Mesa (main): dzn: Get rid of the render pass logic

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Fri Apr 22 08:50:54 UTC 2022


Module: Mesa
Branch: main
Commit: e293691a99187361b99c45f27665227317a0a2ce
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=e293691a99187361b99c45f27665227317a0a2ce

Author: Boris Brezillon <boris.brezillon at collabora.com>
Date:   Wed Apr 20 02:45:33 2022 -0700

dzn: Get rid of the render pass logic

The core provides generic render-pass -> dynamic-rendering wrappers,
so let's rely on them instead of implementing our own logic.

Suggested-by: Jason Ekstrand <jason.ekstrand at collabora.com>
Reviewed-by: Jesse Natalie <jenatali at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15913>

---

 src/microsoft/vulkan/dzn_cmd_buffer.c | 302 ++--------------------------------
 src/microsoft/vulkan/dzn_device.c     |  62 -------
 src/microsoft/vulkan/dzn_pass.c       | 223 -------------------------
 src/microsoft/vulkan/dzn_pipeline.c   |  16 +-
 src/microsoft/vulkan/dzn_private.h    |  61 +------
 src/microsoft/vulkan/meson.build      |   1 -
 6 files changed, 22 insertions(+), 643 deletions(-)

diff --git a/src/microsoft/vulkan/dzn_cmd_buffer.c b/src/microsoft/vulkan/dzn_cmd_buffer.c
index 0d10b9d9ea3..9bd9bb37f40 100644
--- a/src/microsoft/vulkan/dzn_cmd_buffer.c
+++ b/src/microsoft/vulkan/dzn_cmd_buffer.c
@@ -2100,196 +2100,6 @@ dzn_cmd_buffer_resolve_region(struct dzn_cmd_buffer *cmdbuf,
    }
 }
 
