Mesa (main): d3d12: Use CPU storage in TC for buffers

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Tue Feb 8 21:13:47 UTC 2022


Module: Mesa
Branch: main
Commit: 52766e020f84904a3c8e7dd1b3ac35bc51b7ae36
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=52766e020f84904a3c8e7dd1b3ac35bc51b7ae36

Author: Jesse Natalie <jenatali at microsoft.com>
Date:   Mon Feb  7 14:07:02 2022 -0800

d3d12: Use CPU storage in TC for buffers

Reviewed-by: Sil Vilerino <sivileri at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>

---

 src/gallium/drivers/d3d12/d3d12_resource.cpp | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/d3d12/d3d12_resource.cpp b/src/gallium/drivers/d3d12/d3d12_resource.cpp
index 691cb173751..1d44186e656 100644
--- a/src/gallium/drivers/d3d12/d3d12_resource.cpp
+++ b/src/gallium/drivers/d3d12/d3d12_resource.cpp
@@ -350,7 +350,9 @@ d3d12_resource_create(struct pipe_screen *pscreen,
    }
 
    init_valid_range(res);
-   threaded_resource_init(&res->base.b, false, 0);
+   threaded_resource_init(&res->base.b,
+      templ->usage == PIPE_USAGE_DEFAULT &&
+      templ->target == PIPE_BUFFER, 64);
 
    memset(&res->bind_counts, 0, sizeof(d3d12_resource::bind_counts));
 



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