char *gl_vert_attrib_name(gl_vert_attrib attrib);
 #define VERT_BIT_POINT_SIZE      BITFIELD_BIT(VERT_ATTRIB_POINT_SIZE)
 #define VERT_BIT_GENERIC0        BITFIELD_BIT(VERT_ATTRIB_GENERIC0)
 
-#define VERT_BIT(i)              BITFIELD64_BIT(i)
+#define VERT_BIT(i)              BITFIELD_BIT(i)
 #define VERT_BIT_ALL             BITFIELD_RANGE(0, VERT_ATTRIB_MAX)
 
 #define VERT_BIT_FF(i)           VERT_BIT(i)
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index ff5cf23beb2..f38c6a3d36e 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -439,7 +439,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input )
    assert(input < VERT_ATTRIB_MAX);
 
    if (p->state->varying_vp_inputs & VERT_BIT(input)) {
-      p->program->info.inputs_read |= VERT_BIT(input);
+      p->program->info.inputs_read |= (uint64_t)VERT_BIT(input);
       return make_ureg(PROGRAM_INPUT, input);
    }
    else {



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