-static void
-dzn_cmd_buffer_attachment_ref_transition(struct dzn_cmd_buffer *cmdbuf,
-                                         const struct dzn_attachment_ref *att)
-{
-   const struct dzn_image_view *iview =
-      cmdbuf->state.render.framebuffer->attachments[att->idx];
-   const struct dzn_image *image = container_of(iview->vk.image, struct dzn_image, vk);
-
-   if (att->before == att->during)
-      return;
-
-   VkImageSubresourceRange subres = {
-      .aspectMask = att->aspects,
-      .baseMipLevel = iview->vk.base_mip_level,
-      .levelCount = iview->vk.level_count,
-      .baseArrayLayer = iview->vk.base_array_layer,
-      .layerCount = iview->vk.layer_count,
-   };
-
-   dzn_foreach_aspect(aspect, att->aspects) {
-      for (uint32_t lvl = 0; lvl < iview->vk.level_count; lvl++) {
-         for (uint32_t layer = 0; layer < iview->vk.layer_count; layer++) {
-            D3D12_RESOURCE_BARRIER barrier = {
-               .Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
-               .Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
-               .Transition = {
-                  .pResource = image->res,
-                  .Subresource =
-                     dzn_image_range_get_subresource_index(image, &subres, aspect, lvl, layer),
-                  .StateBefore = (aspect & VK_IMAGE_ASPECT_STENCIL_BIT) ? att->stencil.before : att->before,
-                  .StateAfter = (aspect & VK_IMAGE_ASPECT_STENCIL_BIT) ? att->stencil.during : att->during,
-               },
-            };
-
-            if (barrier.Transition.StateBefore != barrier.Transition.StateAfter)
-               ID3D12GraphicsCommandList1_ResourceBarrier(cmdbuf->cmdlist, 1, &barrier);
-         }
-      }
-   }
-}
-
-static void
-dzn_cmd_buffer_attachment_transition(struct dzn_cmd_buffer *cmdbuf,
-                                     const struct dzn_attachment *att)
-{
-   const struct dzn_image_view *iview =
-      cmdbuf->state.render.framebuffer->attachments[att->idx];
-   const struct dzn_image *image = container_of(iview->vk.image, struct dzn_image, vk);
-
-   if (att->last == att->after)
-      return;
-
-   VkImageSubresourceRange subres = {
-      .aspectMask = att->aspects,
-      .baseMipLevel = iview->vk.base_mip_level,
-      .levelCount = iview->vk.level_count,
-      .baseArrayLayer = iview->vk.base_array_layer,
-      .layerCount = iview->vk.layer_count,
-   };
-
-   dzn_foreach_aspect(aspect, att->aspects) {
-      for (uint32_t lvl = 0; lvl < iview->vk.level_count; lvl++) {
-         for (uint32_t layer = 0; layer < iview->vk.layer_count; layer++) {
-            D3D12_RESOURCE_BARRIER barrier = {
-               .Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
-               .Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
-               .Transition = {
-                  .pResource = image->res,
-                  .Subresource =
-                     dzn_image_range_get_subresource_index(image, &subres, aspect, lvl, layer),
-                  .StateBefore = (aspect & VK_IMAGE_ASPECT_STENCIL_BIT) ? att->stencil.last : att->last,
-                  .StateAfter = (aspect & VK_IMAGE_ASPECT_STENCIL_BIT) ? att->stencil.after : att->after,
-               },
-            };
-
-            if (barrier.Transition.StateBefore != barrier.Transition.StateAfter)
-               ID3D12GraphicsCommandList1_ResourceBarrier(cmdbuf->cmdlist, 1, &barrier);
-         }
-      }
-   }
-}
-
-static void
-dzn_cmd_buffer_resolve_attachment(struct dzn_cmd_buffer *cmdbuf, uint32_t i)
-{
-   const struct dzn_subpass *subpass =
-      &cmdbuf->state.render.pass->subpasses[cmdbuf->state.render.subpass];
-
-   if (subpass->resolve[i].idx == VK_ATTACHMENT_UNUSED)
-      return;
-
-   const struct dzn_framebuffer *framebuffer = cmdbuf->state.render.framebuffer;
-   struct dzn_image_view *src = framebuffer->attachments[subpass->colors[i].idx];
-   struct dzn_image *src_img = container_of(src->vk.image, struct dzn_image, vk);
-   struct dzn_image_view *dst = framebuffer->attachments[subpass->resolve[i].idx];
-   struct dzn_image *dst_img = container_of(dst->vk.image, struct dzn_image, vk);
-   D3D12_RESOURCE_BARRIER barriers[2];
-   uint32_t barrier_count = 0;
-
-   /* TODO: 2DArrays/3D */
-   if (subpass->colors[i].during != D3D12_RESOURCE_STATE_RESOLVE_SOURCE) {
-      barriers[barrier_count++] = (D3D12_RESOURCE_BARRIER) {
-         .Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
-         .Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
-         .Transition = {
-            .pResource = src_img->res,
-            .Subresource = 0,
-            .StateBefore = subpass->colors[i].during,
-            .StateAfter = D3D12_RESOURCE_STATE_RESOLVE_SOURCE,
-         },
-      };
-   }
-
-   if (subpass->resolve[i].during != D3D12_RESOURCE_STATE_RESOLVE_DEST) {
-      barriers[barrier_count++] = (D3D12_RESOURCE_BARRIER) {
-         .Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
-         .Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
-         .Transition = {
-            .pResource = dst_img->res,
-            .Subresource = 0,
-            .StateBefore = subpass->resolve[i].during,
-            .StateAfter = D3D12_RESOURCE_STATE_RESOLVE_DEST,
-         },
-      };
-   }
-
-   if (barrier_count)
-     ID3D12GraphicsCommandList1_ResourceBarrier(cmdbuf->cmdlist, barrier_count, barriers);
-
-   ID3D12GraphicsCommandList1_ResolveSubresource(cmdbuf->cmdlist, dst_img->res, 0,
-                                       src_img->res, 0,
-                                       dst->srv_desc.Format);
-
-   for (uint32_t b = 0; b < barrier_count; b++)
-      DZN_SWAP(D3D12_RESOURCE_STATES, barriers[b].Transition.StateBefore, barriers[b].Transition.StateAfter);
-
-   if (barrier_count)
-      ID3D12GraphicsCommandList1_ResourceBarrier(cmdbuf->cmdlist, barrier_count, barriers);
-}
-
-static void
-dzn_cmd_buffer_begin_subpass(struct dzn_cmd_buffer *cmdbuf)
-{
-   struct dzn_framebuffer *framebuffer = cmdbuf->state.render.framebuffer;
-   struct dzn_render_pass *pass = cmdbuf->state.render.pass;
-   const struct dzn_subpass *subpass =
-      &pass->subpasses[cmdbuf->state.render.subpass];
-
-   D3D12_CPU_DESCRIPTOR_HANDLE rt_handles[MAX_RTS] = { 0 };
-   D3D12_CPU_DESCRIPTOR_HANDLE zs_handle = { 0 };
-
-   for (uint32_t i = 0; i < subpass->color_count; i++) {
-      if (subpass->colors[i].idx == VK_ATTACHMENT_UNUSED) continue;
-
-      struct dzn_image_view *iview = framebuffer->attachments[subpass->colors[i].idx];
-      struct dzn_image *img = container_of(iview->vk.image, struct dzn_image, vk);
-
-      rt_handles[i] = dzn_cmd_buffer_get_rtv(cmdbuf, img, &iview->rtv_desc);
-   }
-
-   if (subpass->zs.idx != VK_ATTACHMENT_UNUSED) {
-      struct dzn_image_view *iview = framebuffer->attachments[subpass->zs.idx];
-      struct dzn_image *img = container_of(iview->vk.image, struct dzn_image, vk);
-
-      zs_handle = dzn_cmd_buffer_get_dsv(cmdbuf, img, &iview->dsv_desc);
-   }
-
-   ID3D12GraphicsCommandList1_OMSetRenderTargets(cmdbuf->cmdlist, subpass->color_count,
-                                       subpass->color_count ? rt_handles : NULL,
-                                       FALSE, zs_handle.ptr ? &zs_handle : NULL);
-
-   for (uint32_t i = 0; i < subpass->color_count; i++)
-      dzn_cmd_buffer_attachment_ref_transition(cmdbuf, &subpass->colors[i]);
-   for (uint32_t i = 0; i < subpass->input_count; i++)
-      dzn_cmd_buffer_attachment_ref_transition(cmdbuf, &subpass->inputs[i]);
-
-   if (subpass->zs.idx != VK_ATTACHMENT_UNUSED)
-      dzn_cmd_buffer_attachment_ref_transition(cmdbuf, &subpass->zs);
-}
-
-static void
-dzn_cmd_buffer_end_subpass(struct dzn_cmd_buffer *cmdbuf)
-{
-   const struct dzn_subpass *subpass =
-      &cmdbuf->state.render.pass->subpasses[cmdbuf->state.render.subpass];
-
-   for (uint32_t i = 0; i < subpass->color_count; i++)
-      dzn_cmd_buffer_resolve_attachment(cmdbuf, i);
-}
-
 static void
 dzn_cmd_buffer_update_pipeline(struct dzn_cmd_buffer *cmdbuf, uint32_t bindpoint)
 {
@@ -3380,35 +3190,23 @@ dzn_CmdClearAttachments(VkCommandBuffer commandBuffer,
                         const VkClearRect *pRects)
 {
    VK_FROM_HANDLE(dzn_cmd_buffer, cmdbuf, commandBuffer);
-   struct dzn_render_pass *pass = cmdbuf->state.render.pass;
-   const struct dzn_subpass *subpass =
-      pass ? &pass->subpasses[cmdbuf->state.render.subpass] : NULL;
 
