Mesa (main): dzn: Use fabs on floating point input
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Sat Jul 9 14:39:11 UTC 2022
Module: Mesa
Branch: main
Commit: 5a59211acd128c4ced0f7e33ab2e2eb088bc9342
URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5a59211acd128c4ced0f7e33ab2e2eb088bc9342
Author: Jesse Natalie <jenatali at microsoft.com>
Date: Fri Jul 8 08:02:24 2022 -0700
dzn: Use fabs on floating point input
Reviewed-by: Boris Brezillon <boris.brezillon at collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17423>
---
src/microsoft/vulkan/dzn_util.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/microsoft/vulkan/dzn_util.c b/src/microsoft/vulkan/dzn_util.c
index 7f9dac363ce..5c7750d9ac9 100644
--- a/src/microsoft/vulkan/dzn_util.c
+++ b/src/microsoft/vulkan/dzn_util.c
@@ -281,7 +281,7 @@ dzn_translate_viewport(D3D12_VIEWPORT *out,
out->TopLeftX = in->x;
out->TopLeftY = in->height < 0 ? in->height + in->y : in->y;
out->Width = in->width;
- out->Height = abs(in->height);
+ out->Height = fabs(in->height);
out->MinDepth = MIN2(in->minDepth, in->maxDepth);
out->MaxDepth = MAX2(in->maxDepth, in->minDepth);
}
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