Mesa (main): zink: ci updates

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Nov 10 01:29:41 UTC 2021


Module: Mesa
Branch: main
Commit: 937a841b5746f7b00f1e26993272db03f7eb9146
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=937a841b5746f7b00f1e26993272db03f7eb9146

Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date:   Tue Nov  9 16:35:28 2021 -0500

zink: ci updates

these don't spend forever in llvmpipe optimization passes anymore

Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13727>

---

 src/gallium/drivers/zink/ci/zink-lvp-skips.txt | 15 ---------------
 1 file changed, 15 deletions(-)

diff --git a/src/gallium/drivers/zink/ci/zink-lvp-skips.txt b/src/gallium/drivers/zink/ci/zink-lvp-skips.txt
index 2568d339a79..0909a37cbd7 100644
--- a/src/gallium/drivers/zink/ci/zink-lvp-skips.txt
+++ b/src/gallium/drivers/zink/ci/zink-lvp-skips.txt
@@ -36,18 +36,3 @@ spec at arb_compute_shader@local-id-explosion
 KHR-GL46.copy_image.functional
 KHR-GL46.texture_swizzle.smoke
 KHR-GL46.texture_swizzle.functional
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_fan_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_strip_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_points_output_triangles_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangle_strip_adjacency_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangles_adjacency_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_fan_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_strip_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangles_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangle_strip_adjacency_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangles_adjacency_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_fan_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_strip_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangles_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangle_strip_adjacency_drawcall
-KHR-GL46.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangles_adjacency_drawcall



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