Mesa (main): dzn: port to d3d12 c-api
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Tue Apr 19 16:29:45 UTC 2022
Module: Mesa
Branch: main
Commit: 4903a7c0511c2da36cf9e1c5191b61fb4c82b127
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4903a7c0511c2da36cf9e1c5191b61fb4c82b127
Author: Erik Faye-Lund <erik.faye-lund at collabora.com>
Date: Fri Mar 25 17:08:50 2022 +0100
dzn: port to d3d12 c-api
Using the vulkan-helpers from C++ code has turned out to have a lot of
friction, because no other driver uses C++ for this.
So let's bite the bullet and call the D3D12 C-API instead. The C-API
wasn't really around when we started out, but it's there now.
This is still far from ideal; we should really create some wrapping
macros to generate the extremely verbose COM calls.
Reviewed-by: Boris Brezillon <boris.brezillon at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
---
src/microsoft/vulkan/dzn_cmd_buffer.cpp | 437 +++++++++++++++-------------
src/microsoft/vulkan/dzn_descriptor_set.cpp | 58 ++--
src/microsoft/vulkan/dzn_device.cpp | 162 ++++++-----
src/microsoft/vulkan/dzn_image.cpp | 15 +-
src/microsoft/vulkan/dzn_meta.cpp | 36 ++-
src/microsoft/vulkan/dzn_nir.h | 3 +
src/microsoft/vulkan/dzn_pipeline.cpp | 34 ++-
src/microsoft/vulkan/dzn_private.h | 6 +-
src/microsoft/vulkan/dzn_query.cpp | 62 ++--
src/microsoft/vulkan/dzn_sync.cpp | 31 +-
src/microsoft/vulkan/dzn_util.cpp | 23 +-
11 files changed, 477 insertions(+), 390 deletions(-)
Diff: http://cgit.freedesktop.org/mesa/mesa/diff/?id=4903a7c0511c2da36cf9e1c5191b61fb4c82b127
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