Mesa (main): mesa: enable force_direct_glx_context for DiscoveryStudio2020
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Thu Nov 4 13:31:16 UTC 2021
Module: Mesa
Branch: main
Commit: a21c0f531ec3a88003f5dce86c8b3d0ad4ea406a
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a21c0f531ec3a88003f5dce86c8b3d0ad4ea406a
Author: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer at amd.com>
Date: Wed Oct 6 14:49:01 2021 +0200
mesa: enable force_direct_glx_context for DiscoveryStudio2020
This app uses Qt4.8 which uses an indirect context to save a GL scene to
a pixmap.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13246>
---
src/util/00-mesa-defaults.conf | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 295e95744a9..a30abbb9ced 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -341,6 +341,10 @@ TODO: document the other workarounds.
<option name="force_glsl_extensions_warn" value="true" />
</application>
+ <application name="Discovery Studio 2020" executable="DiscoveryStudio2020-bin">
+ <option name="force_direct_glx_context" value="true" />
+ </application>
+
<!-- The GL thread allowlist is below, workarounds are above.
Keep it that way. -->
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