Mesa (main): ci/freedreno: Move a 60s timeout test to skips instead of flakes.

GitLab Mirror gitlab-mirror at kemper.freedesktop.org
Sat Feb 19 03:01:09 UTC 2022


Module: Mesa
Branch: main
Commit: 04790ec8bb43270ec2bf8f16b8a72731d611bbce
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=04790ec8bb43270ec2bf8f16b8a72731d611bbce

Author: Emma Anholt <emma at anholt.net>
Date:   Fri Feb 18 11:30:04 2022 -0800

ci/freedreno: Move a 60s timeout test to skips instead of flakes.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15085>

---

 src/freedreno/ci/freedreno-a630-flakes.txt | 3 ---
 src/freedreno/ci/freedreno-a630-skips.txt  | 3 +++
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/freedreno/ci/freedreno-a630-flakes.txt b/src/freedreno/ci/freedreno-a630-flakes.txt
index 5b8ade1a96c..be0d14b8423 100644
--- a/src/freedreno/ci/freedreno-a630-flakes.txt
+++ b/src/freedreno/ci/freedreno-a630-flakes.txt
@@ -106,9 +106,6 @@ KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2
 KHR-GLES31.core.geometry_shader.layered_framebuffer.depth_support
 KHR-GLES31.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls
 
-# First flaked on 2021-08-19 with a kernel update.
-KHR-GLES31.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
-
 # edfff331b3241d1c18d5c589fcdf75728089c886 mostly fixed this, but apparently it still flakes.
 dEQP-GLES3.functional.fbo.blit.depth_stencil.depth32f_stencil8_scale
 
diff --git a/src/freedreno/ci/freedreno-a630-skips.txt b/src/freedreno/ci/freedreno-a630-skips.txt
index 5e2aa3e8cf9..b37e62d8401 100644
--- a/src/freedreno/ci/freedreno-a630-skips.txt
+++ b/src/freedreno/ci/freedreno-a630-skips.txt
@@ -25,6 +25,9 @@ dEQP-VK.ubo.random.all_shared_buffer.48
 # Still running after 3 hours, time is spent in batch_draw_tracking().
 KHR-GLES31.core.shader_image_load_store.basic-allFormats-store-fs
 
+# 60s timeout
+KHR-GLES31.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
+
 # causes a hangcheck timeout on a630:
 # msm ae00000.mdss: [drm:hangcheck_handler] *ERROR* A630: hangcheck detected gpu lockup rb 0!
 spill-dEQP-VK.graphicsfuzz.spv-stable-pillars-volatile-nontemporal-store



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