    for (unsigned i = 0; i < attachmentCount; i++) {
       struct dzn_image_view *view = NULL;
 
-      if (subpass) {
-         uint32_t idx =
-            (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) ?
-            subpass->colors[pAttachments[i].colorAttachment].idx :
-            subpass->zs.idx;
-
-            if (idx != VK_ATTACHMENT_UNUSED)
-               view = cmdbuf->state.render.framebuffer->attachments[idx];
+      uint32_t idx = VK_ATTACHMENT_UNUSED;
+      if (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
+         assert(pAttachments[i].colorAttachment < cmdbuf->state.render.attachments.color_count);
+         view = cmdbuf->state.render.attachments.colors[pAttachments[i].colorAttachment].iview;
       } else {
-         if (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) {
-            assert(pAttachments[i].colorAttachment < cmdbuf->state.render.attachments.color_count);
-            view = cmdbuf->state.render.attachments.colors[pAttachments[i].colorAttachment].iview;
-         } else {
-            if (cmdbuf->state.render.attachments.depth.iview &&
-                (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT))
-               view = cmdbuf->state.render.attachments.depth.iview;
-
-            if (cmdbuf->state.render.attachments.stencil.iview &&
-                (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)) {
-               assert(!view || view == cmdbuf->state.render.attachments.depth.iview);
-               view = cmdbuf->state.render.attachments.stencil.iview;
-            }
+         if (cmdbuf->state.render.attachments.depth.iview &&
+             (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT))
+            view = cmdbuf->state.render.attachments.depth.iview;
+
+         if (cmdbuf->state.render.attachments.stencil.iview &&
+             (pAttachments[i].aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT)) {
+            assert(view || view == cmdbuf->state.render.attachments.depth.iview);
+            view = cmdbuf->state.render.attachments.stencil.iview;
          }
       }
 
@@ -3429,82 +3227,6 @@ dzn_CmdClearAttachments(VkCommandBuffer commandBuffer,
    }
 }
 
