Mesa (main): microsoft/spirv_to_dxil: Lower push constant loads to UBO loads

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Mon Jan 31 20:32:42 UTC 2022


Module: Mesa
Branch: main
Commit: de1e941c59090c990b2c5e301bfb349ca126d789
URL:    http://cgit.freedesktop.org/mesa/mesa/commit/?id=de1e941c59090c990b2c5e301bfb349ca126d789

Author: Louis-Francis Ratté-Boulianne <lfrb at collabora.com>
Date:   Mon Jan 24 11:59:07 2022 +0100

microsoft/spirv_to_dxil: Lower push constant loads to UBO loads

Reviewed-by: Jesse Natalie <jenatali at microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14765>

---

 src/microsoft/spirv_to_dxil/spirv_to_dxil.c | 117 ++++++++++++++++++++++++++++
 src/microsoft/spirv_to_dxil/spirv_to_dxil.h |   5 ++
 2 files changed, 122 insertions(+)

diff --git a/src/microsoft/spirv_to_dxil/spirv_to_dxil.c b/src/microsoft/spirv_to_dxil/spirv_to_dxil.c
index 3c9e0580502..15710c91cff 100644
--- a/src/microsoft/spirv_to_dxil/spirv_to_dxil.c
+++ b/src/microsoft/spirv_to_dxil/spirv_to_dxil.c
@@ -152,6 +152,108 @@ dxil_spirv_nir_lower_shader_system_values(nir_shader *shader,
                                        &data);
 }
 
+static nir_variable *
+add_push_constant_var(nir_shader *nir, unsigned size, unsigned desc_set, unsigned binding)
+{
+   /* Size must be a multiple of 16 as buffer load is loading 16 bytes at a time */
+   size = ALIGN_POT(size, 16) / 16;
+
+   const struct glsl_type *array_type = glsl_array_type(glsl_uint_type(), size, 4);
+   const struct glsl_struct_field field = {array_type, "arr"};
+   nir_variable *var = nir_variable_create(
+      nir, nir_var_mem_ubo,
+      glsl_struct_type(&field, 1, "block", false), "push_constants");
+   var->data.descriptor_set = desc_set;
+   var->data.binding = binding;
+   var->data.how_declared = nir_var_hidden;
+   return var;
+}
+
+struct lower_load_push_constant_data {
+   nir_address_format ubo_format;
+   unsigned desc_set;
+   unsigned binding;
+   uint32_t min;
+   uint32_t max;
+};
+
+static bool
+lower_load_push_constant(struct nir_builder *builder, nir_instr *instr,
+                           void *cb_data)
+{
+   struct lower_load_push_constant_data *data =
+      (struct lower_load_push_constant_data *)cb_data;
+
+   if (instr->type != nir_instr_type_intrinsic)
+      return false;
+
+   nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+
+   /* All the intrinsics we care about are loads */
+   if (intrin->intrinsic != nir_intrinsic_load_push_constant)
+      return false;
+
+   uint32_t base = nir_intrinsic_base(intrin);
+   uint32_t range = nir_intrinsic_range(intrin);
+   data->min = MIN2(data->min, base);
+   data->max = MAX2(data->max, base + range);
+
+   builder->cursor = nir_after_instr(instr);
+   nir_address_format ubo_format = data->ubo_format;
+
+   nir_ssa_def *index = nir_vulkan_resource_index(
+      builder, nir_address_format_num_components(ubo_format),
+      nir_address_format_bit_size(ubo_format),
+      nir_imm_int(builder, 0),
+      .desc_set = data->desc_set, .binding = data->binding,
+      .desc_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
+
+   nir_ssa_def *load_desc = nir_load_vulkan_descriptor(
+      builder, nir_address_format_num_components(ubo_format),
+      nir_address_format_bit_size(ubo_format),
+      index, .desc_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER);
+
+   nir_ssa_def *offset = nir_ssa_for_src(builder, intrin->src[0], 1);
+   nir_ssa_def *load_data = build_load_ubo_dxil(
+      builder, nir_channel(builder, load_desc, 0),
+      nir_iadd_imm(builder, offset, base),
+      nir_dest_num_components(intrin->dest), nir_dest_bit_size(intrin->dest));
+
+   nir_ssa_def_rewrite_uses(&intrin->dest.ssa, load_data);
+   nir_instr_remove(instr);
+   return true;
+}
+
+static bool
+dxil_spirv_nir_lower_load_push_constant(nir_shader *shader,
+                                        nir_address_format ubo_format,
+                                        unsigned desc_set, unsigned binding,
+                                        uint32_t *size)
+{
+   bool ret;
+   struct lower_load_push_constant_data data = {
+      .ubo_format = ubo_format,
+      .desc_set = desc_set,
+      .binding = binding,
+      .min = UINT32_MAX,
+      .max = 0,
+   };
+   ret = nir_shader_instructions_pass(shader, lower_load_push_constant,
+                                      nir_metadata_block_index |
+                                         nir_metadata_dominance |
+                                         nir_metadata_loop_analysis,
+                                      &data);
+
+   if (data.min >= data.max)
+      *size = 0;
+   else
+      *size = (data.max - data.min);
+
+   assert(ret == (*size > 0));
+
+   return ret;
+}
+
 struct lower_yz_flip_data {
    bool *reads_sysval_ubo;
    const struct dxil_spirv_runtime_conf *rt_conf;
@@ -361,6 +463,15 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
               nir_var_system_value | nir_var_mem_shared,
               NULL);
 
+   uint32_t push_constant_size = 0;
+   NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_push_const,
+              nir_address_format_32bit_offset);
+   NIR_PASS_V(nir, dxil_spirv_nir_lower_load_push_constant,
+              spirv_opts.ubo_addr_format,
+              conf->push_constant_cbv.register_space,
+              conf->push_constant_cbv.base_shader_register,
+              &push_constant_size);
+
    NIR_PASS_V(nir, nir_lower_explicit_io, nir_var_mem_ubo | nir_var_mem_ssbo,
               nir_address_format_32bit_index_offset);
 
@@ -411,6 +522,12 @@ spirv_to_dxil(const uint32_t *words, size_t word_count,
                            conf->runtime_data_cbv.base_shader_register);
    }
 
+   if (push_constant_size > 0) {
+      add_push_constant_var(nir, push_constant_size,
+                            conf->push_constant_cbv.register_space,
+                            conf->push_constant_cbv.base_shader_register);
+   }
+
    NIR_PASS_V(nir, nir_lower_alu_to_scalar, NULL, NULL);
    NIR_PASS_V(nir, nir_opt_dce);
    NIR_PASS_V(nir, dxil_nir_lower_double_math);
diff --git a/src/microsoft/spirv_to_dxil/spirv_to_dxil.h b/src/microsoft/spirv_to_dxil/spirv_to_dxil.h
index 23bcaeb8787..afc799de03a 100644
--- a/src/microsoft/spirv_to_dxil/spirv_to_dxil.h
+++ b/src/microsoft/spirv_to_dxil/spirv_to_dxil.h
@@ -132,6 +132,11 @@ struct dxil_spirv_runtime_conf {
       uint32_t base_shader_register;
    } runtime_data_cbv;
 
+   struct {
+      uint32_t register_space;
+      uint32_t base_shader_register;
+   } push_constant_cbv;
+
    // Set true if vertex and instance ids have already been converted to
    // zero-based. Otherwise, runtime_data will be required to lower them.
    bool zero_based_vertex_instance_id;



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