Mesa (main): zink: update gfx pipeline shader module pointer even if the program is unchanged
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Wed Nov 10 01:29:41 UTC 2021
Module: Mesa
Branch: main
Commit: 4dfb5818ed7080a65ca901850515654bb2e296ca
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4dfb5818ed7080a65ca901850515654bb2e296ca
Author: Mike Blumenkrantz <michael.blumenkrantz at gmail.com>
Date: Tue Nov 9 19:44:48 2021 -0500
zink: update gfx pipeline shader module pointer even if the program is unchanged
this is used for pipeline comparisons, so it has to always be accurate
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied at redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13727>
---
src/gallium/drivers/zink/zink_program.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/zink/zink_program.c b/src/gallium/drivers/zink/zink_program.c
index 7802a37376d..5778a09afaf 100644
--- a/src/gallium/drivers/zink/zink_program.c
+++ b/src/gallium/drivers/zink/zink_program.c
@@ -167,6 +167,7 @@ update_gfx_shader_modules(struct zink_context *ctx,
u_foreach_bit(pstage, mask) {
assert(prog->shaders[pstage]);
struct zink_shader_module *zm = get_shader_module_for_stage(ctx, screen, prog->shaders[pstage], prog, state);
+ state->modules[pstage] = zm->shader;
if (prog->modules[pstage] == zm)
continue;
if (prog->modules[pstage])
@@ -175,7 +176,6 @@ update_gfx_shader_modules(struct zink_context *ctx,
default_variants &= zm->default_variant;
prog->modules[pstage] = zm;
variant_hash ^= prog->modules[pstage]->hash;
- state->modules[pstage] = zm->shader;
}
if (hash_changed && state) {
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