Mesa (main): anv: Int64 atomics don't need to depend on softpin
GitLab Mirror
gitlab-mirror at kemper.freedesktop.org
Tue Nov 9 03:12:54 UTC 2021
Module: Mesa
Branch: main
Commit: c15a8a43d95c19b0db79aca0d9b9b7b9c0b38ccb
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c15a8a43d95c19b0db79aca0d9b9b7b9c0b38ccb
Author: Jason Ekstrand <jason at jlekstrand.net>
Date: Tue Nov 2 12:28:43 2021 -0500
anv: Int64 atomics don't need to depend on softpin
Ever since 04ccfeae98f2 ("anv: Require softpin on Gen8+"), softpin has
been a hard requirement on BDW+ so there's no reason for SKL+ code to
have a relocation path.
Reviewed-by: Paulo Zanoni <paulo.r.zanoni at intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13610>
---
src/intel/vulkan/anv_device.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index e7da2d19f81..bdb36d0bec1 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -215,8 +215,7 @@ get_device_extensions(const struct anv_physical_device *device,
.KHR_sampler_mirror_clamp_to_edge = true,
.KHR_sampler_ycbcr_conversion = true,
.KHR_separate_depth_stencil_layouts = true,
- .KHR_shader_atomic_int64 = device->info.ver >= 9 &&
- device->use_softpin,
+ .KHR_shader_atomic_int64 = device->info.ver >= 9,
.KHR_shader_clock = true,
.KHR_shader_draw_parameters = true,
.KHR_shader_float16_int8 = device->info.ver >= 8,
@@ -1355,8 +1354,7 @@ anv_get_physical_device_features_1_2(struct anv_physical_device *pdevice,
f->storageBuffer8BitAccess = pdevice->info.ver >= 8;
f->uniformAndStorageBuffer8BitAccess = pdevice->info.ver >= 8;
f->storagePushConstant8 = pdevice->info.ver >= 8;
- f->shaderBufferInt64Atomics = pdevice->info.ver >= 9 &&
- pdevice->use_softpin;
+ f->shaderBufferInt64Atomics = pdevice->info.ver >= 9;
f->shaderSharedInt64Atomics = false;
f->shaderFloat16 = pdevice->info.ver >= 8;
f->shaderInt8 = pdevice->info.ver >= 8;
More information about the mesa-commit
mailing list