-VKAPI_ATTR void VKAPI_CALL
-dzn_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
-                        const VkRenderPassBeginInfo *pRenderPassBeginInfo,
-                        const VkSubpassBeginInfo *pSubpassBeginInfo)
-{
-   VK_FROM_HANDLE(dzn_cmd_buffer, cmdbuf, commandBuffer);
-   VK_FROM_HANDLE(dzn_render_pass, pass, pRenderPassBeginInfo->renderPass);
-   VK_FROM_HANDLE(dzn_framebuffer, framebuffer, pRenderPassBeginInfo->framebuffer);
-
-   assert(pass->attachment_count == framebuffer->attachment_count);
-
-   cmdbuf->state.render.framebuffer = framebuffer;
-   cmdbuf->state.render.area = (D3D12_RECT) {
-      .left = pRenderPassBeginInfo->renderArea.offset.x,
-      .top = pRenderPassBeginInfo->renderArea.offset.y,
-      .right = (LONG)(pRenderPassBeginInfo->renderArea.offset.x + pRenderPassBeginInfo->renderArea.extent.width),
-      .bottom = (LONG)(pRenderPassBeginInfo->renderArea.offset.y + pRenderPassBeginInfo->renderArea.extent.height),
-   };
-
-   // The render area has an impact on the scissor state.
-   cmdbuf->state.dirty |= DZN_CMD_DIRTY_SCISSORS;
-   cmdbuf->state.render.pass = pass;
-   cmdbuf->state.render.subpass = 0;
-   dzn_cmd_buffer_begin_subpass(cmdbuf);
-
-   uint32_t clear_count =
-      MIN2(pRenderPassBeginInfo->clearValueCount, framebuffer->attachment_count);
-   for (int i = 0; i < clear_count; ++i) {
-      VkImageAspectFlags aspectMask = 0;
-
-      if (vk_format_is_depth_or_stencil(pass->attachments[i].format)) {
-         if (pass->attachments[i].clear.depth)
-            aspectMask |= VK_IMAGE_ASPECT_DEPTH_BIT;
-         if (pass->attachments[i].clear.stencil)
-            aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
-      } else if (pass->attachments[i].clear.color) {
-         aspectMask |= VK_IMAGE_ASPECT_COLOR_BIT;
-      }
-
-      struct dzn_image_view *view =
-         cmdbuf->state.render.framebuffer->attachments[i];
-
-      dzn_cmd_buffer_clear_attachment(cmdbuf, view, &pRenderPassBeginInfo->pClearValues[i],
-                                      aspectMask, 0, ~0, 1, &cmdbuf->state.render.area);
-   }
-}
-
-VKAPI_ATTR void VKAPI_CALL
-dzn_CmdEndRenderPass2(VkCommandBuffer commandBuffer,
-                      const VkSubpassEndInfo *pSubpassEndInfo)
-{
-   VK_FROM_HANDLE(dzn_cmd_buffer, cmdbuf, commandBuffer);
-
-   dzn_cmd_buffer_end_subpass(cmdbuf);
-
-   for (uint32_t i = 0; i < cmdbuf->state.render.pass->attachment_count; i++)
-      dzn_cmd_buffer_attachment_transition(cmdbuf, &cmdbuf->state.render.pass->attachments[i]);
-
-   cmdbuf->state.render.framebuffer = NULL;
-   cmdbuf->state.render.pass = NULL;
-   cmdbuf->state.render.subpass = 0;
-}
-
-VKAPI_ATTR void VKAPI_CALL
-dzn_CmdNextSubpass2(VkCommandBuffer commandBuffer,
-                    const VkSubpassBeginInfo *pSubpassBeginInfo,
-                    const VkSubpassEndInfo *pSubpassEndInfo)
-{
-   VK_FROM_HANDLE(dzn_cmd_buffer, cmdbuf, commandBuffer);
-
-   dzn_cmd_buffer_end_subpass(cmdbuf);
-   assert(cmdbuf->state.render.subpass + 1 < cmdbuf->state.render.pass->subpass_count);
-   cmdbuf->state.render.subpass++;
-   dzn_cmd_buffer_begin_subpass(cmdbuf);
-}
-
 static void
 dzn_cmd_buffer_resolve_rendering_attachment(struct dzn_cmd_buffer *cmdbuf,
                                             const struct dzn_rendering_attachment *att,
diff --git a/src/microsoft/vulkan/dzn_device.c b/src/microsoft/vulkan/dzn_device.c
index bf107b1a828..3e3725ded84 100644
--- a/src/microsoft/vulkan/dzn_device.c
+++ b/src/microsoft/vulkan/dzn_device.c
@@ -2520,68 +2520,6 @@ dzn_BindBufferMemory2(VkDevice _device,
    return VK_SUCCESS;
 }
 
