Mesa (main): d3d12: Move the D3D12ResourceState code to the gallium driver
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Thu Apr 21 07:12:59 UTC 2022
Module: Mesa
Branch: main
Commit: cf930db39cd4126e5ca242edc49181fb25fa5c16
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=cf930db39cd4126e5ca242edc49181fb25fa5c16
Author: Boris Brezillon <boris.brezillon at collabora.com>
Date: Wed Apr 20 08:46:56 2022 +0200
d3d12: Move the D3D12ResourceState code to the gallium driver
It's only used there, and we don't plan to use it in Dozen, so let's move
the code to src/gallium/drivers/d3d12/ and get rid of the static
d3d12_resource_state library.
Suggested-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16042>
---
.../drivers/d3d12}/D3D12ResourceState.cpp | 0
.../drivers/d3d12}/D3D12ResourceState.h | 0
src/gallium/drivers/d3d12/meson.build | 3 +-
src/microsoft/meson.build | 3 --
src/microsoft/resource_state_manager/meson.build | 37 ----------------------
5 files changed, 2 insertions(+), 41 deletions(-)
diff --git a/src/microsoft/resource_state_manager/D3D12ResourceState.cpp b/src/gallium/drivers/d3d12/D3D12ResourceState.cpp
similarity index 100%
rename from src/microsoft/resource_state_manager/D3D12ResourceState.cpp
rename to src/gallium/drivers/d3d12/D3D12ResourceState.cpp
diff --git a/src/microsoft/resource_state_manager/D3D12ResourceState.h b/src/gallium/drivers/d3d12/D3D12ResourceState.h
similarity index 100%
rename from src/microsoft/resource_state_manager/D3D12ResourceState.h
rename to src/gallium/drivers/d3d12/D3D12ResourceState.h
diff --git a/src/gallium/drivers/d3d12/meson.build b/src/gallium/drivers/d3d12/meson.build
index 0bca92d4042..8c761552e0b 100644
--- a/src/gallium/drivers/d3d12/meson.build
+++ b/src/gallium/drivers/d3d12/meson.build
@@ -46,6 +46,7 @@ files_libd3d12 = files(
'd3d12_screen.cpp',
'd3d12_surface.cpp',
'd3d12_tcs_variant.cpp',
+ 'D3D12ResourceState.cpp',
)
if host_machine.system() == 'windows'
@@ -57,7 +58,7 @@ libd3d12 = static_library(
files_libd3d12,
gnu_symbol_visibility : 'hidden',
include_directories : [inc_include, inc_src, inc_mesa, inc_gallium, inc_gallium_aux],
- dependencies: [idep_nir_headers, idep_libdxil_compiler, idep_libd3d12_resource_state, dep_dxheaders],
+ dependencies: [idep_nir_headers, idep_libdxil_compiler, dep_dxheaders],
)
driver_d3d12 = declare_dependency(
diff --git a/src/microsoft/meson.build b/src/microsoft/meson.build
index ea961bcefef..1fe1968b04e 100644
--- a/src/microsoft/meson.build
+++ b/src/microsoft/meson.build
@@ -23,9 +23,6 @@ subdir('compiler')
if with_microsoft_clc
subdir('clc')
endif
-if with_gallium_d3d12
- subdir('resource_state_manager')
-endif
if with_spirv_to_dxil or with_microsoft_vk
subdir('spirv_to_dxil')
endif
diff --git a/src/microsoft/resource_state_manager/meson.build b/src/microsoft/resource_state_manager/meson.build
deleted file mode 100644
index 7ee6b2c8dd4..00000000000
--- a/src/microsoft/resource_state_manager/meson.build
+++ /dev/null
@@ -1,37 +0,0 @@
-# Copyright © Microsoft Corporation
-
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-
-files_libd3d12_resource_state = files(
- 'D3D12ResourceState.cpp',
-)
-
-libd3d12_resource_state = static_library(
- 'd3d12_resource_state',
- files_libd3d12_resource_state,
- gnu_symbol_visibility : 'hidden',
- include_directories : [inc_include, inc_src, inc_mesa],
- dependencies: [dep_dxheaders],
-)
-
-idep_libd3d12_resource_state = declare_dependency(
- link_with : [libd3d12_resource_state],
- include_directories : include_directories('.')
-)
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