Mesa (master): lavapipe: use common interfaces for shader modules
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Mon Mar 15 22:19:49 UTC 2021
Module: Mesa
Branch: master
Commit: c3db26a6f647efd6a65a1c9c76475eaeecca7464
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c3db26a6f647efd6a65a1c9c76475eaeecca7464
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Wed Mar 10 17:49:28 2021 -0500
lavapipe: use common interfaces for shader modules
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9508>
---
src/gallium/frontends/lavapipe/lvp_pipeline.c | 49 ++-------------------------
src/gallium/frontends/lavapipe/lvp_private.h | 9 +----
2 files changed, 4 insertions(+), 54 deletions(-)
diff --git a/src/gallium/frontends/lavapipe/lvp_pipeline.c b/src/gallium/frontends/lavapipe/lvp_pipeline.c
index d10bb4b32af..b3d794dcea2 100644
--- a/src/gallium/frontends/lavapipe/lvp_pipeline.c
+++ b/src/gallium/frontends/lavapipe/lvp_pipeline.c
@@ -40,49 +40,6 @@
dst = temp; \
} while(0)
-VKAPI_ATTR VkResult VKAPI_CALL lvp_CreateShaderModule(
- VkDevice _device,
- const VkShaderModuleCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkShaderModule* pShaderModule)
-{
- LVP_FROM_HANDLE(lvp_device, device, _device);
- struct lvp_shader_module *module;
-
- assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
- assert(pCreateInfo->flags == 0);
-
- module = vk_alloc2(&device->vk.alloc, pAllocator,
- sizeof(*module) + pCreateInfo->codeSize, 8,
- VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
- if (module == NULL)
- return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
-
- vk_object_base_init(&device->vk, &module->base,
- VK_OBJECT_TYPE_SHADER_MODULE);
- module->size = pCreateInfo->codeSize;
- memcpy(module->data, pCreateInfo->pCode, module->size);
-
- *pShaderModule = lvp_shader_module_to_handle(module);
-
- return VK_SUCCESS;
-
-}
-
-VKAPI_ATTR void VKAPI_CALL lvp_DestroyShaderModule(
- VkDevice _device,
- VkShaderModule _module,
- const VkAllocationCallbacks* pAllocator)
-{
- LVP_FROM_HANDLE(lvp_device, device, _device);
- LVP_FROM_HANDLE(lvp_shader_module, module, _module);
-
- if (!_module)
- return;
- vk_object_base_finish(&module->base);
- vk_free2(&device->vk.alloc, pAllocator, module);
-}
-
VKAPI_ATTR void VKAPI_CALL lvp_DestroyPipeline(
VkDevice _device,
VkPipeline _pipeline,
@@ -445,7 +402,7 @@ shared_var_info(const struct glsl_type *type, unsigned *size, unsigned *align)
static void
lvp_shader_compile_to_ir(struct lvp_pipeline *pipeline,
- struct lvp_shader_module *module,
+ struct vk_shader_module *module,
const char *entrypoint_name,
gl_shader_stage stage,
const VkSpecializationInfo *spec_info)
@@ -782,7 +739,7 @@ lvp_graphics_pipeline_init(struct lvp_pipeline *pipeline,
pipeline->is_compute_pipeline = false;
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
- LVP_FROM_HANDLE(lvp_shader_module, module,
+ VK_FROM_HANDLE(vk_shader_module, module,
pCreateInfo->pStages[i].module);
gl_shader_stage stage = lvp_shader_stage(pCreateInfo->pStages[i].stage);
lvp_shader_compile_to_ir(pipeline, module,
@@ -897,7 +854,7 @@ lvp_compute_pipeline_init(struct lvp_pipeline *pipeline,
const VkComputePipelineCreateInfo *pCreateInfo,
const VkAllocationCallbacks *alloc)
{
- LVP_FROM_HANDLE(lvp_shader_module, module,
+ VK_FROM_HANDLE(vk_shader_module, module,
pCreateInfo->stage.module);
if (alloc == NULL)
alloc = &device->vk.alloc;
diff --git a/src/gallium/frontends/lavapipe/lvp_private.h b/src/gallium/frontends/lavapipe/lvp_private.h
index 3e67950b706..6607c0b39e9 100644
--- a/src/gallium/frontends/lavapipe/lvp_private.h
+++ b/src/gallium/frontends/lavapipe/lvp_private.h
@@ -52,6 +52,7 @@ typedef uint32_t xcb_window_t;
#include "vk_device.h"
#include "vk_instance.h"
#include "vk_physical_device.h"
+#include "vk_shader_module.h"
#include "wsi_common.h"
@@ -118,12 +119,6 @@ void __lvp_finishme(const char *file, int line, const char *format, ...)
return; \
} while (0)
-struct lvp_shader_module {
- struct vk_object_base base;
- uint32_t size;
- char data[0];
-};
-
static inline gl_shader_stage
vk_to_mesa_shader_stage(VkShaderStageFlagBits vk_stage)
{
@@ -615,8 +610,6 @@ VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_render_pass, base, VkRenderPass,
VK_OBJECT_TYPE_RENDER_PASS)
VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_sampler, base, VkSampler,
VK_OBJECT_TYPE_SAMPLER)
-VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_shader_module, base, VkShaderModule,
- VK_OBJECT_TYPE_SHADER_MODULE)
VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_fence, base, VkFence, VK_OBJECT_TYPE_FENCE);
VK_DEFINE_NONDISP_HANDLE_CASTS(lvp_semaphore, base, VkSemaphore,
VK_OBJECT_TYPE_SEMAPHORE);
More information about the mesa-commit
mailing list