-static VkResult
-dzn_framebuffer_create(struct dzn_device *device,
-                       const VkFramebufferCreateInfo *pCreateInfo,
-                       const VkAllocationCallbacks *pAllocator,
-                       VkFramebuffer *out)
-{
-   VK_MULTIALLOC(ma);
-   VK_MULTIALLOC_DECL(&ma, struct dzn_framebuffer, framebuffer, 1);
-   VK_MULTIALLOC_DECL(&ma, struct dzn_image_view *, attachments, pCreateInfo->attachmentCount);
-
-   if (!vk_multialloc_zalloc2(&ma, &device->vk.alloc, pAllocator,
-                              VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
-      return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
-
-   framebuffer->width = pCreateInfo->width;
-   framebuffer->height = pCreateInfo->height;
-   framebuffer->layers = pCreateInfo->layers;
-
-   framebuffer->attachments = attachments;
-   framebuffer->attachment_count = pCreateInfo->attachmentCount;
-   for (uint32_t i = 0; i < framebuffer->attachment_count; i++) {
-      VK_FROM_HANDLE(dzn_image_view, iview, pCreateInfo->pAttachments[i]);
-      framebuffer->attachments[i] = iview;
-   }
-
-   vk_object_base_init(&device->vk, &framebuffer->base, VK_OBJECT_TYPE_FRAMEBUFFER);
-   *out = dzn_framebuffer_to_handle(framebuffer);
-   return VK_SUCCESS;
-}
-
-static void
-dzn_framebuffer_destroy(struct dzn_framebuffer *framebuffer,
-                        const VkAllocationCallbacks *pAllocator)
-{
-   if (!framebuffer)
-      return;
-
-   struct dzn_device *device =
-      container_of(framebuffer->base.device, struct dzn_device, vk);
-
-   vk_object_base_finish(&framebuffer->base);
-   vk_free2(&device->vk.alloc, pAllocator, framebuffer);
-}
-
-VKAPI_ATTR VkResult VKAPI_CALL
-dzn_CreateFramebuffer(VkDevice device,
-                      const VkFramebufferCreateInfo *pCreateInfo,
-                      const VkAllocationCallbacks *pAllocator,
-                      VkFramebuffer *pFramebuffer)
-{
-   return dzn_framebuffer_create(dzn_device_from_handle(device),
-                                 pCreateInfo, pAllocator, pFramebuffer);
-}
-
-VKAPI_ATTR void VKAPI_CALL
-dzn_DestroyFramebuffer(VkDevice device,
-                       VkFramebuffer fb,
-                       const VkAllocationCallbacks *pAllocator)
-{
-   dzn_framebuffer_destroy(dzn_framebuffer_from_handle(fb), pAllocator);
-}
-
 static void
 dzn_event_destroy(struct dzn_event *event,
                   const VkAllocationCallbacks *pAllocator)
diff --git a/src/microsoft/vulkan/dzn_pass.c b/src/microsoft/vulkan/dzn_pass.c
deleted file mode 100644
index 67e0e0c5608..00000000000
--- a/src/microsoft/vulkan/dzn_pass.c
+++ /dev/null
@@ -1,223 +0,0 @@
-/*
- * Copyright © Microsoft Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "dzn_private.h"
-
-#include "vk_alloc.h"
-#include "vk_format.h"
-
-VKAPI_ATTR VkResult VKAPI_CALL
-dzn_CreateRenderPass2(VkDevice dev,
-                      const VkRenderPassCreateInfo2KHR *pCreateInfo,
-                      const VkAllocationCallbacks *pAllocator,
-                      VkRenderPass *pRenderPass)
-{
-   VK_FROM_HANDLE(dzn_device, device, dev);
-
-   VK_MULTIALLOC(ma);
-   VK_MULTIALLOC_DECL(&ma, struct dzn_render_pass, pass, 1);
-   VK_MULTIALLOC_DECL(&ma, struct dzn_subpass, subpasses,
-                      pCreateInfo->subpassCount);
-   VK_MULTIALLOC_DECL(&ma, struct dzn_attachment, attachments,
-                      pCreateInfo->attachmentCount);
-
-   if (!vk_multialloc_zalloc2(&ma, &device->vk.alloc, pAllocator,
-                              VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
-      return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
-
-   vk_object_base_init(&device->vk, &pass->base, VK_OBJECT_TYPE_RENDER_PASS);
-   pass->subpasses = subpasses;
-   pass->subpass_count = pCreateInfo->subpassCount;
-   pass->attachments = attachments;
-   pass->attachment_count = pCreateInfo->attachmentCount;
-
-   assert(!pass->attachment_count || pass->attachments);
-   for (uint32_t i = 0; i < pass->attachment_count; i++) {
-      const VkAttachmentDescription2 *attachment = &pCreateInfo->pAttachments[i];
-
-      attachments[i].idx = i;
-      attachments[i].format = attachment->format;
-      assert(attachments[i].format);
-      if (vk_format_is_depth_or_stencil(attachment->format)) {
-         attachments[i].clear.depth =
-            attachment->loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR;
-         attachments[i].clear.stencil =
-            attachment->stencilLoadOp == VK_ATTACHMENT_LOAD_OP_CLEAR;
-      } else {
-         attachments[i].clear.color =
-            attachment->loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR;
-      }
-      attachments[i].samples = attachment->samples;
-      if (vk_format_has_stencil(attachment->format)) {
-         attachments[i].stencil.before =
-            dzn_image_layout_to_state(attachment->initialLayout, VK_IMAGE_ASPECT_STENCIL_BIT);
-         attachments[i].stencil.after =
-            dzn_image_layout_to_state(attachment->finalLayout, VK_IMAGE_ASPECT_STENCIL_BIT);
-         attachments[i].stencil.last = attachments[i].stencil.before;
-      }
-
-      if (vk_format_has_depth(attachment->format)) {
-         attachments[i].before =
-            dzn_image_layout_to_state(attachment->initialLayout, VK_IMAGE_ASPECT_STENCIL_BIT);
-         attachments[i].after =
-            dzn_image_layout_to_state(attachment->finalLayout, VK_IMAGE_ASPECT_STENCIL_BIT);
-         attachments[i].last = attachments[i].before;
-      } else {
-         assert(vk_format_is_color(attachment->format));
-         attachments[i].before =
-            dzn_image_layout_to_state(attachment->initialLayout, VK_IMAGE_ASPECT_COLOR_BIT);
-         attachments[i].after =
-            dzn_image_layout_to_state(attachment->finalLayout, VK_IMAGE_ASPECT_COLOR_BIT);
-         attachments[i].last = attachments[i].before;
-      }
-   }
-
-   assert(subpasses);
-   for (uint32_t i = 0; i < pass->subpass_count; i++) {
-      const VkSubpassDescription2 *subpass = &pCreateInfo->pSubpasses[i];
-      const VkSubpassDescription2 *subpass_after = NULL;
-
-      if (i + 1 < pass->subpass_count)
-         subpass_after = &pCreateInfo->pSubpasses[i + 1];
-
-      for (uint32_t j = 0; j < subpass->colorAttachmentCount; j++) {
-         uint32_t idx = subpass->pColorAttachments[j].attachment;
