Mesa (main): broadcom/compiler: fix end of TMU sequence check
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Fri Feb 18 09:01:50 UTC 2022
Module: Mesa
Branch: main
Commit: 92d819aaa00aaa185b78793ccfc2151d92538a75
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=92d819aaa00aaa185b78793ccfc2151d92538a75
Author: Iago Toral Quiroga <itoral at igalia.com>
Date: Mon Feb 14 11:42:16 2022 +0100
broadcom/compiler: fix end of TMU sequence check
We may be pipelining TMU writes and reads, in which case we can
see both TMUWT and LDTMU at the end of a TMU sequence, so we should
not assume that a TMUWT always terminates a sequence.
Also, we had a bug where we were using inst instead of scan_inst
to check if we find another TMUWT after the curent instruction.
Reviewed-by: Alejandro Piñeiro <apinheiro at igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15041>
---
src/broadcom/compiler/vir_register_allocate.c | 23 +++++++++++------------
1 file changed, 11 insertions(+), 12 deletions(-)
diff --git a/src/broadcom/compiler/vir_register_allocate.c b/src/broadcom/compiler/vir_register_allocate.c
index 05b71e3369a..6e47ff837f6 100644
--- a/src/broadcom/compiler/vir_register_allocate.c
+++ b/src/broadcom/compiler/vir_register_allocate.c
@@ -44,23 +44,22 @@ static bool
is_end_of_tmu_sequence(const struct v3d_device_info *devinfo,
struct qinst *inst, struct qblock *block)
{
- if (inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
- inst->qpu.alu.add.op == V3D_QPU_A_TMUWT) {
- return true;
- }
-
- if (!inst->qpu.sig.ldtmu)
+ /* Only tmuwt and ldtmu can finish TMU sequences */
+ bool is_tmuwt = inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
+ inst->qpu.alu.add.op == V3D_QPU_A_TMUWT;
+ bool is_ldtmu = inst->qpu.sig.ldtmu;
+ if (!is_tmuwt && !is_ldtmu)
return false;
+ /* Check if this is the last tmuwt or ldtmu in the sequence */
list_for_each_entry_from(struct qinst, scan_inst, inst->link.next,
&block->instructions, link) {
- if (scan_inst->qpu.sig.ldtmu)
- return false;
+ is_tmuwt = scan_inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
+ scan_inst->qpu.alu.add.op == V3D_QPU_A_TMUWT;
+ is_ldtmu = scan_inst->qpu.sig.ldtmu;
- if (inst->qpu.type == V3D_QPU_INSTR_TYPE_ALU &&
- inst->qpu.alu.add.op == V3D_QPU_A_TMUWT) {
- return true;
- }
+ if (is_tmuwt || is_ldtmu)
+ return false;
if (qinst_writes_tmu(devinfo, scan_inst))
return true;
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