Mesa (main): driconf: add SD Gundam G Generation Cross Rays
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Sun Apr 17 19:19:16 UTC 2022
Module: Mesa
Branch: main
Commit: ee9997e93245c0a88714f0f2d1366a67d1db6b44
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ee9997e93245c0a88714f0f2d1366a67d1db6b44
Author: Josh Billingsley <xvbadbendervx at gmail.com>
Date: Sun Apr 17 18:36:14 2022 +0000
driconf: add SD Gundam G Generation Cross Rays
Required to avoid blank white screen on game launch
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15998>
---
src/util/00-mesa-defaults.conf | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf
index 59de17e2110..03cbdc5af67 100644
--- a/src/util/00-mesa-defaults.conf
+++ b/src/util/00-mesa-defaults.conf
@@ -391,6 +391,10 @@ TODO: document the other workarounds.
<option name="force_gl_vendor" value="ATI Technologies Inc." />
</application>
+ <application name="SD Gundam G Generation Cross Rays" executable="togg.exe">
+ <option name="force_compat_shaders" value="true" />
+ </application>
+
<!-- The GL thread allowlist is below, workarounds are above.
Keep it that way. -->
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