Mesa (main): zink: simplify 64bit vertex attrib lowering
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Tue Nov 9 22:03:50 UTC 2021
Module: Mesa
Branch: main
Commit: 39bdb00d77377f46603e6461d9265894f809c7f9
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=39bdb00d77377f46603e6461d9265894f809c7f9
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Mon Oct 25 11:29:06 2021 -0400
zink: simplify 64bit vertex attrib lowering
this was a cool myfirstcompilerpass.exe but there's easier ways to do
things like this
Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13566>
---
src/gallium/drivers/zink/zink_compiler.c | 65 +++++++++++++-------------------
1 file changed, 27 insertions(+), 38 deletions(-)
diff --git a/src/gallium/drivers/zink/zink_compiler.c b/src/gallium/drivers/zink/zink_compiler.c
index 93871b5ea33..6498d926620 100644
--- a/src/gallium/drivers/zink/zink_compiler.c
+++ b/src/gallium/drivers/zink/zink_compiler.c
@@ -187,12 +187,12 @@ lower_work_dim(nir_shader *shader)
static bool
lower_64bit_vertex_attribs_instr(nir_builder *b, nir_instr *instr, void *data)
{
- if (instr->type != nir_instr_type_deref)
+ if (instr->type != nir_instr_type_intrinsic)
return false;
- nir_deref_instr *deref = nir_instr_as_deref(instr);
- if (deref->deref_type != nir_deref_type_var)
+ nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
+ if (intr->intrinsic != nir_intrinsic_load_deref)
return false;
- nir_variable *var = nir_deref_instr_get_variable(deref);
+ nir_variable *var = nir_deref_instr_get_variable(nir_instr_as_deref(intr->src[0].ssa->parent_instr));
if (var->data.mode != nir_var_shader_in)
return false;
if (!glsl_type_is_64bit(var->type) || !glsl_type_is_vector(var->type) || glsl_get_vector_elements(var->type) < 3)
@@ -208,42 +208,31 @@ lower_64bit_vertex_attribs_instr(nir_builder *b, nir_instr *instr, void *data)
/* new variable is the second half of the dvec */
var2->type = glsl_vector_type(glsl_get_base_type(var->type), glsl_get_vector_elements(var->type) - 2);
/* clamp original variable to a dvec2 */
- deref->type = var->type = glsl_vector_type(glsl_get_base_type(var->type), 2);
+ var->type = glsl_vector_type(glsl_get_base_type(var->type), 2);
- /* create deref instr for new variable */
b->cursor = nir_after_instr(instr);
- nir_deref_instr *deref2 = nir_build_deref_var(b, var2);
-
- nir_foreach_use_safe(use_src, &deref->dest.ssa) {
- nir_instr *use_instr = use_src->parent_instr;
- assert(use_instr->type == nir_instr_type_intrinsic &&
- nir_instr_as_intrinsic(use_instr)->intrinsic == nir_intrinsic_load_deref);
-
- /* this is a load instruction for the deref, and we need to split it into two instructions that we can
- * then zip back into a single ssa def */
- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(use_instr);
- /* clamp the first load to 2 64bit components */
- intr->num_components = intr->dest.ssa.num_components = 2;
- b->cursor = nir_after_instr(use_instr);
- /* this is the second load instruction for the second half of the dvec3/4 components */
- nir_intrinsic_instr *intr2 = nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_deref);
- intr2->src[0] = nir_src_for_ssa(&deref2->dest.ssa);
- intr2->num_components = total_num_components - 2;
- nir_ssa_dest_init(&intr2->instr, &intr2->dest, intr2->num_components, 64, NULL);
- nir_builder_instr_insert(b, &intr2->instr);
-
- nir_ssa_def *def[4];
- /* create a new dvec3/4 comprised of all the loaded components from both variables */
- def[0] = nir_vector_extract(b, &intr->dest.ssa, nir_imm_int(b, 0));
- def[1] = nir_vector_extract(b, &intr->dest.ssa, nir_imm_int(b, 1));
- def[2] = nir_vector_extract(b, &intr2->dest.ssa, nir_imm_int(b, 0));
- if (total_num_components == 4)
- def[3] = nir_vector_extract(b, &intr2->dest.ssa, nir_imm_int(b, 1));
- nir_ssa_def *new_vec = nir_vec(b, def, total_num_components);
- /* use the assembled dvec3/4 for all other uses of the load */
- nir_ssa_def_rewrite_uses_after(&intr->dest.ssa, new_vec,
- new_vec->parent_instr);
- }
+
+ /* this is the first load instruction for the first half of the dvec3/4 components */
+ nir_ssa_def *load = nir_load_var(b, var);
+ /* this is the second load instruction for the second half of the dvec3/4 components */
+ nir_ssa_def *load2 = nir_load_var(b, var2);
+
+ nir_ssa_def *def[4];
+ /* create a new dvec3/4 comprised of all the loaded components from both variables */
+ def[0] = nir_vector_extract(b, load, nir_imm_int(b, 0));
+ def[1] = nir_vector_extract(b, load, nir_imm_int(b, 1));
+ def[2] = nir_vector_extract(b, load2, nir_imm_int(b, 0));
+ if (total_num_components == 4)
+ def[3] = nir_vector_extract(b, load2, nir_imm_int(b, 1));
+ nir_ssa_def *new_vec = nir_vec(b, def, total_num_components);
+ /* use the assembled dvec3/4 for all other uses of the load */
+ nir_ssa_def_rewrite_uses_after(&intr->dest.ssa, new_vec,
+ new_vec->parent_instr);
+
+ /* remove the original instr and its deref chain */
+ nir_instr *parent = intr->src[0].ssa->parent_instr;
+ nir_instr_remove(instr);
+ nir_deref_instr_remove_if_unused(nir_instr_as_deref(parent));
return true;
}
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