Mesa (staging/21.2): anv: fix push constant lowering with bindless shaders

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Oct 27 21:53:15 UTC 2021


Module: Mesa
Branch: staging/21.2
Commit: a29d40b5639ce8ee157ee4dc5ac0d2f8ab4f38f7
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=a29d40b5639ce8ee157ee4dc5ac0d2f8ab4f38f7

Author: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Date:   Tue Oct 26 14:27:18 2021 +0300

anv: fix push constant lowering with bindless shaders

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Fixes: 9fa1cdfe7ffd ("intel/rt: Implement push constants as global memory reads")
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13529>
(cherry picked from commit a6031cd9bd409c793c3a2928eaf9f04f09d2f55a)

---

 .pick_status.json                              |  2 +-
 src/intel/vulkan/anv_nir_compute_push_layout.c | 13 +++++++++++--
 2 files changed, 12 insertions(+), 3 deletions(-)

diff --git a/.pick_status.json b/.pick_status.json
index 5e5ae3fbf57..253825d125d 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -346,7 +346,7 @@
         "description": "anv: fix push constant lowering with bindless shaders",
         "nominated": true,
         "nomination_type": 1,
-        "resolution": 0,
+        "resolution": 1,
         "main_sha": null,
         "because_sha": "9fa1cdfe7ffd9e7ebd83055e2008f3e4b8ada549"
     },
diff --git a/src/intel/vulkan/anv_nir_compute_push_layout.c b/src/intel/vulkan/anv_nir_compute_push_layout.c
index 526e1a48f0b..66b8cd029c1 100644
--- a/src/intel/vulkan/anv_nir_compute_push_layout.c
+++ b/src/intel/vulkan/anv_nir_compute_push_layout.c
@@ -149,12 +149,21 @@ anv_nir_compute_push_layout(const struct anv_physical_device *pdevice,
 
                nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
                switch (intrin->intrinsic) {
-               case nir_intrinsic_load_push_constant:
+               case nir_intrinsic_load_push_constant: {
+                  /* With bindless shaders we load uniforms with SEND
+                   * messages. All the push constants are located after the
+                   * RT_DISPATCH_GLOBALS. We just need to add the offset to
+                   * the address right after RT_DISPATCH_GLOBALS (see
+                   * brw_nir_lower_rt_intrinsics.c).
+                   */
+                  unsigned base_offset =
+                     brw_shader_stage_is_bindless(nir->info.stage) ? 0 : push_start;
                   intrin->intrinsic = nir_intrinsic_load_uniform;
                   nir_intrinsic_set_base(intrin,
                                          nir_intrinsic_base(intrin) -
-                                         push_start);
+                                         base_offset);
                   break;
+               }
 
                case nir_intrinsic_load_desc_set_address_intel: {
                   b->cursor = nir_before_instr(&intrin->instr);



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