-         subpasses[i].colors[j].idx = idx;
-         if (idx != VK_ATTACHMENT_UNUSED) {
-            subpasses[i].colors[j].aspects = VK_IMAGE_ASPECT_COLOR_BIT;
-            subpasses[i].colors[j].before = attachments[idx].last;
-            subpasses[i].colors[j].during =
-               dzn_image_layout_to_state(subpass->pColorAttachments[j].layout,
-                                         VK_IMAGE_ASPECT_COLOR_BIT);
-            attachments[idx].last = subpasses[i].colors[j].during;
-            attachments[idx].aspects |= VK_IMAGE_ASPECT_COLOR_BIT;
-            subpasses[i].color_count = j + 1;
-         }
-
-         idx = subpass->pResolveAttachments ?
-               subpass->pResolveAttachments[j].attachment :
-               VK_ATTACHMENT_UNUSED;
-         subpasses[i].resolve[j].idx = idx;
-         if (idx != VK_ATTACHMENT_UNUSED) {
-            subpasses[i].resolve[j].aspects = VK_IMAGE_ASPECT_COLOR_BIT;
-            subpasses[i].resolve[j].before = attachments[idx].last;
-            subpasses[i].resolve[j].during =
-               dzn_image_layout_to_state(subpass->pResolveAttachments[j].layout,
-                                         VK_IMAGE_ASPECT_COLOR_BIT);
-            attachments[idx].last = subpasses[i].resolve[j].during;
-            attachments[idx].aspects |= VK_IMAGE_ASPECT_COLOR_BIT;
-         }
-      }
-
-      subpasses[i].zs.idx = VK_ATTACHMENT_UNUSED;
-      if (subpass->pDepthStencilAttachment) {
-         uint32_t idx = subpass->pDepthStencilAttachment->attachment;
-         subpasses[i].zs.idx = idx;
-         if (idx != VK_ATTACHMENT_UNUSED) {
-            subpasses[i].zs.aspects = vk_format_aspects(attachments[idx].format);
-            subpasses[i].zs.before = attachments[idx].last;
-            subpasses[i].zs.during = attachments[idx].last;
-            subpasses[i].zs.stencil.before = attachments[idx].stencil.last;
-            subpasses[i].zs.stencil.during = attachments[idx].stencil.last;
-
-            if (subpasses[i].zs.aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
-               subpasses[i].zs.stencil.during =
-                  dzn_image_layout_to_state(subpass->pDepthStencilAttachment->layout,
-                                            VK_IMAGE_ASPECT_STENCIL_BIT);
-            }
-
-            if (subpasses[i].zs.aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
-               subpasses[i].zs.during =
-                  dzn_image_layout_to_state(subpass->pDepthStencilAttachment->layout,
-                                            VK_IMAGE_ASPECT_DEPTH_BIT);
-            }
-
-            attachments[idx].last = subpasses[i].zs.during;
-            attachments[idx].stencil.last = subpasses[i].zs.stencil.during;
-            attachments[idx].aspects |= subpasses[i].zs.aspects;
-         }
-      }
-
-      subpasses[i].input_count = subpass->inputAttachmentCount;
-      for (uint32_t j = 0; j < subpasses[i].input_count; j++) {
-         uint32_t idx = subpass->pInputAttachments[j].attachment;
-         subpasses[i].inputs[j].idx = idx;
-         if (idx != VK_ATTACHMENT_UNUSED) {
-            subpasses[i].inputs[j].aspects = subpass->pInputAttachments[j].aspectMask;
-            subpasses[i].inputs[j].before = attachments[idx].last;
-            subpasses[i].inputs[j].during = attachments[idx].last;
-            subpasses[i].inputs[j].stencil.before = attachments[idx].stencil.last;
-            subpasses[i].inputs[j].stencil.during = attachments[idx].stencil.last;
-
-            if (subpasses[i].inputs[j].aspects & VK_IMAGE_ASPECT_STENCIL_BIT) {
-               subpasses[i].inputs[j].stencil.during =
-                  dzn_image_layout_to_state(subpass->pInputAttachments[j].layout,
-                                            VK_IMAGE_ASPECT_STENCIL_BIT);
-            }
-
-            if (subpasses[i].inputs[j].aspects & VK_IMAGE_ASPECT_DEPTH_BIT) {
-               subpasses[i].inputs[j].during =
-                  dzn_image_layout_to_state(subpass->pInputAttachments[j].layout,
-                                            VK_IMAGE_ASPECT_DEPTH_BIT);
-               attachments[idx].last = subpasses[i].inputs[j].during;
-            } else if (subpasses[i].inputs[j].aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
-               subpasses[i].inputs[j].during =
-                  dzn_image_layout_to_state(subpass->pInputAttachments[j].layout,
-                                            VK_IMAGE_ASPECT_COLOR_BIT);
-            }
-
-            attachments[idx].last = subpasses[i].inputs[j].during;
-            attachments[idx].stencil.last = subpasses[i].inputs[j].stencil.during;
-            attachments[idx].aspects |= subpass->pInputAttachments[j].aspectMask;
-         }
-      }
-   }
-
-   *pRenderPass = dzn_render_pass_to_handle(pass);
-   return VK_SUCCESS;
-}
-
-VKAPI_ATTR void VKAPI_CALL
-dzn_DestroyRenderPass(VkDevice dev,
-                      VkRenderPass p,
-                      const VkAllocationCallbacks *pAllocator)
-{
-   VK_FROM_HANDLE(dzn_device, device, dev);
-   VK_FROM_HANDLE(dzn_render_pass, pass, p);
-
-   if (!pass)
-      return;
-
-   vk_object_base_finish(&pass->base);
-   vk_free2(&device->vk.alloc, pAllocator, pass);
-}
-
-
-VKAPI_ATTR void VKAPI_CALL
-dzn_GetRenderAreaGranularity(VkDevice device,
-                             VkRenderPass pass,
-                             VkExtent2D *pGranularity)
-{
-   // FIXME: query the actual optimal granularity
-   pGranularity->width = pGranularity->height = 1;
-}
diff --git a/src/microsoft/vulkan/dzn_pipeline.c b/src/microsoft/vulkan/dzn_pipeline.c
index 00d6b132eca..33e3302e5ca 100644
--- a/src/microsoft/vulkan/dzn_pipeline.c
+++ b/src/microsoft/vulkan/dzn_pipeline.c
@@ -780,7 +780,7 @@ dzn_graphics_pipeline_create(struct dzn_device *device,
 {
    const VkPipelineRenderingCreateInfo *ri = (const VkPipelineRenderingCreateInfo *)
       vk_find_struct_const(pCreateInfo, PIPELINE_RENDERING_CREATE_INFO);
-   VK_FROM_HANDLE(dzn_render_pass, pass, pCreateInfo->renderPass);
+   VK_FROM_HANDLE(vk_render_pass, pass, pCreateInfo->renderPass);
    VK_FROM_HANDLE(dzn_pipeline_layout, layout, pCreateInfo->layout);
    uint32_t color_count = 0;
    VkFormat color_fmts[MAX_RTS] = { 0 };
@@ -846,21 +846,23 @@ dzn_graphics_pipeline_create(struct dzn_device *device,
    dzn_graphics_pipeline_translate_blend(pipeline, &desc, pCreateInfo);
 
