Mesa (main): pan/va: Add .absolute bit to BRANCHZI
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Wed Feb 2 18:00:11 UTC 2022
Module: Mesa
Branch: main
Commit: 3fff018c9850ffa97e31faa185289c792357b3d4
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3fff018c9850ffa97e31faa185289c792357b3d4
Author: Alyssa Rosenzweig <alyssa at collabora.com>
Date: Wed Feb 2 12:20:19 2022 -0500
pan/va: Add .absolute bit to BRANCHZI
Signed-off-by: Alyssa Rosenzweig <alyssa at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14833>
---
src/panfrost/bifrost/valhall/ISA.xml | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/panfrost/bifrost/valhall/ISA.xml b/src/panfrost/bifrost/valhall/ISA.xml
index f50103a9b65..df2e84c855c 100644
--- a/src/panfrost/bifrost/valhall/ISA.xml
+++ b/src/panfrost/bifrost/valhall/ISA.xml
@@ -657,12 +657,13 @@
<ins name="BRANCHZI" title="Compare to zero and branch indirect" opcode="0x2F" unit="CVT">
<desc>
- Jump to an indirectly specified address. Used to jump to blend shaders at
- the end of a fragment shader.
+ Jump to an indirectly specified (absolute or relative) address. Used to
+ jump to blend shaders at the end of a fragment shader.
</desc>
<src>Value to compare against zero</src>
<src>Branch target</src>
<mod name="eq" start="36" size="1"/>
+ <mod name="absolute" start="40" size="1"/>
</ins>
<ins name="BARRIER" title="Execution and memory barrier" opcode="0x45" unit="NONE">
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