Mesa (main): d3d12: Fix Linux fence wait return value

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Nov 9 04:32:07 UTC 2021


Module: Mesa
Branch: main
Commit: accd8326c5cb78788f12e3066bb6654595c23a51
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=accd8326c5cb78788f12e3066bb6654595c23a51

Author: Jesse Natalie <jenatali at microsoft.com>
Date:   Sat Aug  7 19:27:41 2021 -0700

d3d12: Fix Linux fence wait return value

zero is for success, nonzero is failure.

Fixes: 0b60d6a2 ("d3d12: Support Linux eventfds for fences")
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12268>

---

 src/gallium/drivers/d3d12/d3d12_fence.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/d3d12/d3d12_fence.cpp b/src/gallium/drivers/d3d12/d3d12_fence.cpp
index 2772f26e691..e3b39dd584f 100644
--- a/src/gallium/drivers/d3d12/d3d12_fence.cpp
+++ b/src/gallium/drivers/d3d12/d3d12_fence.cpp
@@ -72,7 +72,7 @@ static bool
 wait_event(HANDLE event, int event_fd, uint64_t timeout_ns)
 {
    int timeout_ms = (timeout_ns == PIPE_TIMEOUT_INFINITE) ? -1 : timeout_ns / 1000000;
-   return sync_wait(event_fd, timeout_ms);
+   return sync_wait(event_fd, timeout_ms) == 0;
 }
 #endif
 



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