    if (pass) {
-      const struct dzn_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
+      const struct vk_subpass *subpass = &pass->subpasses[pCreateInfo->subpass];
       color_count = subpass->color_count;
       for (uint32_t i = 0; i < subpass->color_count; i++) {
-         uint32_t idx = subpass->colors[i].idx;
+         uint32_t idx = subpass->color_attachments[i].attachment;
 
          if (idx == VK_ATTACHMENT_UNUSED) continue;
 
-         const struct dzn_attachment *attachment = &pass->attachments[idx];
+         const struct vk_render_pass_attachment *attachment =
+            &pass->attachments[idx];
 
          color_fmts[i] = attachment->format;
       }
 
-      if (subpass->zs.idx != VK_ATTACHMENT_UNUSED) {
-         const struct dzn_attachment *attachment =
-            &pass->attachments[subpass->zs.idx];
+      if (subpass->depth_stencil_attachment &&
+          subpass->depth_stencil_attachment->attachment != VK_ATTACHMENT_UNUSED) {
+         const struct vk_render_pass_attachment *attachment =
+            &pass->attachments[subpass->depth_stencil_attachment->attachment];
 
 	 zs_fmt = attachment->format;
       }
diff --git a/src/microsoft/vulkan/dzn_private.h b/src/microsoft/vulkan/dzn_private.h
index 8cc7e7f1c55..faf99825385 100644
--- a/src/microsoft/vulkan/dzn_private.h
+++ b/src/microsoft/vulkan/dzn_private.h
@@ -32,6 +32,7 @@
 #include "vk_image.h"
 #include "vk_log.h"
 #include "vk_physical_device.h"
+#include "vk_render_pass.h"
 #include "vk_sync.h"
 #include "vk_queue.h"
 #include "vk_shader_module.h"
@@ -316,33 +317,6 @@ struct dzn_cmd_event_signal {
 
 struct dzn_cmd_buffer;
 
