Mesa (main): r600: Assign shader type when creating a new CS state

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Wed Apr 13 08:55:52 UTC 2022


Module: Mesa
Branch: main
Commit: 29564031cfd19caad734eaa334c5e5370b428352
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=29564031cfd19caad734eaa334c5e5370b428352

Author: Gert Wollny <gert.wollny at collabora.com>
Date:   Mon Apr  4 14:37:42 2022 +0200

r600: Assign shader type when creating a new CS state

Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
Reviewed-by: Emma Anholt <emma at anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15898>

---

 src/gallium/drivers/r600/r600_state_common.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index ec09d6c3495..231e6592382 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -988,6 +988,7 @@ struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_co
 		sel->nir = nir_shader_clone(NULL, (const nir_shader *)prog);
 		nir_tgsi_scan_shader(sel->nir, &sel->info, true);
 	}
+	sel->ir_type = ir;
 	return sel;
 }
 



More information about the mesa-commit mailing list