Mesa (main): compiler: add VARYING bit for primitive shading rate
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Wed Feb 2 17:39:53 UTC 2022
Module: Mesa
Branch: main
Commit: 7d8884800eec4d24494a3e64db3a7fbb6e311b79
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7d8884800eec4d24494a3e64db3a7fbb6e311b79
Author: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Date: Mon Feb 8 18:29:26 2021 +0200
compiler: add VARYING bit for primitive shading rate
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira at intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
---
src/compiler/shader_enums.h | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h
index 88fd8bec46f..ac0aed2d124 100644
--- a/src/compiler/shader_enums.h
+++ b/src/compiler/shader_enums.h
@@ -484,6 +484,7 @@ _mesa_varying_slot_in_fs(gl_varying_slot slot)
#define VARYING_BIT_LAYER BITFIELD64_BIT(VARYING_SLOT_LAYER)
#define VARYING_BIT_VIEWPORT BITFIELD64_BIT(VARYING_SLOT_VIEWPORT)
#define VARYING_BIT_FACE BITFIELD64_BIT(VARYING_SLOT_FACE)
+#define VARYING_BIT_PRIMITIVE_SHADING_RATE BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_SHADING_RATE)
#define VARYING_BIT_PNTC BITFIELD64_BIT(VARYING_SLOT_PNTC)
#define VARYING_BIT_TESS_LEVEL_OUTER BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_OUTER)
#define VARYING_BIT_TESS_LEVEL_INNER BITFIELD64_BIT(VARYING_SLOT_TESS_LEVEL_INNER)
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