-struct dzn_attachment {
-   uint32_t idx;
-   VkFormat format;
-   uint32_t samples;
-   union {
-      bool color;
-      struct {
-         bool depth;
-         bool stencil;
-      };
-   } clear;
-   VkImageAspectFlags aspects;
-   D3D12_RESOURCE_STATES before, last, after;
-   struct {
-      D3D12_RESOURCE_STATES before, last, after;
-   } stencil;
-};
-
-struct dzn_attachment_ref {
-   uint32_t idx;
-   D3D12_RESOURCE_STATES before, during;
-   struct {
-      D3D12_RESOURCE_STATES before, during;
-   } stencil;
-   VkImageAspectFlags aspects;
-};
-
 struct dzn_descriptor_state {
    struct {
       const struct dzn_descriptor_set *set;
@@ -484,9 +458,6 @@ struct dzn_cmd_buffer_state {
          struct dzn_rendering_attachment colors[MAX_RTS];
          struct dzn_rendering_attachment depth, stencil;
       } attachments;
-      struct dzn_render_pass *pass;
-      uint32_t subpass;
-      struct dzn_framebuffer *framebuffer;
    } render;
    struct {
       BITSET_DECLARE(dirty, MAX_VBS);
@@ -685,25 +656,6 @@ struct dzn_descriptor_update_template {
    const struct dzn_descriptor_update_template_entry *entries;
 };
 
-#define MAX_INPUT_ATTACHMENTS 4
-
-struct dzn_subpass {
-   uint32_t color_count;
-   struct dzn_attachment_ref colors[MAX_RTS];
-   struct dzn_attachment_ref resolve[MAX_RTS];
-   struct dzn_attachment_ref zs;
-   uint32_t input_count;
-   struct dzn_attachment_ref inputs[MAX_INPUT_ATTACHMENTS];
-};
-
-struct dzn_render_pass {
-   struct vk_object_base base;
-   uint32_t attachment_count;
-   struct dzn_attachment *attachments;
-   uint32_t subpass_count;
-   struct dzn_subpass *subpasses;
-};
-
 struct dzn_pipeline_cache {
    struct vk_object_base base;
 };
@@ -918,15 +870,6 @@ struct dzn_buffer_view {
    D3D12_UNORDERED_ACCESS_VIEW_DESC uav_desc;
 };
 
-struct dzn_framebuffer {
-   struct vk_object_base base;
-
-   uint32_t width, height, layers;
-
-   uint32_t attachment_count;
-   struct dzn_image_view **attachments;
-};
-
 struct dzn_sampler {
    struct vk_object_base base;
    D3D12_SAMPLER_DESC desc;
@@ -1050,7 +993,6 @@ VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_descriptor_set, base, VkDescriptorSet, VK_OBJ
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_descriptor_set_layout, base, VkDescriptorSetLayout, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_descriptor_update_template, base, VkDescriptorUpdateTemplate, VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_event, base, VkEvent, VK_OBJECT_TYPE_EVENT)
-VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_framebuffer, base, VkFramebuffer, VK_OBJECT_TYPE_FRAMEBUFFER)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_image, vk.base, VkImage, VK_OBJECT_TYPE_IMAGE)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_image_view, vk.base, VkImageView, VK_OBJECT_TYPE_IMAGE_VIEW)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_pipeline, base, VkPipeline, VK_OBJECT_TYPE_PIPELINE)
@@ -1059,7 +1001,6 @@ VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_compute_pipeline, base.base, VkPipeline, VK_O
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_pipeline_cache, base, VkPipelineCache, VK_OBJECT_TYPE_PIPELINE_CACHE)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_pipeline_layout, base, VkPipelineLayout, VK_OBJECT_TYPE_PIPELINE_LAYOUT)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_query_pool, base, VkQueryPool, VK_OBJECT_TYPE_QUERY_POOL)
-VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_render_pass, base, VkRenderPass, VK_OBJECT_TYPE_RENDER_PASS)
 VK_DEFINE_NONDISP_HANDLE_CASTS(dzn_sampler, base, VkSampler, VK_OBJECT_TYPE_SAMPLER)
 
 #endif /* DZN_PRIVATE_H */
diff --git a/src/microsoft/vulkan/meson.build b/src/microsoft/vulkan/meson.build
index ee974073a8a..6684197c4e3 100644
--- a/src/microsoft/vulkan/meson.build
+++ b/src/microsoft/vulkan/meson.build
@@ -37,7 +37,6 @@ libdzn_files = files(
   'dzn_image.c',
   'dzn_meta.c',
   'dzn_nir.c',
-  'dzn_pass.c',
   'dzn_pipeline_cache.c',
   'dzn_pipeline.c',
   'dzn_query.c',



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