Mesa (main): zink: update samplerview descriptor layouts when image binds are set
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Wed May 12 02:50:20 UTC 2021
Module: Mesa
Branch: main
Commit: 208e34e1102799e0ea46b2c6778d6aaaa78176f6
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=208e34e1102799e0ea46b2c6778d6aaaa78176f6
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Fri Mar 5 09:31:51 2021 -0500
zink: update samplerview descriptor layouts when image binds are set
for this case it's important to match the GENERAL layout in sampler bindings
if the resource is also being used as a shader image
Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10699>
---
src/gallium/drivers/zink/zink_context.c | 29 +++++++++++++++++++++++++++++
1 file changed, 29 insertions(+)
diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c
index 888e660bdad..c0ff15c9bfc 100644
--- a/src/gallium/drivers/zink/zink_context.c
+++ b/src/gallium/drivers/zink/zink_context.c
@@ -982,13 +982,36 @@ zink_set_shader_buffers(struct pipe_context *pctx,
zink_context_invalidate_descriptor_state(ctx, p_stage, ZINK_DESCRIPTOR_TYPE_SSBO);
}
+static void
+update_binds_for_samplerviews(struct zink_context *ctx, struct zink_resource *res, bool is_compute)
+{
+ if (is_compute) {
+ u_foreach_bit(slot, res->sampler_binds[PIPE_SHADER_COMPUTE])
+ update_descriptor_state(ctx, PIPE_SHADER_COMPUTE, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot);
+ zink_context_invalidate_descriptor_state(ctx, PIPE_SHADER_COMPUTE, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW);
+ } else {
+ for (unsigned i = 0; i < ZINK_SHADER_COUNT; i++) {
+ u_foreach_bit(slot, res->sampler_binds[i])
+ update_descriptor_state(ctx, i, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW, slot);
+ if (res->sampler_binds[i])
+ zink_context_invalidate_descriptor_state(ctx, i, ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW);
+ }
+ }
+}
+
static void
unbind_shader_image(struct zink_context *ctx, enum pipe_shader_type stage, unsigned slot)
{
struct zink_image_view *image_view = &ctx->image_views[stage][slot];
+ bool is_compute = stage == PIPE_SHADER_COMPUTE;
if (!image_view->base.resource)
return;
+ struct zink_resource *res = zink_resource(image_view->base.resource);
+ /* if this was the last image bind, the sampler bind layouts must be updated */
+ if (!res->image_bind_count[is_compute] && res->bind_count[is_compute])
+ update_binds_for_samplerviews(ctx, res, is_compute);
+
zink_descriptor_set_refs_clear(&image_view->desc_set_refs, image_view);
if (image_view->base.resource->target == PIPE_BUFFER)
zink_buffer_view_reference(zink_screen(ctx->base.screen), &image_view->buffer_view, NULL);
@@ -1047,6 +1070,12 @@ zink_set_shader_images(struct pipe_context *pctx,
image_view->surface = zink_surface(pctx->create_surface(pctx, &res->base.b, &tmpl));
assert(image_view->surface);
res->image_bind_count[p_stage == PIPE_SHADER_COMPUTE]++;
+ /* if this is the first image bind and there are sampler binds, the image's sampler layout
+ * must be updated to GENERAL
+ */
+ if (res->image_bind_count[p_stage == PIPE_SHADER_COMPUTE] == 1 &&
+ res->bind_count[p_stage == PIPE_SHADER_COMPUTE] > 1)
+ update_binds_for_samplerviews(ctx, res, p_stage == PIPE_SHADER_COMPUTE);
}
update = true;
} else if (image_view->base.resource) {
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